Mercurial > sdl-ios-xcode
annotate docs.html @ 4284:261ad7b40a31 SDL-1.2
Allow Unicode filenames in RWOPS on Windows.
Fixes Bugzilla #733.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 08 Oct 2009 07:48:37 +0000 |
parents | 6e3c19f8ab96 |
children | 5b31c369820b |
rev | line source |
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0 | 1 <HTML> |
2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD> | |
3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000"> | |
4 | |
5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> | |
6 <P> | |
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7 This source is stable, and is fully tested on all supported platforms.<br> |
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8 Please send bug reports or questions to the SDL mailing list:<br> |
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9 <a href="http://www.libsdl.org/mailing-list.php" |
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10 >http://www.libsdl.org/mailing-list.php</a><br> |
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11 The latest stable release may be found on the |
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12 <a href="http://www.libsdl.org/">SDL website</A>. |
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13 </P> |
0 | 14 |
15 <H2> <A HREF="docs/index.html">API Documentation</A> </H2> | |
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16 |
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17 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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18 |
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19 <H2> SDL 1.2.14 Release Notes </H2> |
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20 <P> |
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21 SDL 1.2.14 is a significant bug fix release and a recommended update. |
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22 </P> |
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23 |
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24 <H3> General Notes </H3> |
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25 |
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26 <BLOCKQUOTE> |
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27 <P> |
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28 Fixed flicker when resizing the SDL window |
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29 </P> |
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30 <P> |
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31 Fixed crash in SDL_SetGammaRamp() |
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32 </P> |
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33 <P> |
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34 Fixed freeze in SDL_memset() with 0 length when assembly code is disabled. |
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35 </P> |
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36 <P> |
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37 Added SDL_NO_LOCK_KEYS environment variable to enable normal up/down events for Caps-Lock and Num-Lock keys. |
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38 </P> |
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39 <P> |
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40 Fixed audio quality problem when converting between 22050 Hz and 44100 Hz. |
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41 </P> |
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42 <P> |
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43 Fixed a threading crash when a few threads are rapidly created and complete. |
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44 </P> |
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45 <P> |
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46 Fixed crash loading BMP files saved with the scanlines inverted. |
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47 </P> |
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48 <P> |
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49 Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event. |
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50 </P> |
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51 <P> |
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52 Added doxygen documentation for the SDL API headers. |
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53 </P> |
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54 </BLOCKQUOTE> |
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55 |
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56 <H3> Unix Notes </H3> |
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57 |
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58 <BLOCKQUOTE> |
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59 <P> |
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60 Fixed potential memory corruption due to assembly bug with SDL_revcpy() |
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61 </P> |
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62 <P> |
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63 Fixed crashes trying to detect SSE features on x86_64 architecture. |
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64 </P> |
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65 <P> |
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66 Fixed assembly for GCC optimized 50% alpha blending blits. |
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67 </P> |
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68 <P> |
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69 Added configure option --enable-screensaver, to allow enabling the screensaver by default. |
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70 </P> |
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71 <P> |
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72 Use XResetScreenSaver() instead of disabling screensaver entirely. |
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73 </P> |
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74 <P> |
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75 Removed the maximum window size limitation on X11. |
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76 </P> |
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77 <P> |
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78 Fixed setting the X11 window input hint. |
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79 </P> |
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80 <P> |
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81 Fixed distorted X11 window icon for some visuals. |
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82 </P> |
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83 <P> |
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84 Fixed detecting X11 libraries for dynamic loading on 64-bit Linux. |
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85 </P> |
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86 <P> |
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87 SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) returns the correct value with GLX_SGI_swap_control. |
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88 </P> |
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89 <P> |
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90 The SDL_VIDEO_FULLSCREEN_HEAD environment variable can be set to 0 to place fullscreen SDL windows on the first Xinerama screen. |
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91 </P> |
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92 <P> |
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93 Added the SDL_VIDEO_FBCON_ROTATION environment variable to control output orientation on the framebuffer console. |
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94 <BR> |
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95 Valid values are: |
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96 <UL> |
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97 <LI>not set - Not rotating, no shadow. |
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98 <LI>"NONE" - Not rotating, but still using shadow. |
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99 <LI>"CW" - Rotating screen clockwise. |
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100 <LI>"UD" - Rotating screen upside down. |
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101 <LI>"CCW" - Rotating screen counter clockwise. |
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102 </UL> |
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103 </P> |
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104 <P> |
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105 Fixed DirectFB detection on some Linux distributions. |
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106 </P> |
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107 <P> |
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108 Added code to use the PS3 SPE processors for YUV conversion on Linux. |
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109 </P> |
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110 <P> |
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111 Improved support for PulseAudio |
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112 </P> |
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113 <P> |
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114 The Network Audio System support is now dynamically loaded at runtime. |
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115 </P> |
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116 <P> |
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117 Fixed crash with the MP-8866 Dual USB Joypad on newer Linux kernels. |
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118 </P> |
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119 <P> |
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120 Fixed crash in SDL_Quit() when a joystick has been unplugged. |
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121 </P> |
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122 </BLOCKQUOTE> |
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123 |
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124 <H3> Windows Notes </H3> |
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125 |
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126 <BLOCKQUOTE> |
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127 <P> |
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128 Verified 100% compatibility with Windows 7. |
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129 </P> |
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130 <P> |
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131 Prevent loss of OpenGL context when setting the video mode in response to a window resize event. |
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132 </P> |
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133 <P> |
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134 Improved mouse input responsiveness for first-person-shooter games. |
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135 </P> |
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136 <P> |
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137 The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. |
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138 </P> |
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139 <P> |
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140 Fixed video initialization with SDL_WINDOWID on Windows XP |
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141 </P> |
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142 <P> |
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143 Fixed dynamic object loading on Windows CE. |
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144 </P> |
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145 </BLOCKQUOTE> |
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146 |
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147 <H3> Mac OS X Notes </H3> |
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148 |
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149 <BLOCKQUOTE> |
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150 <P> |
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151 SDL now builds on Mac OS X 10.6 (Snow Leopard). |
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152 <BR> |
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153 Eric Wing posted a good rundown on the numerous changes here: <A HREF="http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html">http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html</A> |
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154 </P> |
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155 <P> |
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156 The X11 video driver is built by default. |
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157 </P> |
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158 <P> |
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159 Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target. |
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160 </P> |
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161 <P> |
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162 Fixed setting the starting working directory in release builds. |
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163 </P> |
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164 </BLOCKQUOTE> |
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165 |
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166 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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167 |
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168 <H2> SDL 1.2.13 Release Notes </H2> |
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169 <P> |
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170 SDL 1.2.13 is a minor bug fix release. |
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171 </P> |
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172 |
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173 <H3> General Notes </H3> |
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174 |
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175 <BLOCKQUOTE> |
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176 <P> |
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177 Fixed link error when building with Intel Compiler 10. |
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178 </P> |
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179 <P> |
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180 Removed stray C++ comment from public headers. |
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181 </P> |
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182 </BLOCKQUOTE> |
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183 |
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184 <H3> Unix Notes </H3> |
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185 |
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186 <BLOCKQUOTE> |
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187 <P> |
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188 Fixed crash in SDL_SoftStretch() on secure operating systems. |
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189 </P> |
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190 <P> |
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191 Fixed undefined symbol on X11 implementations without UTF-8 support. |
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192 </P> |
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193 <P> |
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194 Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver. |
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195 </P> |
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196 <P> |
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197 Scan for all joysticks on Linux instead of stopping at one that was removed. |
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198 </P> |
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200 Fixed use of sdl-config arguments in sdl.m4 | |
201 </P> | |
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202 </BLOCKQUOTE> |
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203 |
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204 <H3> Windows Notes </H3> |
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205 |
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206 <BLOCKQUOTE> |
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207 <P> |
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208 Fixed crash when a video driver reports higher than 32 bpp video modes. |
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209 </P> |
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210 <P> |
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211 Fixed restoring the desktop after setting a 24-bit OpenGL video mode. |
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212 </P> |
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213 <P> |
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214 Fixed window titles on Windows 95/98/ME. |
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215 </P> |
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216 <P> |
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217 Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons. |
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218 </P> |
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219 <P> |
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220 Added support for quoted command line arguments. |
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221 </P> |
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222 </BLOCKQUOTE> |
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223 |
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224 <H3> Mac OS X Notes </H3> |
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225 |
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226 <BLOCKQUOTE> |
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227 <P> |
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228 SDL now builds on Mac OS X 10.5 (Leopard). |
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229 </P> |
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230 <P> |
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231 Fixed high frequency crash involving text input. |
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232 </P> |
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233 <P> |
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234 Fixed beeping when the escape key is pressed and UNICODE translation is enabled. |
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235 </P> |
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236 <P> |
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237 Improved trackpad scrolling support. |
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238 </P> |
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240 Fixed joystick hat reporting for certain joysticks. | |
241 </P> | |
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242 </BLOCKQUOTE> |
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243 |
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244 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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245 |
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246 <H2> SDL 1.2.12 Release Notes </H2> |
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247 <P> |
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248 SDL 1.2.12 is a minor bug fix release. |
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249 </P> |
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250 |
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251 <H3> General Notes </H3> |
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252 |
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253 <BLOCKQUOTE> |
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254 <P> |
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255 Added support for the PulseAudio sound server: http://www.pulseaudio.org/ |
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256 </P> |
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257 <P> |
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258 Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X, Windows, and X11. |
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259 </P> |
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260 <P> |
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261 Fixed buffer overrun crash when resampling audio rates. |
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262 </P> |
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263 <P> |
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264 Fixed audio bug where converting to mono was doubling the volume. |
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265 </P> |
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266 <P> |
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267 Fixed off-by-one error in the C implementation of SDL_revcpy() |
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268 </P> |
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269 <P> |
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270 Fixed compiling with Sun Studio. |
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271 </P> |
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272 <P> |
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273 Support for AmigaOS has been removed from the main SDL code. |
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274 </P> |
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275 <P> |
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276 Support for Nokia 9210 "EPOC" driver has been removed from the main SDL code. |
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277 </P> |
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279 Unofficial support for the S60/SymbianOS platform has been added. | |
280 </P> | |
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281 <P> |
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282 Unofficial support for the Nintendo DS platform has been added. |
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283 </P> |
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284 <P> |
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285 Reenabled MMX assembly for YUV overlay processing (GNU C Compiler only). |
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286 </P> |
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287 </BLOCKQUOTE> |
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288 |
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289 <H3> Unix Notes </H3> |
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290 |
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291 <BLOCKQUOTE> |
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292 <P> |
4021 | 293 Fixed detection of X11 DGA mouse support. |
294 </P> | |
295 <P> | |
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296 Improved XIM support for asian character sets. |
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297 </P> |
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298 <P> |
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299 The GFX_Display has been added to the X11 window information in SDL_syswm.h. |
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300 </P> |
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301 <P> |
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302 Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels. |
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303 </P> |
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304 <P> |
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305 Fixed hang or crash at startup if aRts can't access the hardware. |
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306 </P> |
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307 <P> |
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308 Fixed relative mouse mode when the cursor starts outside the X11 window. |
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309 </P> |
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310 <P> |
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311 Fixed accidental free of stack memory in X11 mouse acceleration code. |
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312 </P> |
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313 <P> |
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314 Closed minor memory leak in XME code. |
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315 </P> |
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316 <P> |
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317 Fixed TEXTRELs in the library to resolve some PIC issues. |
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318 </P> |
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319 </BLOCKQUOTE> |
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320 |
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321 <H3> Windows Notes </H3> |
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322 |
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323 <BLOCKQUOTE> |
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324 <P> |
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325 The GDI video driver makes better use of the palette in 8-bit modes. |
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326 </P> |
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327 <P> |
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328 The windib driver now supports more mouse buttons with WM_XBUTTON events. |
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329 </P> |
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330 <P> |
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331 On Windows, SDL_SetVideoMode() will re-create the window instead of failing if the multisample settings are changed. |
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332 </P> |
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333 <P> |
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334 Added support for UTF-8 window titles on Windows. |
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335 </P> |
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336 <P> |
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337 Fixed joystick detection on Windows. |
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338 </P> |
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339 <P> |
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340 Improved performance with Win32 file I/O. |
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341 </P> |
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342 <P> |
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343 Fixed HBITMAP leak in GAPI driver. |
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344 </P> |
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345 </BLOCKQUOTE> |
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346 |
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347 <H3> Mac OS X Notes </H3> |
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348 |
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349 <BLOCKQUOTE> |
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350 <P> |
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351 Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X. |
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352 </P> |
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353 <P> |
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354 Fixed YUV overlay crash inside Quicktime on Intel Mac OS X. |
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355 </P> |
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356 <P> |
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357 Fixed blitting alignment in Altivec alpha blit functions. |
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358 </P> |
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359 <P> |
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360 Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X. |
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361 </P> |
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362 <P> |
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363 Fixed joystick calibration code on Mac OS X. |
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364 </P> |
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365 <P> |
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366 Fixed mouse jitter when multiple motion events are queued up in Mac OS X. |
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367 </P> |
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368 <P> |
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369 Fixed changing the cursor in fullscreen mode on Mac OS X. |
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370 </P> |
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371 </BLOCKQUOTE> |
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372 |
3963
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373 <H3> Mac OS Classic Notes </H3> |
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374 |
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375 <BLOCKQUOTE> |
