annotate src/video/SDL_yuv_mmx.c @ 1525:23a347cfbed8

Fixed bug #38 I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000. Here's the setup: my game starts in a window, with SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The mouse cursor is outside of the window when the game launches, and when the window appears the cursor is grabbed and placed at the top left corner of the inside of the game window. At this point, if I click the mouse without moving it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Mar 2006 06:00:30 +0000
parents 40edc79b0926
children 782fd950bd46 c121d94672cb f420bba13676
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #if 0 /* FIXME: This code needs to be rewritten to reference the static data using relocatable addresses (e.g. http://www.gentoo.org/proj/en/hardened/pic-fix-guide.xml or http://nasm.sourceforge.net/doc/html/nasmdoc8.html#section-8.2) This code currently breaks on systems with readonly text segments (hardened Linux / Intel Mac) */
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25 #if defined(__GNUC__) && defined(__i386__) && SDL_ASSEMBLY_ROUTINES
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26
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27 #include "SDL_stdinc.h"
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28
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29 #define ASM_ARRAY(x) x[] __asm__("_" #x) __attribute__((used))
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30
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31 static unsigned int ASM_ARRAY(MMX_0080w) = {0x00800080, 0x00800080};
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32 static unsigned int ASM_ARRAY(MMX_00FFw) = {0x00ff00ff, 0x00ff00ff};
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33 static unsigned int ASM_ARRAY(MMX_FF00w) = {0xff00ff00, 0xff00ff00};
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35 static unsigned short ASM_ARRAY(MMX_Ycoeff) = {0x004a, 0x004a, 0x004a, 0x004a};
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36
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37 static unsigned short ASM_ARRAY(MMX_UbluRGB) = {0x0072, 0x0072, 0x0072, 0x0072};
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38 static unsigned short ASM_ARRAY(MMX_VredRGB) = {0x0059, 0x0059, 0x0059, 0x0059};
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39 static unsigned short ASM_ARRAY(MMX_UgrnRGB) = {0xffea, 0xffea, 0xffea, 0xffea};
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40 static unsigned short ASM_ARRAY(MMX_VgrnRGB) = {0xffd2, 0xffd2, 0xffd2, 0xffd2};
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41
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42 static unsigned short ASM_ARRAY(MMX_Ublu5x5) = {0x0081, 0x0081, 0x0081, 0x0081};
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43 static unsigned short ASM_ARRAY(MMX_Vred5x5) = {0x0066, 0x0066, 0x0066, 0x0066};
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44 static unsigned short ASM_ARRAY(MMX_Ugrn555) = {0xffe7, 0xffe7, 0xffe7, 0xffe7};
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45 static unsigned short ASM_ARRAY(MMX_Vgrn555) = {0xffcc, 0xffcc, 0xffcc, 0xffcc};
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46 static unsigned short ASM_ARRAY(MMX_Ugrn565) = {0xffe8, 0xffe8, 0xffe8, 0xffe8};
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47 static unsigned short ASM_ARRAY(MMX_Vgrn565) = {0xffcd, 0xffcd, 0xffcd, 0xffcd};
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48
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49 static unsigned short ASM_ARRAY(MMX_red555) = {0x7c00, 0x7c00, 0x7c00, 0x7c00};
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50 static unsigned short ASM_ARRAY(MMX_red565) = {0xf800, 0xf800, 0xf800, 0xf800};
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51 static unsigned short ASM_ARRAY(MMX_grn555) = {0x03e0, 0x03e0, 0x03e0, 0x03e0};
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52 static unsigned short ASM_ARRAY(MMX_grn565) = {0x07e0, 0x07e0, 0x07e0, 0x07e0};
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53 static unsigned short ASM_ARRAY(MMX_blu5x5) = {0x001f, 0x001f, 0x001f, 0x001f};
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54
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55 /**
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56 This MMX assembler is my first assembler/MMX program ever.
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57 Thus it maybe buggy.
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58 Send patches to:
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59 mvogt@rhrk.uni-kl.de
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60
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61 After it worked fine I have "obfuscated" the code a bit to have
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62 more parallism in the MMX units. This means I moved
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63 initilisation around and delayed other instruction.
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64 Performance measurement did not show that this brought any advantage
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65 but in theory it _should_ be faster this way.
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66
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67 The overall performanve gain to the C based dither was 30%-40%.
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68 The MMX routine calculates 256bit=8RGB values in each cycle
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69 (4 for row1 & 4 for row2)
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70
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71 The red/green/blue.. coefficents are taken from the mpeg_play
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72 player. They look nice, but I dont know if you can have
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73 better values, to avoid integer rounding errors.
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74
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75
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76 IMPORTANT:
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77 ==========
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78
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79 It is a requirement that the cr/cb/lum are 8 byte aligned and
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80 the out are 16byte aligned or you will/may get segfaults
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81
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82 */
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83
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84 void ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
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85 unsigned char *lum, unsigned char *cr,
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86 unsigned char *cb, unsigned char *out,
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87 int rows, int cols, int mod )
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88 {
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89 Uint32 *row1;
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90 Uint32 *row2;
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91
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92 unsigned char* y = lum +cols*rows; // Pointer to the end
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93 int x=0;
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94 row1 = (Uint32 *)out; // 32 bit target
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95 row2 = (Uint32 *)out+cols+mod; // start of second row
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96 mod = (mod+cols+mod)*4; // increment for row1 in byte
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97
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98 __asm__ __volatile__ (
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99 /* We don't really care about PIC - the code should be rewritten to use
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100 relative addressing for the static tables, so right now we take the
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101 COW hit on the pages this code resides. Big deal.
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102 This spill is just to reduce register pressure in the PIC case. */
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103 "pushl %%ebx\n"
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104 "movl %0, %%ebx\n"
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105
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106 ".align 8\n"
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107 "1:\n"
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108
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109 // create Cr (result in mm1)
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110 "movd (%%ebx), %%mm1\n" // 0 0 0 0 v3 v2 v1 v0
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111 "pxor %%mm7,%%mm7\n" // 00 00 00 00 00 00 00 00
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112 "movd (%2), %%mm2\n" // 0 0 0 0 l3 l2 l1 l0
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113 "punpcklbw %%mm7,%%mm1\n" // 0 v3 0 v2 00 v1 00 v0
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114 "punpckldq %%mm1,%%mm1\n" // 00 v1 00 v0 00 v1 00 v0
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115 "psubw _MMX_0080w,%%mm1\n" // mm1-128:r1 r1 r0 r0 r1 r1 r0 r0
0
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116
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117 // create Cr_g (result in mm0)
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118 "movq %%mm1,%%mm0\n" // r1 r1 r0 r0 r1 r1 r0 r0
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119 "pmullw _MMX_VgrnRGB,%%mm0\n"// red*-46dec=0.7136*64
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120 "pmullw _MMX_VredRGB,%%mm1\n"// red*89dec=1.4013*64
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121 "psraw $6, %%mm0\n" // red=red/64
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122 "psraw $6, %%mm1\n" // red=red/64
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123
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124 // create L1 L2 (result in mm2,mm4)
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125 // L2=lum+cols
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126 "movq (%2,%4),%%mm3\n" // 0 0 0 0 L3 L2 L1 L0
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127 "punpckldq %%mm3,%%mm2\n" // L3 L2 L1 L0 l3 l2 l1 l0
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128 "movq %%mm2,%%mm4\n" // L3 L2 L1 L0 l3 l2 l1 l0
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129 "pand _MMX_FF00w,%%mm2\n" // L3 0 L1 0 l3 0 l1 0
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130 "pand _MMX_00FFw,%%mm4\n" // 0 L2 0 L0 0 l2 0 l0
0
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131 "psrlw $8,%%mm2\n" // 0 L3 0 L1 0 l3 0 l1
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parents:
diff changeset
132
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parents:
diff changeset
133 // create R (result in mm6)
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parents:
diff changeset
134 "movq %%mm2,%%mm5\n" // 0 L3 0 L1 0 l3 0 l1
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parents:
diff changeset
135 "movq %%mm4,%%mm6\n" // 0 L2 0 L0 0 l2 0 l0
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parents:
diff changeset
136 "paddsw %%mm1, %%mm5\n" // lum1+red:x R3 x R1 x r3 x r1
74212992fb08 Initial revision
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parents:
diff changeset
137 "paddsw %%mm1, %%mm6\n" // lum1+red:x R2 x R0 x r2 x r0
74212992fb08 Initial revision
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parents:
diff changeset
138 "packuswb %%mm5,%%mm5\n" // R3 R1 r3 r1 R3 R1 r3 r1
74212992fb08 Initial revision
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parents:
diff changeset
139 "packuswb %%mm6,%%mm6\n" // R2 R0 r2 r0 R2 R0 r2 r0
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parents:
diff changeset
140 "pxor %%mm7,%%mm7\n" // 00 00 00 00 00 00 00 00
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parents:
diff changeset
141 "punpcklbw %%mm5,%%mm6\n" // R3 R2 R1 R0 r3 r2 r1 r0
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parents:
diff changeset
142
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parents:
diff changeset
143 // create Cb (result in mm1)
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parents:
diff changeset
144 "movd (%1), %%mm1\n" // 0 0 0 0 u3 u2 u1 u0
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parents:
diff changeset
145 "punpcklbw %%mm7,%%mm1\n" // 0 u3 0 u2 00 u1 00 u0
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parents:
diff changeset
146 "punpckldq %%mm1,%%mm1\n" // 00 u1 00 u0 00 u1 00 u0
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
147 "psubw _MMX_0080w,%%mm1\n" // mm1-128:u1 u1 u0 u0 u1 u1 u0 u0
0
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parents:
diff changeset
148 // create Cb_g (result in mm5)
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parents:
diff changeset
149 "movq %%mm1,%%mm5\n" // u1 u1 u0 u0 u1 u1 u0 u0
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
150 "pmullw _MMX_UgrnRGB,%%mm5\n" // blue*-109dec=1.7129*64
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
151 "pmullw _MMX_UbluRGB,%%mm1\n" // blue*114dec=1.78125*64
0
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parents:
diff changeset
152 "psraw $6, %%mm5\n" // blue=red/64
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parents:
diff changeset
153 "psraw $6, %%mm1\n" // blue=blue/64
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parents:
diff changeset
154
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parents:
diff changeset
155 // create G (result in mm7)
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parents:
diff changeset
156 "movq %%mm2,%%mm3\n" // 0 L3 0 L1 0 l3 0 l1
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parents:
diff changeset
157 "movq %%mm4,%%mm7\n" // 0 L2 0 L0 0 l2 0 l1
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parents:
diff changeset
158 "paddsw %%mm5, %%mm3\n" // lum1+Cb_g:x G3t x G1t x g3t x g1t
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parents:
diff changeset
159 "paddsw %%mm5, %%mm7\n" // lum1+Cb_g:x G2t x G0t x g2t x g0t
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parents:
diff changeset
160 "paddsw %%mm0, %%mm3\n" // lum1+Cr_g:x G3 x G1 x g3 x g1
