Mercurial > sdl-ios-xcode
annotate src/audio/SDL_mixer_MMX_VC.h @ 852:2651b6b43840
Quartz fix:
ut2004 makes a 2D window for the splash screen, which sets the screen
surface's pixels field. Then we tear down that video mode and create a GL
context, and the Quartz target isn't resetting the pixels field to NULL.
When you just create a GL window, the structure is memset'd to zero the
first time through, so unless you hit ut2004's codepath, you won't see the
bug. :)
Without this patch, quitting a windowed ut2003/ut2004 game makes the OS dump a
warning about a bogus free() to stderr, but it doesn't actually crash. All we
need to do is explicitly initialize the current->pixels field.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 24 Feb 2004 06:53:22 +0000 |
parents | 72ef7ce609ef |
children | 450721ad5436 |
rev | line source |
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746
72ef7ce609ef
Greatly simplified the SDL CPU info code
Sam Lantinga <slouken@libsdl.org>
parents:
574
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1 #if defined(USE_ASM_MIXER_VC) |
574
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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2 // headers for MMX assembler version of SDL_MixAudio |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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3 // Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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4 // Converted to Intel ASM notation by Cth |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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5 // This code is licensed under the LGPL (see COPYING for details) |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
6 // |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
7 // Assumes buffer size in bytes is a multiple of 16 |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
8 // Assumes SDL_MIX_MAXVOLUME = 128 |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
9 |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
10 void SDL_MixAudio_MMX_S16_VC(char* ,char* ,unsigned int ,int ); |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
11 void SDL_MixAudio_MMX_S8_VC(char* ,char* ,unsigned int ,int ); |
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
12 #endif |