annotate src/video/dga/SDL_dgavideo.c @ 1525:23a347cfbed8

Fixed bug #38 I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000. Here's the setup: my game starts in a window, with SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The mouse cursor is outside of the window when the game launches, and when the window appears the cursor is grabbed and placed at the top left corner of the inside of the game window. At this point, if I click the mouse without moving it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Mar 2006 06:00:30 +0000
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children 8d9bb0cf2c2a
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* DGA 2.0 based SDL video driver implementation.
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25 */
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26
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27 #include <stdio.h>
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28
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29 #include <X11/Xlib.h>
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30 #include "../Xext/extensions/xf86dga.h"
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31
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32 #include "SDL_video.h"
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33 #include "SDL_mouse.h"
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34 #include "../SDL_sysvideo.h"
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35 #include "../SDL_pixels_c.h"
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36 #include "../../events/SDL_events_c.h"
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37 #include "SDL_dgavideo.h"
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38 #include "SDL_dgamouse_c.h"
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39 #include "SDL_dgaevents_c.h"
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40
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41 /* get function pointers... */
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42 #include "../x11/SDL_x11dyn.h"
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43
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44 /* Initialization/Query functions */
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45 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat);
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46 static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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47 static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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48 static int DGA_SetColors(_THIS, int firstcolor, int ncolors,
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49 SDL_Color *colors);
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50 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp);
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51 static void DGA_VideoQuit(_THIS);
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52
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53 /* Hardware surface functions */
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54 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size);
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55 static void DGA_FreeHWSurfaces(_THIS);
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56 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface);
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57 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
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58 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
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59 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface);
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60 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface);
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61 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface);
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62 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface);
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63
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64 /* DGA driver bootstrap functions */
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65
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66 static int DGA_Available(void)
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67 {
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68 const char *display = NULL;
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69 Display *dpy = NULL;
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70 int available = 0;
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71
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72 /* The driver is available is available if the display is local
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73 and the DGA 2.0+ extension is available, and we can map mem.
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74 */
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75 if ( SDL_X11_LoadSymbols() ) {
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76 if ( (SDL_strncmp(pXDisplayName(display), ":", 1) == 0) ||
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77 (SDL_strncmp(pXDisplayName(display), "unix:", 5) == 0) ) {
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78 dpy = pXOpenDisplay(display);
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79 if ( dpy ) {
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80 int events, errors, major, minor;
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81
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82 if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) &&
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83 SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) {
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84 int screen;
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85
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86 screen = DefaultScreen(dpy);
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87 if ( (major >= 2) &&
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88 SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) {
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89 available = 1;
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90 SDL_NAME(XDGACloseFramebuffer)(dpy, screen);
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91 }
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92 }
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93 pXCloseDisplay(dpy);
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94 }
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95 }
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96 SDL_X11_UnloadSymbols();
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97 }
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98 return(available);
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99 }
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100
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101 static void DGA_DeleteDevice(SDL_VideoDevice *device)
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102 {
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103 if (device != NULL) {
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104 SDL_free(device->hidden);
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105 SDL_free(device);
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106 SDL_X11_UnloadSymbols();
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107 }
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108 }
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109
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110 static SDL_VideoDevice *DGA_CreateDevice(int devindex)
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111 {
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112 SDL_VideoDevice *device = NULL;
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113
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114 /* Initialize all variables that we clean on shutdown */
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115 if (SDL_X11_LoadSymbols()) {
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116 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
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117 if ( device ) {
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118 SDL_memset(device, 0, (sizeof *device));
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119 device->hidden = (struct SDL_PrivateVideoData *)
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120 SDL_malloc((sizeof *device->hidden));
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121 }
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122 if ( (device == NULL) || (device->hidden == NULL) ) {
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123 SDL_OutOfMemory();
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124 if ( device ) {
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125 SDL_free(device);
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126 }
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127 SDL_X11_UnloadSymbols();
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128 return(0);
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129 }
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130 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
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131
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132 /* Set the function pointers */
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133 device->VideoInit = DGA_VideoInit;
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134 device->ListModes = DGA_ListModes;
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135 device->SetVideoMode = DGA_SetVideoMode;
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136 device->SetColors = DGA_SetColors;
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137 device->UpdateRects = NULL;
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138 device->VideoQuit = DGA_VideoQuit;
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139 device->AllocHWSurface = DGA_AllocHWSurface;
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140 device->CheckHWBlit = DGA_CheckHWBlit;
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141 device->FillHWRect = DGA_FillHWRect;
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142 device->SetHWColorKey = NULL;
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143 device->SetHWAlpha = NULL;
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144 device->LockHWSurface = DGA_LockHWSurface;
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145 device->UnlockHWSurface = DGA_UnlockHWSurface;
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146 device->FlipHWSurface = DGA_FlipHWSurface;
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147 device->FreeHWSurface = DGA_FreeHWSurface;
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148 device->SetGammaRamp = DGA_SetGammaRamp;
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149 device->GetGammaRamp = NULL;
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150 device->SetCaption = NULL;
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151 device->SetIcon = NULL;
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152 device->IconifyWindow = NULL;
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153 device->GrabInput = NULL;
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154 device->GetWMInfo = NULL;
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155 device->InitOSKeymap = DGA_InitOSKeymap;
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156 device->PumpEvents = DGA_PumpEvents;
0
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157
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158 device->free = DGA_DeleteDevice;
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159 }
0
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160
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161 return device;
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162 }
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163
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164 VideoBootStrap DGA_bootstrap = {
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165 "dga", "XFree86 DGA 2.0",
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166 DGA_Available, DGA_CreateDevice
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167 };
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168
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169 static int DGA_AddMode(_THIS, int bpp, int w, int h)
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170 {
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171 SDL_Rect *mode;
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172 int i, index;
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173 int next_mode;
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174
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175 /* Check to see if we already have this mode */
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176 if ( bpp < 8 ) { /* Not supported */
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177 return(0);
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178 }
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179 index = ((bpp+7)/8)-1;
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180 for ( i=0; i<SDL_nummodes[index]; ++i ) {
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181 mode = SDL_modelist[index][i];
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182 if ( (mode->w == w) && (mode->h == h) ) {
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183 return(0);
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184 }
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185 }
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186
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187 /* Set up the new video mode rectangle */
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188 mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
0
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189 if ( mode == NULL ) {
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190 SDL_OutOfMemory();
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191 return(-1);
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192 }
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193 mode->x = 0;
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194 mode->y = 0;
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195 mode->w = w;
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196 mode->h = h;
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197
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198 /* Allocate the new list of modes, and fill in the new mode */
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199 next_mode = SDL_nummodes[index];
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200 SDL_modelist[index] = (SDL_Rect **)
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201 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
0
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202 if ( SDL_modelist[index] == NULL ) {
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203 SDL_OutOfMemory();
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204 SDL_nummodes[index] = 0;
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205 SDL_free(mode);
0
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206 return(-1);
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207 }
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208 SDL_modelist[index][next_mode] = mode;
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209 SDL_modelist[index][next_mode+1] = NULL;
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210 SDL_nummodes[index]++;
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211
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212 return(0);
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213 }
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214
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215 /* This whole function is a hack. :) */
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diff changeset
216 static Uint32 get_video_size(_THIS)
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217 {
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218 /* This is a non-exported function from libXxf86dga.a */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
219 extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen);
0
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220 FILE *proc;
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diff changeset
221 unsigned long mem;
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diff changeset
222 unsigned start, stop;
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223 char line[BUFSIZ];
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diff changeset
224 Uint32 size;
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diff changeset
225
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
226 mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen);
0
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diff changeset
227 size = 0;
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228 proc = fopen("/proc/self/maps", "r");
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diff changeset
229 if ( proc ) {
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diff changeset
230 while ( fgets(line, sizeof(line)-1, proc) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1312
diff changeset
231 SDL_sscanf(line, "%x-%x", &start, &stop);
0
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parents:
diff changeset
232 if ( start == mem ) {
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diff changeset
233 size = (Uint32)((stop-start)/1024);
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diff changeset
234 break;
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parents:
diff changeset
235 }
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diff changeset
236 }
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parents:
diff changeset
237 fclose(proc);
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parents:
diff changeset
238 }
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parents:
diff changeset
239 return(size);
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parents:
diff changeset
240 }
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diff changeset
241
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parents:
diff changeset
242 #ifdef DGA_DEBUG
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
243 static void PrintMode(SDL_NAME(XDGAMode) *mode)
0
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diff changeset
244 {
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diff changeset
245 printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n",
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parents:
diff changeset
246 mode->name,
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parents:
diff changeset
247 mode->viewportWidth, mode->viewportHeight,
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diff changeset
248 mode->depth == 24 ? mode->bitsPerPixel : mode->depth,
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diff changeset
249 mode->verticalRefresh, mode->bytesPerScanline, mode->num);
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parents:
diff changeset
250 printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n",
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parents:
diff changeset
251 mode->redMask, mode->greenMask, mode->blueMask,
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parents:
diff changeset
252 mode->visualClass,
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parents:
diff changeset
253 mode->visualClass == TrueColor ? "truecolor" :
74212992fb08 Initial revision
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parents:
diff changeset
254 mode->visualClass == DirectColor ? "directcolor" :
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parents:
diff changeset
255 mode->visualClass == PseudoColor ? "pseudocolor" : "unknown");
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parents:
diff changeset
256 printf("\tFlags: ");
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parents:
diff changeset
257 if ( mode->flags & XDGAConcurrentAccess )
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parents:
diff changeset
258 printf(" XDGAConcurrentAccess");
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parents:
diff changeset
259 if ( mode->flags & XDGASolidFillRect )
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parents:
diff changeset
260 printf(" XDGASolidFillRect");
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parents:
diff changeset
261 if ( mode->flags & XDGABlitRect )
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parents:
diff changeset
262 printf(" XDGABlitRect");
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parents:
diff changeset
263 if ( mode->flags & XDGABlitTransRect )
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parents:
diff changeset
264 printf(" XDGABlitTransRect");
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parents:
diff changeset
265 if ( mode->flags & XDGAPixmap )
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parents:
diff changeset
266 printf(" XDGAPixmap");
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parents:
diff changeset
267 if ( mode->flags & XDGAInterlaced )
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parents:
diff changeset
268 printf(" XDGAInterlaced");
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parents:
diff changeset
269 if ( mode->flags & XDGADoublescan )
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parents:
diff changeset
270 printf(" XDGADoublescan");
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parents:
diff changeset
271 if ( mode->viewportFlags & XDGAFlipRetrace )
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parents:
diff changeset
272 printf(" XDGAFlipRetrace");
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parents:
diff changeset
273 if ( mode->viewportFlags & XDGAFlipImmediate )
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parents:
diff changeset
274 printf(" XDGAFlipImmediate");
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parents:
diff changeset
275 printf("\n");
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parents:
diff changeset
276 }
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diff changeset
277 #endif /* DGA_DEBUG */
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parents:
diff changeset
278
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diff changeset
279 static int cmpmodes(const void *va, const void *vb)
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diff changeset
280 {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
281 const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va;
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
282 const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb;
0
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parents:
diff changeset
283
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parents:
diff changeset
284 /* Prefer DirectColor visuals for otherwise equal modes */
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parents:
diff changeset
285 if ( (a->viewportWidth == b->viewportWidth) &&
74212992fb08 Initial revision
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parents:
diff changeset
286 (b->viewportHeight == a->viewportHeight) ) {
966
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
287 if ( a->visualClass == DirectColor )
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
288 return -1;
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
289 if ( b->visualClass == DirectColor )
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
290 return 1;
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
291 return 0;
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
292 } else if ( a->viewportWidth == b->viewportWidth ) {
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
293 return b->viewportHeight - a->viewportHeight;
0
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parents:
diff changeset
294 } else {
966
f72cc0c7305f Video modes are sorted width first, then height
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parents: 769
diff changeset
295 return b->viewportWidth - a->viewportWidth;
0
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parents:
diff changeset
296 }
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parents:
diff changeset
297 }
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
298 static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode)
0
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parents:
diff changeset
299 {
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parents:
diff changeset
300 this->info.wm_available = 0;
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parents:
diff changeset
301 this->info.hw_available = 1;
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parents:
diff changeset
302 if ( mode->flags & XDGABlitRect ) {
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parents:
diff changeset
303 this->info.blit_hw = 1;
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parents:
diff changeset
304 } else {
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parents:
diff changeset
305 this->info.blit_hw = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 if ( mode->flags & XDGABlitTransRect ) {
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parents:
diff changeset
308 this->info.blit_hw_CC = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 this->info.blit_hw_CC = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 if ( mode->flags & XDGASolidFillRect ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 this->info.blit_fill = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 this->info.blit_fill = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 this->info.video_mem = get_video_size(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319
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parents:
diff changeset
320 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat)
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parents:
diff changeset
321 {
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parents:
diff changeset
322 const char *display;
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parents:
diff changeset
323 int event_base, error_base;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 int major_version, minor_version;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 Visual *visual;
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
326 SDL_NAME(XDGAMode) *modes;
0
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parents:
diff changeset
327 int i, num_modes;
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parents:
diff changeset
328
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parents:
diff changeset
329 /* Open the X11 display */
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parents:
diff changeset
330 display = NULL; /* Get it from DISPLAY environment variable */
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parents:
diff changeset
331
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
332 DGA_Display = pXOpenDisplay(display);
0
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parents:
diff changeset
333 if ( DGA_Display == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 SDL_SetError("Couldn't open X11 display");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 /* Check for the DGA extension */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
339 if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) ||
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
340 ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 SDL_SetError("DGA extension not available");
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
342 pXCloseDisplay(DGA_Display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 if ( major_version < 2 ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 SDL_SetError("DGA driver requires DGA 2.0 or newer");
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
347 pXCloseDisplay(DGA_Display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 DGA_event_base = event_base;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 /* Determine the current screen depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 visual = DefaultVisual(DGA_Display, DGA_Screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 XPixmapFormatValues *pix_format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 int i, num_formats;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357
74212992fb08 Initial revision
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parents:
diff changeset
358 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
359 pix_format = pXListPixmapFormats(DGA_Display, &num_formats);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 if ( pix_format == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 SDL_SetError("Couldn't determine screen formats");
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
362 pXCloseDisplay(DGA_Display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 for ( i=0; i<num_formats; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 if ( vformat->BitsPerPixel == pix_format[i].depth )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 if ( i != num_formats )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 vformat->BitsPerPixel = pix_format[i].bits_per_pixel;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
371 pXFree((char *)pix_format);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 if ( vformat->BitsPerPixel > 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 vformat->Rmask = visual->red_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 vformat->Gmask = visual->green_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 vformat->Bmask = visual->blue_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 /* Open access to the framebuffer */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
380 if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 SDL_SetError("Unable to map the video memory");
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
382 pXCloseDisplay(DGA_Display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 /* Query for the list of available video modes */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
387 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
388 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 for ( i=0; i<num_modes; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 PrintMode(&modes[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 if ( (modes[i].visualClass == PseudoColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 (modes[i].visualClass == DirectColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 (modes[i].visualClass == TrueColor) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 DGA_AddMode(this, modes[i].bitsPerPixel,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 modes[i].viewportWidth,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 modes[i].viewportHeight);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 UpdateHWInfo(this, modes);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
402 pXFree(modes);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 /* Create the hardware surface lock mutex */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 hw_lock = SDL_CreateMutex();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 if ( hw_lock == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 SDL_SetError("Unable to create lock mutex");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 DGA_VideoQuit(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
412 #ifdef LOCK_DGA_DISPLAY
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
413 /* Create the event lock so we're thread-safe.. :-/ */
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
414 event_lock = SDL_CreateMutex();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
415 #endif /* LOCK_DGA_DISPLAY */
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
416
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
432 SDL_NAME(XDGAMode) *modes;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 int i, num_modes;
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
434 SDL_NAME(XDGADevice) *mode;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 int screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 Uint8 *surfaces_mem;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 int surfaces_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 /* Free any previous colormap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 if ( DGA_colormap ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
441 pXFreeColormap(DGA_Display, DGA_colormap);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 DGA_colormap = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 /* Search for a matching video mode */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
446 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
447 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 for ( i=0; i<num_modes; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 int depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 depth = modes[i].depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 depth = modes[i].bitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 if ( (depth == bpp) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 (modes[i].viewportWidth == width) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 (modes[i].viewportHeight == height) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 ((modes[i].visualClass == PseudoColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 (modes[i].visualClass == DirectColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 (modes[i].visualClass == TrueColor)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 if ( i == num_modes ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 SDL_SetError("No matching video mode found");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 /* Set the video mode */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
471 mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
472 pXFree(modes);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 if ( mode == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 SDL_SetError("Unable to switch to requested mode");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 }
559
b528214c8c9a Fixed invalid memory access in DGA video driver (thanks ldb!)
