Mercurial > sdl-ios-xcode
annotate test/testplatform.c @ 3487:24d13328c44a
Eric Wing to Sam, hfutrell
This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet.
First, the console is complaining about not finding a nib for MainWindow.
I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything.
Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling
view = [SDL_uikitopenglview alloc];
or even
view = [SDL_uikitview alloc]
will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be.
view = [UIView alloc] will not crash the program.
For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call
view = [SDL_object alloc];
This does not crash the program.
So, then I modified SDL_object to subclass UIView. No crash.
Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes.
So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things.
I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash.
Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like:
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else
@interface SDL_uikitview : UIView {
#endif
And then disable the keyboard support in the SDL_config_iphoneos.h file.
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 0
-Eric
On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote:
> I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone:
>
> #0 0x323fea14 in _class_isInitialized
> #1 0x323fea68 in _class_initialize
> #2 0x32403e92 in prepareForMethodLookup
> #3 0x32401244 in lookUpMethod
> #4 0x323fea10 in _class_lookupMethodAndLoadCache
> #5 0x323fe746 in objc_msgSend_uncached
> #6 0x323feb26 in _class_initialize
> #7 0x323fea58 in _class_initialize
> #8 0x32403e92 in prepareForMethodLookup
> #9 0x32401244 in lookUpMethod
> #10 0x323fea10 in _class_lookupMethodAndLoadCache
> #11 0x323fe746 in objc_msgSend_uncached
> #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103
> #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155
> #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282
> #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509
> #16 0x00002bc2 in SDL_main at happy.c:156
> #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at
> SDL_uikitappdelegate.m:77
> #18 0x313f9ef2 in __NSFireDelayedPerform
> #19 0x32567bb2 in CFRunLoopRunSpecific
> #20 0x3256735c in CFRunLoopRunInMode
> #21 0x32912cbe in GSEventRunModal
> #22 0x32912d6a in GSEventRun
> #23 0x32b6276e in -[UIApplication _run]
> #24 0x32b61472 in UIApplicationMain
> #25 0x00057088 in main at SDL_uikitappdelegate.m:50
>
> Any ideas?
>
> See ya!
> --
> -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Nov 2009 08:12:32 +0000 |
parents | 63d4517fc4ac |
children | 3427271a2d75 |
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1 |
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2 #include <stdio.h> |
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3 |
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4 #include "SDL.h" |
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5 #include "SDL_endian.h" |
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6 #include "SDL_cpuinfo.h" |
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7 |
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8 /* |
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9 * Watcom C flags these as Warning 201: "Unreachable code" if you just |
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10 * compare them directly, so we push it through a function to keep the |
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11 * compiler quiet. --ryan. |
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12 */ |
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13 static int |
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14 badsize(size_t sizeoftype, size_t hardcodetype) |
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15 { |
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16 return sizeoftype != hardcodetype; |
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17 } |
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18 |
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19 int |
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20 TestTypes(SDL_bool verbose) |
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21 { |
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22 int error = 0; |
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23 |
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24 if (badsize(sizeof(Uint8), 1)) { |
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25 if (verbose) |
3312 | 26 printf("sizeof(Uint8) != 1, instead = %lu\n", sizeof(Uint8)); |
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27 ++error; |
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28 } |
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29 if (badsize(sizeof(Uint16), 2)) { |
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30 if (verbose) |
3312 | 31 printf("sizeof(Uint16) != 2, instead = %lu\n", sizeof(Uint16)); |
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32 ++error; |
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33 } |
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34 if (badsize(sizeof(Uint32), 4)) { |
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35 if (verbose) |
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37 ++error; |
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38 } |
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39 #ifdef SDL_HAS_64BIT_TYPE |
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40 if (badsize(sizeof(Uint64), 8)) { |
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41 if (verbose) |
3312 | 42 printf("sizeof(Uint64) != 8, instead = %lu\n", sizeof(Uint64)); |
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43 ++error; |
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44 } |
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45 #else |
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46 if (verbose) { |
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47 printf("WARNING: No 64-bit datatype on this platform\n"); |
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48 } |
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49 #endif |
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50 if (verbose && !error) |
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51 printf("All data types are the expected size.\n"); |
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52 |
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53 return (error ? 1 : 0); |
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54 } |
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55 |
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56 int |
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57 TestEndian(SDL_bool verbose) |
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58 { |
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59 int error = 0; |
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60 Uint16 value = 0x1234; |
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61 int real_byteorder; |
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62 Uint16 value16 = 0xCDAB; |
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63 Uint16 swapped16 = 0xABCD; |
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64 Uint32 value32 = 0xEFBEADDE; |
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65 Uint32 swapped32 = 0xDEADBEEF; |
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66 #ifdef SDL_HAS_64BIT_TYPE |
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67 Uint64 value64, swapped64; |
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68 value64 = 0xEFBEADDE; |
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69 value64 <<= 32; |
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70 value64 |= 0xCDAB3412; |