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 "paddsw %%mm0, %%mm7\n" // lum1+blue:x G2 x G0 x g2 x g0
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parents:
diff changeset
162 "packuswb %%mm3,%%mm3\n" // G3 G1 g3 g1 G3 G1 g3 g1
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parents:
diff changeset
163 "packuswb %%mm7,%%mm7\n" // G2 G0 g2 g0 G2 G0 g2 g0
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parents:
diff changeset
164 "punpcklbw %%mm3,%%mm7\n" // G3 G2 G1 G0 g3 g2 g1 g0
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parents:
diff changeset
165
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parents:
diff changeset
166 // create B (result in mm5)
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parents:
diff changeset
167 "movq %%mm2,%%mm3\n" // 0 L3 0 L1 0 l3 0 l1
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parents:
diff changeset
168 "movq %%mm4,%%mm5\n" // 0 L2 0 L0 0 l2 0 l1
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parents:
diff changeset
169 "paddsw %%mm1, %%mm3\n" // lum1+blue:x B3 x B1 x b3 x b1
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parents:
diff changeset
170 "paddsw %%mm1, %%mm5\n" // lum1+blue:x B2 x B0 x b2 x b0
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parents:
diff changeset
171 "packuswb %%mm3,%%mm3\n" // B3 B1 b3 b1 B3 B1 b3 b1
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parents:
diff changeset
172 "packuswb %%mm5,%%mm5\n" // B2 B0 b2 b0 B2 B0 b2 b0
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parents:
diff changeset
173 "punpcklbw %%mm3,%%mm5\n" // B3 B2 B1 B0 b3 b2 b1 b0
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parents:
diff changeset
174
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parents:
diff changeset
175 // fill destination row1 (needed are mm6=Rr,mm7=Gg,mm5=Bb)
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parents:
diff changeset
176
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parents:
diff changeset
177 "pxor %%mm2,%%mm2\n" // 0 0 0 0 0 0 0 0
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parents:
diff changeset
178 "pxor %%mm4,%%mm4\n" // 0 0 0 0 0 0 0 0
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parents:
diff changeset
179 "movq %%mm6,%%mm1\n" // R3 R2 R1 R0 r3 r2 r1 r0
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parents:
diff changeset
180 "movq %%mm5,%%mm3\n" // B3 B2 B1 B0 b3 b2 b1 b0
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parents:
diff changeset
181 // process lower lum
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parents:
diff changeset
182 "punpcklbw %%mm4,%%mm1\n" // 0 r3 0 r2 0 r1 0 r0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183 "punpcklbw %%mm4,%%mm3\n" // 0 b3 0 b2 0 b1 0 b0
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parents:
diff changeset
184 "movq %%mm1,%%mm2\n" // 0 r3 0 r2 0 r1 0 r0
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parents:
diff changeset
185 "movq %%mm3,%%mm0\n" // 0 b3 0 b2 0 b1 0 b0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 "punpcklwd %%mm1,%%mm3\n" // 0 r1 0 b1 0 r0 0 b0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 "punpckhwd %%mm2,%%mm0\n" // 0 r3 0 b3 0 r2 0 b2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 "pxor %%mm2,%%mm2\n" // 0 0 0 0 0 0 0 0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 "movq %%mm7,%%mm1\n" // G3 G2 G1 G0 g3 g2 g1 g0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 "punpcklbw %%mm1,%%mm2\n" // g3 0 g2 0 g1 0 g0 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 "punpcklwd %%mm4,%%mm2\n" // 0 0 g1 0 0 0 g0 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 "por %%mm3, %%mm2\n" // 0 r1 g1 b1 0 r0 g0 b0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 "movq %%mm2,(%3)\n" // wrote out ! row1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 "pxor %%mm2,%%mm2\n" // 0 0 0 0 0 0 0 0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 "punpcklbw %%mm1,%%mm4\n" // g3 0 g2 0 g1 0 g0 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 "punpckhwd %%mm2,%%mm4\n" // 0 0 g3 0 0 0 g2 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 "por %%mm0, %%mm4\n" // 0 r3 g3 b3 0 r2 g2 b2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200 "movq %%mm4,8(%3)\n" // wrote out ! row1
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201
74212992fb08 Initial revision
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parents:
diff changeset
202 // fill destination row2 (needed are mm6=Rr,mm7=Gg,mm5=Bb)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 // this can be done "destructive"
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 "pxor %%mm2,%%mm2\n" // 0 0 0 0 0 0 0 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 "punpckhbw %%mm2,%%mm6\n" // 0 R3 0 R2 0 R1 0 R0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 "punpckhbw %%mm1,%%mm5\n" // G3 B3 G2 B2 G1 B1 G0 B0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 "movq %%mm5,%%mm1\n" // G3 B3 G2 B2 G1 B1 G0 B0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 "punpcklwd %%mm6,%%mm1\n" // 0 R1 G1 B1 0 R0 G0 B0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 "movq %%mm1,(%5)\n" // wrote out ! row2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 "punpckhwd %%mm6,%%mm5\n" // 0 R3 G3 B3 0 R2 G2 B2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 "movq %%mm5,8(%5)\n" // wrote out ! row2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 "addl $4,%2\n" // lum+4
