annotate src/video/SDL_blit_0.c @ 1525:23a347cfbed8

Fixed bug #38 I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000. Here's the setup: my game starts in a window, with SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The mouse cursor is outside of the window when the game launches, and when the window appears the cursor is grabbed and placed at the top left corner of the inside of the game window. At this point, if I click the mouse without moving it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Mar 2006 06:00:30 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_video.h"
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25 #include "SDL_blit.h"
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26
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27 /* Functions to blit from bitmaps to other surfaces */
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28
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29 static void BlitBto1(SDL_BlitInfo *info)
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30 {
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31 int c;
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32 int width, height;
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33 Uint8 *src, *map, *dst;
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34 int srcskip, dstskip;
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35
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36 /* Set up some basic variables */
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37 width = info->d_width;
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38 height = info->d_height;
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39 src = info->s_pixels;
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40 srcskip = info->s_skip;
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41 dst = info->d_pixels;
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42 dstskip = info->d_skip;
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43 map = info->table;
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44 srcskip += width-(width+7)/8;
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45
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46 if ( map ) {
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47 while ( height-- ) {
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48 Uint8 byte = 0, bit;
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49 for ( c=0; c<width; ++c ) {
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50 if ( (c&7) == 0 ) {
0
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51 byte = *src++;
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52 }
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53 bit = (byte&0x80)>>7;
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54 if ( 1 ) {
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55 *dst = map[bit];
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56 }
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57 dst++;
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58 byte <<= 1;
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59 }
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60 src += srcskip;
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61 dst += dstskip;
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62 }
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63 } else {
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64 while ( height-- ) {
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65 Uint8 byte = 0, bit;
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66 for ( c=0; c<width; ++c ) {
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67 if ( (c&7) == 0 ) {
0
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68 byte = *src++;
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69 }
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70 bit = (byte&0x80)>>7;
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71 if ( 1 ) {
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72 *dst = bit;
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73 }
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74 dst++;
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75 byte <<= 1;
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76 }
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77 src += srcskip;
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78 dst += dstskip;
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79 }
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80 }
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81 }
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82 static void BlitBto2(SDL_BlitInfo *info)
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83 {
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84 int c;
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85 int width, height;
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86 Uint8 *src;
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87 Uint16 *map, *dst;
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88 int srcskip, dstskip;
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89
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90 /* Set up some basic variables */
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91 width = info->d_width;
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92 height = info->d_height;
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93 src = info->s_pixels;
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94 srcskip = info->s_skip;
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95 dst = (Uint16 *)info->d_pixels;
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96 dstskip = info->d_skip/2;
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97 map = (Uint16 *)info->table;
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98 srcskip += width-(width+7)/8;
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99
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100 while ( height-- ) {
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101 Uint8 byte = 0, bit;
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102 for ( c=0; c<width; ++c ) {
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103 if ( (c&7) == 0 ) {
0
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104 byte = *src++;
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105 }
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106 bit = (byte&0x80)>>7;
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107 if ( 1 ) {
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108 *dst = map[bit];
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109 }
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110 byte <<= 1;
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111 dst++;
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112 }
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113 src += srcskip;
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114 dst += dstskip;
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115 }
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116 }
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117 static void BlitBto3(SDL_BlitInfo *info)
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118 {
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119 int c, o;
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120 int width, height;
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121 Uint8 *src, *map, *dst;
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122 int srcskip, dstskip;
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123
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124 /* Set up some basic variables */
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125 width = info->d_width;
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126 height = info->d_height;
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127 src = info->s_pixels;
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128 srcskip = info->s_skip;
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129 dst = info->d_pixels;
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130 dstskip = info->d_skip;
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131 map = info->table;
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132 srcskip += width-(width+7)/8;
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133
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134 while ( height-- ) {
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135 Uint8 byte = 0, bit;
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136 for ( c=0; c<width; ++c ) {
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137 if ( (c&7) == 0 ) {
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138 byte = *src++;
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139 }
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140 bit = (byte&0x80)>>7;
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141 if ( 1 ) {
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142 o = bit * 4;
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143 dst[0] = map[o++];
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144 dst[1] = map[o++];
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145 dst[2] = map[o++];
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146 }
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147 byte <<= 1;
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148 dst += 3;
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149 }
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150 src += srcskip;
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151 dst += dstskip;
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152 }
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153 }