Sam Lantinga <slouken@libsdl.org>
parents: 540
diff changeset
477 DGA_visualClass = mode->mode.visualClass;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 memory_base = (Uint8 *)mode->data;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 memory_pitch = mode->mode.bytesPerScanline;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 /* Set up the new mode framebuffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 current->w = mode->mode.viewportWidth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 current->h = mode->mode.viewportHeight;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 current->pitch = memory_pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 current->pixels = memory_base;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 mode->mode.redMask,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 mode->mode.greenMask,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 mode->mode.blueMask, 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 screen_len = current->h*current->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 /* Create a colormap if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 if ( (DGA_visualClass == PseudoColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 (DGA_visualClass == DirectColor) ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
498 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 mode, AllocAll);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 if ( DGA_visualClass == PseudoColor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 current->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 /* Initialize the colormap to the identity mapping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 SDL_GetGammaRamp(0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 this->screen = current;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 DGA_SetGammaRamp(this, this->gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 this->screen = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 } else {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
510 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 mode, AllocNone);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 }
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
513 SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 /* Update the hardware capabilities */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 UpdateHWInfo(this, &mode->mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 /* Set up the information for hardware surfaces */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 surfaces_mem = (Uint8 *)current->pixels + screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 /* Update for double-buffering, if we can */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
523 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 if ( flags & SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 if ( mode->mode.imageHeight >= (current->h*2) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 current->flags |= SDL_DOUBLEBUF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 flip_page = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 flip_yoffset[0] = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 flip_yoffset[1] = current->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 flip_address[0] = memory_base;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 flip_address[1] = memory_base+screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 surfaces_mem += screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 surfaces_len -= screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 /* Allocate memory tracking for hardware surfaces */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 DGA_FreeHWSurfaces(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 if ( surfaces_len < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 surfaces_len = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 }
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
542 DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543
202
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
544 /* Expose the back buffer as surface memory */
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
545 if ( current->flags & SDL_DOUBLEBUF ) {
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
546 this->screen = current;
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
547 DGA_FlipHWSurface(this, current);
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
548 this->screen = NULL;
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
549 }
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
550
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 /* Set the update rectangle function */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 this->UpdateRects = DGA_DirectUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 /* Enable mouse and keyboard support */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 { long input_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 input_mask = (KeyPressMask | KeyReleaseMask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 input_mask |= (ButtonPressMask | ButtonReleaseMask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 input_mask |= PointerMotionMask;
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
559 SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 /* We're done */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 return(current);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 static void DGA_DumpHWSurfaces(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 vidmem_bucket *bucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 printf(" Base Size\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 if ( bucket->prev ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 if ( bucket->base != bucket->prev->base+bucket->prev->size ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 printf("Warning, corrupt bucket list! (prev)\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 if ( bucket != &surfaces ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 printf("Warning, corrupt bucket list! (!prev)\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 if ( bucket->next ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 if ( bucket->next->base != bucket->base+bucket->size ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 printf("Warning, corrupt bucket list! (next)\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
595 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 {
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
597 vidmem_bucket *bucket;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
598
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 surfaces_memtotal = size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 surfaces_memleft = size;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
601
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
602 if ( surfaces_memleft > 0 ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
603 bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket));
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
604 if ( bucket == NULL ) {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
605 SDL_OutOfMemory();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
606 return(-1);
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
607 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
608 bucket->prev = &surfaces;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
609 bucket->used = 0;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
610 bucket->dirty = 0;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
611 bucket->base = base;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
612 bucket->size = size;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
613 bucket->next = NULL;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
614 } else {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
615 bucket = NULL;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
616 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
617
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
618 surfaces.prev = NULL;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
619 surfaces.used = 1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
620 surfaces.dirty = 0;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
