Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SysWMEvent.3 @ 852:2651b6b43840
Quartz fix:
ut2004 makes a 2D window for the splash screen, which sets the screen
surface's pixels field. Then we tear down that video mode and create a GL
context, and the Quartz target isn't resetting the pixels field to NULL.
When you just create a GL window, the structure is memset'd to zero the
first time through, so unless you hit ut2004's codepath, you won't see the
bug. :)
Without this patch, quitting a windowed ut2003/ut2004 game makes the OS dump a
warning about a bogus free() to stderr, but it doesn't actually crash. All we
need to do is explicitly initialize the current->pixels field.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 24 Feb 2004 06:53:22 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_SysWMEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_SysWMEvent\- Platform-dependent window manager event\&. | |
4 .SH "DESCRIPTION" | |
5 .PP | |
6 The system window manager event contains a pointer to system-specific information about unknown window manager events\&. If you enable this event using \fI\fBSDL_EventState()\fP\fR, it will be generated whenever unhandled events are received from the window manager\&. This can be used, for example, to implement cut-and-paste in your application\&. | |
7 .PP | |
8 .nf | |
9 \f(CWtypedef struct { | |
10 Uint8 type; /* Always SDL_SysWM */ | |
11 } SDL_SysWMEvent;\fR | |
12 .fi | |
13 .PP | |
14 If you want to obtain system-specific information about the window manager, you can fill the version member of a \fBSDL_SysWMinfo\fR structure (details can be found in \fBSDL_syswm\&.h\fP, which must be included) using the \fBSDL_VERSION()\fP macro found in \fBSDL_version\&.h\fP, and pass it to the function: | |
15 .PP | |
16 .sp | |
17 \fBint \fBSDL_GetWMInfo\fP\fR(\fBSDL_SysWMinfo *info\fR); | |
18 .SH "SEE ALSO" | |
19 .PP | |
20 \fI\fBSDL_EventState\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
21 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |