annotate include/SDL_thread.h @ 3425:25ccea045c9f

Fixed compile warning
author Sam Lantinga <slouken@libsdl.org>
date Sun, 08 Nov 2009 04:21:59 +0000
parents d3baf5ac4e37
children 0d1b16ee0bca
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
2859
99210400e8b9 Updated copyright date
Sam Lantinga <slouken@libsdl.org>
parents: 2779
diff changeset
3 Copyright (C) 1997-2009 Sam Lantinga
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1190
diff changeset
6 modify it under the terms of the GNU Lesser General Public
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1190
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1190
diff changeset
13 Lesser General Public License for more details.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1190
diff changeset
15 You should have received a copy of the GNU Lesser General Public
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1190
diff changeset
16 License along with this library; if not, write to the Free Software
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1190
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 Sam Lantinga
251
b8688cfdc232 Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
20 slouken@libsdl.org
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
22
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23 #ifndef _SDL_thread_h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 #define _SDL_thread_h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
26 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
27 * \file SDL_thread.h
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
28 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
29 * Header for the SDL thread management routines.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
30 */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
31
1356
67114343400d *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
32 #include "SDL_stdinc.h"
1358
c71e05b4dc2e More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents: 1356
diff changeset
33 #include "SDL_error.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
34
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
35 /* Thread synchronization primitives */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
36 #include "SDL_mutex.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
37
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
38 #include "begin_code.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
39 /* Set up for C function definitions, even when using C++ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
40 #ifdef __cplusplus
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
41 /* *INDENT-OFF* */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
42 extern "C" {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
43 /* *INDENT-ON* */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
44 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
45
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
46 /* The SDL thread structure, defined in SDL_thread.c */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
47 struct SDL_Thread;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
48 typedef struct SDL_Thread SDL_Thread;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
49
3269
a67a961e2171 Removed outdated OS/2 support
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
50 #if defined(__WIN32__) && !defined(HAVE_LIBC)
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
51 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
52 * \file SDL_thread.h
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
53 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
54 * We compile SDL into a DLL. This means, that it's the DLL which
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
55 * creates a new thread for the calling process with the SDL_CreateThread()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
56 * API. There is a problem with this, that only the RTL of the SDL.DLL will
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
57 * be initialized for those threads, and not the RTL of the calling
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
58 * application!
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
59 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
60 * To solve this, we make a little hack here.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
61 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
62 * We'll always use the caller's _beginthread() and _endthread() APIs to
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
63 * start a new thread. This way, if it's the SDL.DLL which uses this API,
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
64 * then the RTL of SDL.DLL will be used to create the new thread, and if it's
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
65 * the application, then the RTL of the application will be used.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
66 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
67 * So, in short:
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
68 * Always use the _beginthread() and _endthread() of the calling runtime
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
69 * library!
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
70 */
1471
9fb0eee04dd9 Enabled libc support on Win32, so we don't break binary compatibility in 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1470
diff changeset
71 #define SDL_PASSED_BEGINTHREAD_ENDTHREAD
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
72 #ifndef _WIN32_WCE
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
73 #include <process.h> /* This has _beginthread() and _endthread() defined! */
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 930
diff changeset
74 #endif
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 930
diff changeset
75
3269
a67a961e2171 Removed outdated OS/2 support
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
76 #ifdef __GNUC__
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
77 typedef unsigned long (__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
78 unsigned
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
79 (__stdcall *
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
80 func) (void *),
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
81 void *arg,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
82 unsigned,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
83 unsigned
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
84 *threadID);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
85 typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
86 #else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
87 typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
88 unsigned (__stdcall *
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
89 func) (void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
90 *),
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
91 void *arg, unsigned,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
92 unsigned *threadID);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
93 typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
94 #endif
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 930
diff changeset
95
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
96 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
97 * Create a thread.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
98 */
2060
866052b01ee5 indent is evil
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
99 extern DECLSPEC SDL_Thread *SDLCALL
866052b01ee5 indent is evil
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
100 SDL_CreateThread(int (SDLCALL * f) (void *), void *data,
866052b01ee5 indent is evil
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
101 pfnSDL_CurrentBeginThread pfnBeginThread,
866052b01ee5 indent is evil
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
102 pfnSDL_CurrentEndThread pfnEndThread);
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 930
diff changeset
103
3269
a67a961e2171 Removed outdated OS/2 support
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
104 #if defined(_WIN32_WCE)
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
105
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
106 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
107 * Create a thread.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
108 */
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
109 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL)
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
110
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
111 #else
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
112
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
113 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
114 * Create a thread.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
115 */
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
116 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex)
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
117
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
118 #endif
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 930
diff changeset
119 #else
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
120
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
121 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
122 * Create a thread.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
123 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
124 extern DECLSPEC SDL_Thread *SDLCALL
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
125 SDL_CreateThread(int (SDLCALL * fn) (void *), void *data);
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
126
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 930
diff changeset
127 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
128
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
129 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
130 * Get the 32-bit thread identifier for the current thread.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
131 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
132 extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
133
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
134 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
135 * Get the 32-bit thread identifier for the specified thread.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
136 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
137 * Equivalent to SDL_ThreadID() if the specified thread is NULL.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
138 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
139 extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread * thread);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
140
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
141 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
142 * Wait for a thread to finish.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
143 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
144 * The return code for the thread function is placed in the area
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
145 * pointed to by \c status, if \c status is not NULL.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
146 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
147 extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
148
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
149 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
150 * \deprecated This function is here for binary compatibility with legacy apps,
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
151 * but in SDL 1.3 and later, it's a no-op.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
152 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
153 * You cannot forcibly kill a thread in a safe manner on many platforms. You
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
154 * should instead find a way to alert your thread that it is time to terminate,
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3269
diff changeset
155 * and then have it gracefully exit on its own. Do not ever call this function!
2779
4436464c4f51 Fixed Bugzilla bug #205
Sam Lantinga <slouken@libsdl.org>
parents: 2060
diff changeset
156 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
157 extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread * thread);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
158
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
160 /* Ends C function definitions when using C++ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 #ifdef __cplusplus
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
162 /* *INDENT-OFF* */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
164 /* *INDENT-ON* */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166 #include "close_code.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 #endif /* _SDL_thread_h */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
169
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1850
diff changeset
170 /* vi: set ts=4 sw=4 expandtab: */