621 surfaces.base = screen->pixels;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
622 surfaces.size = (unsigned int)((long)base - (long)surfaces.base);
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
623 surfaces.next = bucket;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
624 screen->hwdata = (struct private_hwdata *)&surfaces;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 static void DGA_FreeHWSurfaces(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 vidmem_bucket *bucket, *freeable;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 bucket = surfaces.next;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 while ( bucket ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 freeable = bucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 bucket = bucket->next;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
635 SDL_free(freeable);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 surfaces.next = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
640 static __inline__ void DGA_AddBusySurface(SDL_Surface *surface)
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
641 {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
642 ((vidmem_bucket *)surface->hwdata)->dirty = 1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
643 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
644
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
645 static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface)
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
646 {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
647 return ((vidmem_bucket *)surface->hwdata)->dirty;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
648 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
649
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
650 static __inline__ void DGA_WaitBusySurfaces(_THIS)
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
651 {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
652 vidmem_bucket *bucket;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
653
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
654 /* Wait for graphic operations to complete */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
655 SDL_NAME(XDGASync)(DGA_Display, DGA_Screen);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
656
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
657 /* Clear all surface dirty bits */
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
658 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
659 bucket->dirty = 0;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
660 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
661 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
662
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 vidmem_bucket *bucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 int size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 int extra;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
668 int retval = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 /* Temporarily, we only allow surfaces the same width as display.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 Some blitters require the pitch between two hardware surfaces
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 to be the same. Others have interesting alignment restrictions.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 if ( surface->pitch > SDL_VideoSurface->pitch ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 SDL_SetError("Surface requested wider than screen");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 surface->pitch = SDL_VideoSurface->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 size = surface->h * surface->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 fprintf(stderr, "Allocating bucket of %d bytes\n", size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 #endif
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
683 LOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 /* Quick check for available mem */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 if ( size > surfaces_memleft ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 SDL_SetError("Not enough video memory");
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
688 retval = -1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
689 goto done;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 /* Search for an empty bucket big enough */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 if ( ! bucket->used && (size <= bucket->size) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 if ( bucket == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 SDL_SetError("Video memory too fragmented");
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
700 retval = -1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
701 goto done;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 /* Create a new bucket for left-over memory */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 extra = (bucket->size - size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 if ( extra ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 vidmem_bucket *newbucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 #endif
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
712 newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 if ( newbucket == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 SDL_OutOfMemory();
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
715 retval = -1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
716 goto done;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 newbucket->prev = bucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 newbucket->used = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 newbucket->base = bucket->base+size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 newbucket->size = extra;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 newbucket->next = bucket->next;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 if ( bucket->next ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 bucket->next->prev = newbucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 bucket->next = newbucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 /* Set the current bucket values and return it! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 bucket->used = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 bucket->size = size;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
732 bucket->dirty = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 surfaces_memleft -= size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 surface->flags |= SDL_HWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 surface->pixels = bucket->base;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
739 surface->hwdata = (struct private_hwdata *)bucket;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
740 done:
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
741 UNLOCK_DISPLAY();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
742 return(retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 vidmem_bucket *bucket, *freeable;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 /* Look for the bucket in the current list */
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
749 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
750 if ( bucket == (vidmem_bucket *)surface->hwdata ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
751 break;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
752 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 }
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
754 if ( bucket && bucket->used ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
755 /* Add the memory back to the total */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 printf("Freeing bucket of %d bytes\n", bucket->size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 #endif
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
759 surfaces_memleft += bucket->size;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
761 /* Can we merge the space with surrounding buckets? */
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
762 bucket->used = 0;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
763 if ( bucket->next && ! bucket->next->used ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 #endif
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
767 freeable = bucket->next;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
768 bucket->size += bucket->next->size;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
769 bucket->next = bucket->next->next;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
770 if ( bucket->next ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
771 bucket->next->prev = bucket;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
772 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
773 SDL_free(freeable);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 }
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
775 if ( bucket->prev && ! bucket->prev->used ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 #endif
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
779 freeable = bucket;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
780 bucket->prev->size += bucket->size;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
781 bucket->prev->next = bucket->next;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
782 if ( bucket->next ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
783 bucket->next->prev = bucket->prev;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
784 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
785 SDL_free(freeable);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 surface->pixels = NULL;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
789 surface->hwdata = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
792 static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 unsigned int w, h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 /* Don't fill the visible part of the screen, wait until flipped */
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
804 LOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 if ( was_flipped && (dst == this->screen) ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
806 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 /* Keep waiting for the hardware ... */ ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808 was_flipped = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 }
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
810 DGA_dst_to_xy(this, dst, &x, &y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 x += rect->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 y += rect->y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 w = rect->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 h = rect->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 #endif
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
818 SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color);
540
4bcfb93e0dfe Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents: 462
diff changeset
819 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
820 pXFlush(DGA_Display);
540
4bcfb93e0dfe Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents: 462
diff changeset
821 }
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
822 DGA_AddBusySurface(dst);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
823 UNLOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 SDL_Surface *dst, SDL_Rect *dstrect)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 SDL_VideoDevice *this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 int srcx, srcy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 int dstx, dsty;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 unsigned int w, h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 /* Don't blit to the visible part of the screen, wait until flipped */
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
837 LOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 if ( was_flipped && (dst == this->screen) ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
839 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 /* Keep waiting for the hardware ... */ ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 was_flipped = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 }
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
843 DGA_dst_to_xy(this, src, &srcx, &srcy);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 srcx += srcrect->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 srcy += srcrect->y;
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
846 DGA_dst_to_xy(this, dst, &dstx, &dsty);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 dstx += dstrect->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848 dsty += dstrect->y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 w = srcrect->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 h = srcrect->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
855 SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 srcx, srcy, w, h, dstx, dsty, src->format->colorkey);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 } else {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
858 SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 srcx, srcy, w, h, dstx, dsty);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 }
540
4bcfb93e0dfe Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents: 462
diff changeset
861 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
862 pXFlush(DGA_Display);
540
4bcfb93e0dfe Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents: 462
diff changeset
863 }
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
864 DGA_AddBusySurface(src);
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
865 DGA_AddBusySurface(dst);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
866 UNLOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 int accelerated;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 /* Set initial acceleration on */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 src->flags |= SDL_HWACCEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 /* Set the surface attributes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 if ( ! this->info.blit_hw_A ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 src->flags &= ~SDL_HWACCEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 if ( ! this->info.blit_hw_CC ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 src->flags &= ~SDL_HWACCEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 /* Check to see if final surface blit is accelerated */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 accelerated = !!(src->flags & SDL_HWACCEL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891 if ( accelerated ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892 src->map->hw_blit = HWAccelBlit;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 return(accelerated);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
897 static __inline__ void DGA_WaitFlip(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 if ( was_flipped ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
900 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 /* Keep waiting for the hardware ... */ ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 was_flipped = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
904 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
906 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907 {
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
908 if ( surface == this->screen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909 SDL_mutexP(hw_lock);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
910 LOCK_DISPLAY();
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
911 if ( DGA_IsSurfaceBusy(surface) ) {
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
912 DGA_WaitBusySurfaces(this);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
913 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
914 DGA_WaitFlip(this);
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
915 UNLOCK_DISPLAY();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
916 } else {
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
917 if ( DGA_IsSurfaceBusy(surface) ) {
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
918 LOCK_DISPLAY();
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
919 DGA_WaitBusySurfaces(this);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
920 UNLOCK_DISPLAY();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