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 "leal 16(%3),%3\n" // row1+16
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 "leal 16(%5),%5\n" // row2+16
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 "addl $2, %%ebx\n" // cr+2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 "addl $2, %1\n" // cb+2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 "addl $4,%6\n" // x+4
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 "cmpl %4,%6\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 "jl 1b\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 "addl %4, %2\n" // lum += cols
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 "addl %8, %3\n" // row1+= mod
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 "addl %8, %5\n" // row2+= mod
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 "movl $0, %6\n" // x=0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 "cmpl %7, %2\n"
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 "jl 1b\n"
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 "emms\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 "popl %%ebx\n"
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 :
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 : "m" (cr), "r"(cb),"r"(lum),
1148
63fb2da89a4b Patched inline assembly to compile on gcc 4.0.1. Details are here:
Ryan C. Gordon <icculus@icculus.org>
parents: 1038
diff changeset
233 "r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 void Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 unsigned char *lum, unsigned char *cr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 unsigned char *cb, unsigned char *out,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 int rows, int cols, int mod )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 Uint16 *row1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 Uint16 *row2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 unsigned char* y = lum +cols*rows; /* Pointer to the end */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 int x=0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 row1 = (Uint16 *)out; /* 16 bit target */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 row2 = (Uint16 *)out+cols+mod; /* start of second row */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 mod = (mod+cols+mod)*2; /* increment for row1 in byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 __asm__ __volatile__(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 "pushl %%ebx\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 "movl %0, %%ebx\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 ".align 8\n"
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 "1:\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 "movd (%1), %%mm0\n" // 4 Cb 0 0 0 0 u3 u2 u1 u0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 "pxor %%mm7, %%mm7\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 "movd (%%ebx), %%mm1\n" // 4 Cr 0 0 0 0 v3 v2 v1 v0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 "punpcklbw %%mm7, %%mm0\n" // 4 W cb 0 u3 0 u2 0 u1 0 u0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 "punpcklbw %%mm7, %%mm1\n" // 4 W cr 0 v3 0 v2 0 v1 0 v0
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
262 "psubw _MMX_0080w, %%mm0\n"
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
263 "psubw _MMX_0080w, %%mm1\n"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 "movq %%mm0, %%mm2\n" // Cb 0 u3 0 u2 0 u1 0 u0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 "movq %%mm1, %%mm3\n" // Cr
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
266 "pmullw _MMX_Ugrn565, %%mm2\n" // Cb2green 0 R3 0 R2 0 R1 0 R0
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 "movq (%2), %%mm6\n" // L1 l7 L6 L5 L4 L3 L2 L1 L0
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
268 "pmullw _MMX_Ublu5x5, %%mm0\n" // Cb2blue
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
269 "pand _MMX_00FFw, %%mm6\n" // L1 00 L6 00 L4 00 L2 00 L0
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
270 "pmullw _MMX_Vgrn565, %%mm3\n" // Cr2green
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 "movq (%2), %%mm7\n" // L2
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
272 "pmullw _MMX_Vred5x5, %%mm1\n" // Cr2red
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 "psrlw $8, %%mm7\n" // L2 00 L7 00 L5 00 L3 00 L1
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
274 "pmullw _MMX_Ycoeff, %%mm6\n" // lum1
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 "paddw %%mm3, %%mm2\n" // Cb2green + Cr2green == green
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
276 "pmullw _MMX_Ycoeff, %%mm7\n" // lum2