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71 swapped64 = 0x1234ABCD; |
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72 swapped64 <<= 32; |
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73 swapped64 |= 0xDEADBEEF; |
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74 #endif |
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75 |
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76 if (verbose) { |
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77 printf("Detected a %s endian machine.\n", |
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78 (SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big"); |
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79 } |
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80 if ((*((char *) &value) >> 4) == 0x1) { |
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81 real_byteorder = SDL_BIG_ENDIAN; |
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82 } else { |
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83 real_byteorder = SDL_LIL_ENDIAN; |
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84 } |
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85 if (real_byteorder != SDL_BYTEORDER) { |
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86 if (verbose) { |
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87 printf("Actually a %s endian machine!\n", |
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88 (real_byteorder == SDL_LIL_ENDIAN) ? "little" : "big"); |
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89 } |
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90 ++error; |
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91 } |
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92 if (verbose) { |
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93 printf("Value 16 = 0x%X, swapped = 0x%X\n", value16, |
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94 SDL_Swap16(value16)); |
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95 } |
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96 if (SDL_Swap16(value16) != swapped16) { |
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97 if (verbose) { |
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98 printf("16 bit value swapped incorrectly!\n"); |
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99 } |
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100 ++error; |
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101 } |
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102 if (verbose) { |
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103 printf("Value 32 = 0x%X, swapped = 0x%X\n", value32, |
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104 SDL_Swap32(value32)); |
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105 } |
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106 if (SDL_Swap32(value32) != swapped32) { |
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107 if (verbose) { |
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108 printf("32 bit value swapped incorrectly!\n"); |
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109 } |
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110 ++error; |
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111 } |
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112 #ifdef SDL_HAS_64BIT_TYPE |
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113 if (verbose) { |
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114 #ifdef _MSC_VER |
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115 printf("Value 64 = 0x%I64X, swapped = 0x%I64X\n", value64, |
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116 SDL_Swap64(value64)); |
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117 #else |
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118 printf("Value 64 = 0x%llX, swapped = 0x%llX\n", value64, |
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119 SDL_Swap64(value64)); |
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120 #endif |
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121 } |
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122 if (SDL_Swap64(value64) != swapped64) { |
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123 if (verbose) { |
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124 printf("64 bit value swapped incorrectly!\n"); |
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125 } |
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126 ++error; |
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127 } |
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128 #endif |
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129 return (error ? 1 : 0); |
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130 } |
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131 |
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132 |
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133 int |
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134 TestCPUInfo(SDL_bool verbose) |
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135 { |
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136 if (verbose) { |
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137 printf("RDTSC %s\n", SDL_HasRDTSC()? "detected" : "not detected"); |
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138 printf("MMX %s\n", SDL_HasMMX()? "detected" : "not detected"); |
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139 printf("MMX Ext %s\n", SDL_HasMMXExt()? "detected" : "not detected"); |
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140 printf("3DNow %s\n", SDL_Has3DNow()? "detected" : "not detected"); |
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141 printf("3DNow Ext %s\n", |
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142 SDL_Has3DNowExt()? "detected" : "not detected"); |
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143 printf("SSE %s\n", SDL_HasSSE()? "detected" : "not detected"); |
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144 printf("SSE2 %s\n", SDL_HasSSE2()? "detected" : "not detected"); |
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145 printf("AltiVec %s\n", SDL_HasAltiVec()? "detected" : "not detected"); |
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146 } |
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147 return (0); |
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148 } |
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149 |
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150 int |
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151 main(int argc, char *argv[]) |
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152 { |
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153 SDL_bool verbose = SDL_TRUE; |
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154 int status = 0; |
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155 |
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156 if (argv[1] && (SDL_strcmp(argv[1], "-q") == 0)) { |
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157 verbose = SDL_FALSE; |
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158 } |
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159 if (verbose) { |
3319 | 160 printf("This system is running %s\n", SDL_GetPlatform()); |
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161 } |
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162 |
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163 status += TestTypes(verbose); |
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164 status += TestEndian(verbose); |
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165 status += TestCPUInfo(verbose); |
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166 return status; |
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167 } |