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376 <P> |
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377 Added support for gamma ramps to both toolbox and DrawSprocket video drivers. |
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378 </P> |
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379 </BLOCKQUOTE> |
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380 |
3960
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381 <H3> BeOS Notes </H3> |
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382 |
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383 <BLOCKQUOTE> |
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384 <P> |
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385 Implemented mouse grabbing and mouse relative mode on BeOS. |
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386 </P> |
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387 </BLOCKQUOTE> |
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388 |
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389 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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390 |
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391 <H2> SDL 1.2.11 Release Notes </H2> |
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392 <P> |
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393 SDL 1.2.11 is a minor bug fix release. |
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394 </P> |
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395 |
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396 <H3> Unix Notes </H3> |
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397 |
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398 <BLOCKQUOTE> |
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399 <P> |
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400 Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden. This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX. |
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401 </P> |
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402 <P> |
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403 Fixed building SDL with Xinerama disabled. |
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404 </P> |
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405 <P> |
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406 Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen(). |
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407 </P> |
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408 <P> |
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409 Added pkgconfig configuration support. |
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410 </P> |
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411 </BLOCKQUOTE> |
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412 |
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413 <H3> Windows Notes </H3> |
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414 |
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415 <BLOCKQUOTE> |
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416 <P> |
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417 Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL. |
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418 </P> |
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419 <P> |
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420 The Win32 window positioning code works properly for windows with menus. |
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421 </P> |
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422 <P> |
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423 DirectSound audio quality has been improved on certain sound cards. |
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424 </P> |
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425 <P> |
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426 Fixed 5.1 audio channel ordering on Windows and Mac OS X. |
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427 </P> |
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428 <P> |
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429 Plugged a couple of minor memory leaks in the windib video driver. |
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430 </P> |
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431 <P> |
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432 Fixed type collision with stdint.h when building with gcc on Win32. |
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433 </P> |
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434 <P> |
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435 Fixed building with the Digital Mars Compiler on Win32. |
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436 </P> |
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437 </BLOCKQUOTE> |
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438 |
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439 <H3> Mac OS X Notes </H3> |
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440 |
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441 <BLOCKQUOTE> |
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442 <P> |
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443 The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above. |
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444 </P> |
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445 </BLOCKQUOTE> |
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446 |
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447 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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448 |
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449 <H2> SDL 1.2.10 Release Notes </H2> |
0 | 450 <P> |
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451 SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes. |
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452 </P> |
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453 <H3> API enhancements </H3> |
0 | 454 <UL> |
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455 <LI> |
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456 If SDL_OpenAudio() is passed zero for the desired format |
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457 fields, the following environment variables will be used |
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458 to fill them in: |
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459 <pre><code> |
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460 SDL_AUDIO_FREQUENCY |
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461 SDL_AUDIO_FORMAT |
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462 SDL_AUDIO_CHANNELS |
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463 SDL_AUDIO_SAMPLES |
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464 </code></pre> |
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465 If an environment variable is not specified, it will be set |
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466 to a reasonable default value. |
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467 <LI> |
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468 SDL_SetVideoMode() now accepts 0 for width or height and will use |
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469 the current video mode (or the desktop mode if no mode has been set.) |
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470 <LI> |
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471 Added current_w and current_h to the SDL_VideoInfo structure, |
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472 which is set to the desktop resolution during video intialization, |
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473 and then set to the current resolution when a video mode is set. |
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474 <LI> |
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475 SDL_GL_LoadLibrary() will load the system default OpenGL library |
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476 if it is passed NULL as a parameter. |
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477 <LI> |
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478 Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications. |
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479 <LI> |
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480 Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration. |
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481 <LI> |
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482 SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms. |
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483 <LI> |
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484 Added SDL_GetKeyRepeat() to query the key repeat settings. |
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485 <LI> |
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486 Added the "dummy" audio driver, which can be used to emulate audio |
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487 output without a sound card. |
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488 <LI> |
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489 Added SDL_config.h, with defaults for various build environments. |
0 | 490 </UL> |
491 | |
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492 <H3> General Notes </H3> |
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493 |
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494 <BLOCKQUOTE> |
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495 <P> |
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496 The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>! |
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497 <P> |
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498 The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>. |