921 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
922 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
923 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
924 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
925 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
926 {
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
927 if ( surface == this->screen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928 SDL_mutexV(hw_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
929 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 /* Wait for vertical retrace and then flip display */
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
935 LOCK_DISPLAY();
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
936 if ( DGA_IsSurfaceBusy(this->screen) ) {
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
937 DGA_WaitBusySurfaces(this);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
938 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
939 DGA_WaitFlip(this);
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
940 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941 0, flip_yoffset[flip_page], XDGAFlipRetrace);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
942 pXFlush(DGA_Display);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
943 UNLOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 was_flipped = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
945 flip_page = !flip_page;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
946
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947 surface->pixels = flip_address[flip_page];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 /* The application is already updating the visible video memory */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 XColor *xcmap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 /* This happens on initialization */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 if ( ! DGA_colormap ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 }
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
966 xcmap = SDL_stack_alloc(XColor, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 xcmap[i].pixel = firstcolor + i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 xcmap[i].red = (colors[i].r<<8)|colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970 xcmap[i].green = (colors[i].g<<8)|colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971 xcmap[i].blue = (colors[i].b<<8)|colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
973 }
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
974 LOCK_DISPLAY();
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
975 pXStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
976 pXSync(DGA_Display, False);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
977 UNLOCK_DISPLAY();
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
978 SDL_stack_free(xcmap);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
979
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
980 /* That was easy. :) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
981 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
982 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
983
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984 int DGA_SetGammaRamp(_THIS, Uint16 *ramp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
985 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
986 int i, ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
987 XColor xcmap[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
988
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
989 /* See if actually setting the gamma is supported */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
990 if ( DGA_visualClass != DirectColor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
991 SDL_SetError("Gamma correction not supported on this visual");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
992 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
993 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
994
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
995 /* Calculate the appropriate palette for the given gamma ramp */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
996 if ( this->screen->format->BitsPerPixel <= 16 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
997 ncolors = 64; /* Is this right? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
998 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
999 ncolors = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002 Uint8 c = (256 * i / ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1004 xcmap[i].red = ramp[0*256+c];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005 xcmap[i].green = ramp[1*256+c];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1006 xcmap[i].blue = ramp[2*256+c];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 }
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1009 LOCK_DISPLAY();
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
1010 pXStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
1011 pXSync(DGA_Display, False);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1012 UNLOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1013 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1014 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1015
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1016 void DGA_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1017 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1018 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1019
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1020 if ( DGA_Display ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1021 /* Free colormap, if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 if ( DGA_colormap ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
1023 pXFreeColormap(DGA_Display, DGA_colormap);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 DGA_colormap = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1026
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1027 /* Unmap memory and reset video mode */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1028 SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1029 if ( this->screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1030 /* Tell SDL not to free the pixels */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1031 this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1032 }
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1033 SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1035 /* Clear the lock mutex */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1036 if ( hw_lock != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 SDL_DestroyMutex(hw_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 hw_lock = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 }
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1040 #ifdef LOCK_DGA_DISPLAY
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1041 if ( event_lock != NULL ) {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1042 SDL_DestroyMutex(event_lock);
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1043 event_lock = NULL;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1044 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1045 #endif /* LOCK_DGA_DISPLAY */
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1046
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 /* Clean up defined video modes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049 for ( i=0; i<NUM_MODELISTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 if ( SDL_modelist[i] != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 for ( j=0; SDL_modelist[i][j]; ++j ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1052 SDL_free(SDL_modelist[i][j]);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1054 SDL_free(SDL_modelist[i]);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059 /* Clean up the memory bucket list */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 DGA_FreeHWSurfaces(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1062 /* Close up the display */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
1063 pXCloseDisplay(DGA_Display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1064 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065 }