Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_MouseButtonEvent.3 @ 555:2536446a92de
From: Darrell Walisser
Subject: Re: [SDL] OS X and power save
Here ya go. This works just fine. One might complain that it doesn't
generate the event until after wake as completed (there is about 5
seconds between the screen coming up and the expose event), but I think
that's OK.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 07 Dec 2002 06:48:49 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
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1 .TH "SDL_MouseButtonEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_MouseButtonEvent\- Mouse button event structure | |
4 .SH "STRUCTURE DEFINITION" | |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 Uint8 type; | |
9 Uint8 button; | |
10 Uint8 state; | |
11 Uint16 x, y; | |
12 } SDL_MouseButtonEvent;\fR | |
13 .fi | |
14 .PP | |
15 .SH "STRUCTURE DATA" | |
16 .TP 20 | |
17 \fBtype\fR | |
18 \fBSDL_MOUSEBUTTONDOWN\fP or \fBSDL_MOUSEBUTTONUP\fP | |
19 .TP 20 | |
20 \fBbutton\fR | |
21 The mouse button index (SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT) | |
22 .TP 20 | |
23 \fBstate\fR | |
24 \fBSDL_PRESSED\fP or \fBSDL_RELEASED\fP | |
25 .TP 20 | |
26 \fBx\fR, \fBy\fR | |
27 The X/Y coordinates of the mouse at press/release time | |
28 .SH "DESCRIPTION" | |
29 .PP | |
30 \fBSDL_MouseButtonEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_MOUSEBUTTONDOWN\fP or \fBSDL_MOUSEBUTTONUP\fP is reported\&. | |
31 .PP | |
32 When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into \fBbutton\fR, the position of the mouse when this event occured is stored in the \fBx\fR and the \fBy\fR fields\&. Like \fI\fBSDL_KeyboardEvent\fR\fR, information on whether the event was a press or a release event is stored in both the \fBtype\fR and \fBstate\fR fields, but this should be obvious\&. | |
33 .SH "SEE ALSO" | |
34 .PP | |
35 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_MouseMotionEvent\fR\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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36 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |