Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11opengl.h @ 3487:24d13328c44a
Eric Wing to Sam, hfutrell
This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet.
First, the console is complaining about not finding a nib for MainWindow.
I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything.
Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling
view = [SDL_uikitopenglview alloc];
or even
view = [SDL_uikitview alloc]
will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be.
view = [UIView alloc] will not crash the program.
For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call
view = [SDL_object alloc];
This does not crash the program.
So, then I modified SDL_object to subclass UIView. No crash.
Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes.
So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things.
I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash.
Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like:
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else
@interface SDL_uikitview : UIView {
#endif
And then disable the keyboard support in the SDL_config_iphoneos.h file.
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 0
-Eric
On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote:
> I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone:
>
> #0 0x323fea14 in _class_isInitialized
> #1 0x323fea68 in _class_initialize
> #2 0x32403e92 in prepareForMethodLookup
> #3 0x32401244 in lookUpMethod
> #4 0x323fea10 in _class_lookupMethodAndLoadCache
> #5 0x323fe746 in objc_msgSend_uncached
> #6 0x323feb26 in _class_initialize
> #7 0x323fea58 in _class_initialize
> #8 0x32403e92 in prepareForMethodLookup
> #9 0x32401244 in lookUpMethod
> #10 0x323fea10 in _class_lookupMethodAndLoadCache
> #11 0x323fe746 in objc_msgSend_uncached
> #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103
> #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155
> #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282
> #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509
> #16 0x00002bc2 in SDL_main at happy.c:156
> #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at
> SDL_uikitappdelegate.m:77
> #18 0x313f9ef2 in __NSFireDelayedPerform
> #19 0x32567bb2 in CFRunLoopRunSpecific
> #20 0x3256735c in CFRunLoopRunInMode
> #21 0x32912cbe in GSEventRunModal
> #22 0x32912d6a in GSEventRun
> #23 0x32b6276e in -[UIApplication _run]
> #24 0x32b61472 in UIApplicationMain
> #25 0x00057088 in main at SDL_uikitappdelegate.m:50
>
> Any ideas?
>
> See ya!
> --
> -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Nov 2009 08:12:32 +0000 |
parents | 089a77aebb7d |
children | f7b03b6838cb |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_x11opengl_h |
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25 #define _SDL_x11opengl_h |
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26 |
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27 #if SDL_VIDEO_OPENGL_GLX |
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28 #include "SDL_opengl.h" |
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29 #include <GL/glx.h> |
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30 |
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31 struct SDL_GLDriverData |
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32 { |
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33 SDL_bool HAS_GLX_EXT_visual_rating; |
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34 |
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35 void *(*glXGetProcAddress) (const GLubyte * procName); |
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36 |
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37 XVisualInfo *(*glXChooseVisual) |
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38 (Display * dpy, int screen, int *attribList); |
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39 |
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40 GLXContext(*glXCreateContext) |
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41 (Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct); |
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42 |
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43 void (*glXDestroyContext) |
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44 (Display * dpy, GLXContext ctx); |
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45 |
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46 Bool(*glXMakeCurrent) |
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47 (Display * dpy, GLXDrawable drawable, GLXContext ctx); |
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48 |
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49 void (*glXSwapBuffers) |
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50 (Display * dpy, GLXDrawable drawable); |
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51 |
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52 int (*glXSwapIntervalSGI) (int interval); |
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53 GLint(*glXSwapIntervalMESA) (unsigned interval); |
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54 GLint(*glXGetSwapIntervalMESA) (void); |
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55 }; |
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56 |
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57 /* OpenGL functions */ |
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58 extern int X11_GL_LoadLibrary(_THIS, const char *path); |
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59 extern void *X11_GL_GetProcAddress(_THIS, const char *proc); |
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60 extern void X11_GL_UnloadLibrary(_THIS); |
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61 extern XVisualInfo *X11_GL_GetVisual(_THIS, Display * display, int screen); |
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62 extern SDL_GLContext X11_GL_CreateContext(_THIS, SDL_Window * window); |
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63 extern int X11_GL_MakeCurrent(_THIS, SDL_Window * window, |
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64 SDL_GLContext context); |
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65 extern int X11_GL_SetSwapInterval(_THIS, int interval); |
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66 extern int X11_GL_GetSwapInterval(_THIS); |
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67 extern void X11_GL_SwapWindow(_THIS, SDL_Window * window); |
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68 extern void X11_GL_DeleteContext(_THIS, SDL_GLContext context); |
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69 |
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70 #endif /* SDL_VIDEO_OPENGL_GLX */ |
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71 |
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72 #endif /* _SDL_x11opengl_h */ |
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73 |
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74 /* vi: set ts=4 sw=4 expandtab: */ |