Mercurial > sdl-ios-xcode
annotate README.PS3 @ 3292:245a7d79577c
Fixed bug #615
Scott McCreary 2008-08-21 10:48:14 PDT
This patch adds support for Haiku.
http://ports.haiku-files.org/browser/haikuports/trunk/media-libs/libsdl/SDL-1.2.13-haiku.diff
Haiku is an open-source recreation of BeOS. It has better POSIX compliance
than beOS did, and other improved features, which in some cases causes us to
have to "undo" previous BeOS workarounds.
Here's our port log entry for it, showing the steps to force the changes into
configure and Makefile:
http://ports.haiku-files.org/wiki/media-libs/libsdl/1.2.13/1
Note that this was only tried on 1.2.13 stable so far.
Haiku is using a newer config.guess / config.sub that doesn't yet seem to be in
the released libtool, so we are having to copy it in for now.
http://haiku-files.org/files/optional-packages/
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 09:21:00 +0000 |
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1 |
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2 SDL on Sony Playstation3 |
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3 ------------------------ |
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4 |
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5 Installation: |
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6 First, you have to install the Cell SDK |
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7 - Download the Cell SDK installer RPM and ISO images to |
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8 a temporary directory such as /tmp/cellsdk. |
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9 - Mount the image: mount -o loop CellSDK-Devel-Fedora_3.1.0.0.0.iso /tmp/cellsdk |
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10 - Install the SDK installer: rpm -ivh cell-install-3.1.0-0.0.noarch.rpm |
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11 - Install the SDK: cd /opt/cell && ./cellsdk --iso /tmp/cellsdkiso install |
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12 |
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13 You'll than need to install the SPU-libs |
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14 - Run make ps3-libs && make ps3libs-install |
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15 |
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16 Finally, install SDL |
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17 - Go to SDL-1.2/ and build SDL like any other GNU style package. |
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18 e.g. |
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19 - Build the configure-script with ./autogen.sh |
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20 - Configure SDL for your needs: ./configure --enable-video-ps3 ... |
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21 - Build and install it: make && make install |
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22 |
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23 |
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24 Todo: |
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25 - Mouse & Keyboard support |
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26 - On SPU-side the current scaler and converter restrictions are: |
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27 - resolution has to be a multiple of 8 (will work on that) |
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28 - scaler/converter only supports the YV12 and IYUV format |
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29 - the scaler works only bilinear (lanzos would be nice) |
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30 - Optimize the SPU-program handling on the PPE side |
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31 - Integrate spumedia in SDL |
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32 |
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33 Have fun! |
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34 Dirk Herrendoerfer <d.herrendoerfer [at] de [dot ibm [dot] com> |
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35 |