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 "movq %%mm6, %%mm4\n" // lum1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 "paddw %%mm0, %%mm6\n" // lum1 +blue 00 B6 00 B4 00 B2 00 B0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 "movq %%mm4, %%mm5\n" // lum1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 "paddw %%mm1, %%mm4\n" // lum1 +red 00 R6 00 R4 00 R2 00 R0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 "paddw %%mm2, %%mm5\n" // lum1 +green 00 G6 00 G4 00 G2 00 G0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 "psraw $6, %%mm4\n" // R1 0 .. 64
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 "movq %%mm7, %%mm3\n" // lum2 00 L7 00 L5 00 L3 00 L1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 "psraw $6, %%mm5\n" // G1 - .. +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 "paddw %%mm0, %%mm7\n" // Lum2 +blue 00 B7 00 B5 00 B3 00 B1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 "psraw $6, %%mm6\n" // B1 0 .. 64
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 "packuswb %%mm4, %%mm4\n" // R1 R1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 "packuswb %%mm5, %%mm5\n" // G1 G1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 "packuswb %%mm6, %%mm6\n" // B1 B1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 "punpcklbw %%mm4, %%mm4\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 "punpcklbw %%mm5, %%mm5\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
294 "pand _MMX_red565, %%mm4\n"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 "psllw $3, %%mm5\n" // GREEN 1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 "punpcklbw %%mm6, %%mm6\n"
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
297 "pand _MMX_grn565, %%mm5\n"
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
298 "pand _MMX_red565, %%mm6\n"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 "por %%mm5, %%mm4\n" //
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 "psrlw $11, %%mm6\n" // BLUE 1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 "movq %%mm3, %%mm5\n" // lum2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 "paddw %%mm1, %%mm3\n" // lum2 +red 00 R7 00 R5 00 R3 00 R1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 "paddw %%mm2, %%mm5\n" // lum2 +green 00 G7 00 G5 00 G3 00 G1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 "psraw $6, %%mm3\n" // R2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 "por %%mm6, %%mm4\n" // MM4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 "psraw $6, %%mm5\n" // G2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 "movq (%2, %4), %%mm6\n" // L3 load lum2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 "psraw $6, %%mm7\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 "packuswb %%mm3, %%mm3\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 "packuswb %%mm5, %%mm5\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 "packuswb %%mm7, %%mm7\n"
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
312 "pand _MMX_00FFw, %%mm6\n" // L3
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 "punpcklbw %%mm3, %%mm3\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 "punpcklbw %%mm5, %%mm5\n"
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
315 "pmullw _MMX_Ycoeff, %%mm6\n" // lum3
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 "punpcklbw %%mm7, %%mm7\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 "psllw $3, %%mm5\n" // GREEN 2
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
318 "pand _MMX_red565, %%mm7\n"
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
319 "pand _MMX_red565, %%mm3\n"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 "psrlw $11, %%mm7\n" // BLUE 2
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
321 "pand _MMX_grn565, %%mm5\n"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 "por %%mm7, %%mm3\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 "movq (%2,%4), %%mm7\n" // L4 load lum2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 "por %%mm5, %%mm3\n" //
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 "psrlw $8, %%mm7\n" // L4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 "movq %%mm4, %%mm5\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 "punpcklwd %%mm3, %%mm4\n"
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
328 "pmullw _MMX_Ycoeff, %%mm7\n" // lum4
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 "punpckhwd %%mm3, %%mm5\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 "movq %%mm4, (%3)\n" // write row1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 "movq %%mm5, 8(%3)\n" // write row1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 "movq %%mm6, %%mm4\n" // Lum3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 "paddw %%mm0, %%mm6\n" // Lum3 +blue
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 "movq %%mm4, %%mm5\n" // Lum3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 "paddw %%mm1, %%mm4\n" // Lum3 +red
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 "paddw %%mm2, %%mm5\n" // Lum3 +green
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 "psraw $6, %%mm4\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 "movq %%mm7, %%mm3\n" // Lum4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 "psraw $6, %%mm5\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 "paddw %%mm0, %%mm7\n" // Lum4 +blue