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499 <P> |
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500 SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org. |
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501 <P> |
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502 SDL is licensed under version 2.1 of the GNU Lesser General Public License. |
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503 <P> |
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504 The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment. See README.Porting in the SDL source distribution for information on how to port SDL to a new platform. |
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505 <P> |
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506 SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A> |
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507 <P> |
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508 Alex Volkov contributed highly optimized RGB <-> RGBA blitters. |
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509 </BLOCKQUOTE> |
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510 |
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511 <H3> Unix Notes </H3> |
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513 <BLOCKQUOTE> |
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514 <P> |
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515 The X11 libraries are dynamically loaded at runtime by default. This allows the distributed version of SDL to run on systems without X11 libraries installed. |
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516 <P> |
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517 The XiG XME extension code is now included in the X11 video driver by default. |
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518 <P> |
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519 XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers. You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1. |
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520 <P> |
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521 Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes. Note that changing the video modes only works on screen 0. |
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522 <P> |
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523 XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file. |
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524 <P> |
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525 SDL windows are no longer transparent in X11 compositing systems like XGL. |
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526 <P> |
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527 The mouse is properly released by the X11 video driver if the fullscreen window loses focus. |
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528 <P> |
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529 The X11 input driver now uses XIM to handle international input. |
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530 <P> |
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531 The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers. This behavior will be formalized and selectable in SDL 1.3. |
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532 <P> |
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533 Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver. |
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534 <P> |
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535 The DGA video driver now waits for pending blits involving surfaces before they are freed. This prevents display oddities when using SDL_DisplayFormat() to convert many images. |
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536 <P> |
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537 The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling. |
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538 <P> |
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539 The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back. |
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540 <P> |
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541 The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings. |
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542 <P> |
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543 The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice. It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse. |
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544 <P> |
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545 The SVGAlib video driver now has support for banked (non-linear) video modes. |
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546 <P> |
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547 A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg. See the file README.wscons in the SDL source distribution for details. |
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548 <P> |
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549 Many patches have been incorporated from *BSD ports. |
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550 </BLOCKQUOTE> |
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551 |
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552 <H3> Windows Notes </H3> |
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554 <BLOCKQUOTE> |
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555 <P> |
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556 The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista. The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx". |
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557 <P> |
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558 SDL has been ported to 64-bit Windows. |
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559 <P> |
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560 Dmitry Yakimov contributed a GAPI video driver for Windows CE. |
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561 <P> |
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562 The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions. A full API for querying and selecting refresh rates is planned for SDL 1.3. |
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563 <P> |
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564 Dialog boxes are now shown when SDL is in windowed OpenGL mode. |
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565 <P> |
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566 The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes. |
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567 <P> |
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568 An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored. |
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569 <P> |
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570 Window positions are retained when switching between fullscreen and windowed modes. |
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571 <P> |
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572 ToUnicode() is used, when available, for improved handling of international keyboard input. |
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573 <P> |
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574 The PrtScrn is now treated normally with both key down and key up events. |
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575 <P> |
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576 Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications. |
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577 <P> |
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578 Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting. |
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579 <P> |
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580 An MCI error when playing the last track on a CD-ROM has been fixed. |
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581 <P> |
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582 OpenWatcom projects for building SDL have been provided by Marc Peter. |
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583 </BLOCKQUOTE> |
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585 <H3> Mac OS X Notes </H3> |
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587 <BLOCKQUOTE> |
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588 <P> |
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589 SDL now supports building Universal binaries, both through Xcode projects and when using configure/make. See README.MacOSX in the SDL source archive for details. |
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590 <P> |
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591 The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed. |
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592 <P> |
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593 Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker. |
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594 <P> |
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595 Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs. |
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596 </BLOCKQUOTE> |
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598 <H3> OS/2 Notes </H3> |
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600 <BLOCKQUOTE> |
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602 Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle. See the file README.OS2 in the SDL source distribution for details. |
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603 </BLOCKQUOTE> |
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604 |
0 | 605 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
606 | |
607 </BODY> | |
608 </HTML> |