annotate test/COPYING @ 4587:25391ccf16a0

Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Tue, 22 Jun 2010 20:01:38 +0530
parents e8157fcb3114
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74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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2 The test programs in this directory tree are for demonstrating and
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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3 testing the functionality of the SDL library, and are placed in the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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4 public domain.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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5
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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6 October 28, 1997
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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7 --
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e8157fcb3114 Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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8 Sam Lantinga (slouken@libsdl.org)