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 "psraw $6, %%mm6\n" // Lum3 +blue
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 "movq %%mm3, %%mm0\n" // Lum4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 "packuswb %%mm4, %%mm4\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 "paddw %%mm1, %%mm3\n" // Lum4 +red
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 "packuswb %%mm5, %%mm5\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 "paddw %%mm2, %%mm0\n" // Lum4 +green
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 "packuswb %%mm6, %%mm6\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 "punpcklbw %%mm4, %%mm4\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 "punpcklbw %%mm5, %%mm5\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 "punpcklbw %%mm6, %%mm6\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 "psllw $3, %%mm5\n" // GREEN 3
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
355 "pand _MMX_red565, %%mm4\n"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 "psraw $6, %%mm3\n" // psr 6
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 "psraw $6, %%mm0\n"
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
358 "pand _MMX_red565, %%mm6\n" // BLUE
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
359 "pand _MMX_grn565, %%mm5\n"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 "psrlw $11, %%mm6\n" // BLUE 3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 "por %%mm5, %%mm4\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 "psraw $6, %%mm7\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 "por %%mm6, %%mm4\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 "packuswb %%mm3, %%mm3\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 "packuswb %%mm0, %%mm0\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 "packuswb %%mm7, %%mm7\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 "punpcklbw %%mm3, %%mm3\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 "punpcklbw %%mm0, %%mm0\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 "punpcklbw %%mm7, %%mm7\n"
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
370 "pand _MMX_red565, %%mm3\n"
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
371 "pand _MMX_red565, %%mm7\n" // BLUE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 "psllw $3, %%mm0\n" // GREEN 4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 "psrlw $11, %%mm7\n"
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
374 "pand _MMX_grn565, %%mm0\n"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 "por %%mm7, %%mm3\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 "por %%mm0, %%mm3\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 "movq %%mm4, %%mm5\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 "punpcklwd %%mm3, %%mm4\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 "punpckhwd %%mm3, %%mm5\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 "movq %%mm4, (%5)\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 "movq %%mm5, 8(%5)\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 "addl $8, %6\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 "addl $8, %2\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 "addl $4, %%ebx\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 "addl $4, %1\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 "cmpl %4, %6\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 "leal 16(%3), %3\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 "leal 16(%5),%5\n" // row2+16
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 "jl 1b\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 "addl %4, %2\n" // lum += cols
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 "addl %8, %3\n" // row1+= mod
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 "addl %8, %5\n" // row2+= mod
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 "movl $0, %6\n" // x=0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 "cmpl %7, %2\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 "jl 1b\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 "emms\n"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 "popl %%ebx\n"
1038
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
404 :
29d7db09776e Ugly hack to make this work with gcc 2.x and 3.x
Sam Lantinga <slouken@libsdl.org>
parents: 949
diff changeset
405 :"m" (cr), "r"(cb),"r"(lum),
1148
63fb2da89a4b Patched inline assembly to compile on gcc 4.0.1. Details are here:
Ryan C. Gordon <icculus@icculus.org>
parents: 1038
diff changeset
406 "r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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407 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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408
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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409 #endif /* GCC i386 inline assembly */
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Sam Lantinga <slouken@libsdl.org>
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410 #endif /* 0 */