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154 static void BlitBto4(SDL_BlitInfo *info)
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155 {
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156 int width, height;
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157 Uint8 *src;
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158 Uint32 *map, *dst;
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159 int srcskip, dstskip;
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160 int c;
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161
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162 /* Set up some basic variables */
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163 width = info->d_width;
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164 height = info->d_height;
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165 src = info->s_pixels;
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166 srcskip = info->s_skip;
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167 dst = (Uint32 *)info->d_pixels;
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168 dstskip = info->d_skip/4;
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169 map = (Uint32 *)info->table;
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170 srcskip += width-(width+7)/8;
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171
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172 while ( height-- ) {
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173 Uint8 byte = 0, bit;
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174 for ( c=0; c<width; ++c ) {
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175 if ( (c&7) == 0 ) {
0
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176 byte = *src++;
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177 }
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178 bit = (byte&0x80)>>7;
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179 if ( 1 ) {
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180 *dst = map[bit];
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181 }
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182 byte <<= 1;
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183 dst++;
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184 }
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185 src += srcskip;
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186 dst += dstskip;
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187 }
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188 }
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189
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190 static void BlitBto1Key(SDL_BlitInfo *info)
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191 {
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192 int width = info->d_width;
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193 int height = info->d_height;
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194 Uint8 *src = info->s_pixels;
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195 Uint8 *dst = info->d_pixels;
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196 int srcskip = info->s_skip;
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197 int dstskip = info->d_skip;
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198 Uint32 ckey = info->src->colorkey;
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199 Uint8 *palmap = info->table;
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200 int c;
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201
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202 /* Set up some basic variables */
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203 srcskip += width-(width+7)/8;
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204
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205 if ( palmap ) {
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206 while ( height-- ) {
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207 Uint8 byte = 0, bit;
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208 for ( c=0; c<width; ++c ) {
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209 if ( (c&7) == 0 ) {
0
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210 byte = *src++;
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211 }
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212 bit = (byte&0x80)>>7;
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213 if ( bit != ckey ) {
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214 *dst = palmap[bit];
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215 }
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216 dst++;
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217 byte <<= 1;
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218 }
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219 src += srcskip;
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220 dst += dstskip;
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221 }
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222 } else {
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223 while ( height-- ) {
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224 Uint8 byte = 0, bit;
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225 for ( c=0; c<width; ++c ) {
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226 if ( (c&7) == 0 ) {
0
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227 byte = *src++;
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228 }
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229 bit = (byte&0x80)>>7;
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230 if ( bit != ckey ) {
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231 *dst = bit;
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232 }
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233 dst++;
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234 byte <<= 1;
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235 }
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236 src += srcskip;
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237 dst += dstskip;
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238 }
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239 }
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240 }
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241
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242 static void BlitBto2Key(SDL_BlitInfo *info)
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243 {
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244 int width = info->d_width;
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245 int height = info->d_height;
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246 Uint8 *src = info->s_pixels;
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247 Uint16 *dstp = (Uint16 *)info->d_pixels;
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248 int srcskip = info->s_skip;
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249 int dstskip = info->d_skip;
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250 Uint32 ckey = info->src->colorkey;
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251 Uint8 *palmap = info->table;
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252 int c;
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253
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254 /* Set up some basic variables */
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255 srcskip += width-(width+7)/8;
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256 dstskip /= 2;
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257
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258 while ( height-- ) {
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259 Uint8 byte = 0, bit;
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260 for ( c=0; c<width; ++c ) {
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
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parents: 0
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261 if ( (c&7) == 0 ) {
0
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262 byte = *src++;
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263 }
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264 bit = (byte&0x80)>>7;
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265 if ( bit != ckey ) {
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266 *dstp=((Uint16 *)palmap)[bit];
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267 }
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268 byte <<= 1;
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269 dstp++;
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270 }
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271 src += srcskip;
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272 dstp += dstskip;
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273 }
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274 }
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275
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276 static void BlitBto3Key(SDL_BlitInfo *info)
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277 {
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278 int width = info->d_width;
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279 int height = info->d_height;
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280 Uint8 *src = info->s_pixels;
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281 Uint8 *dst = info->d_pixels;
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282 int srcskip = info->s_skip;
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283 int dstskip = info->d_skip;
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284 Uint32 ckey = info->src->colorkey;
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285 Uint8 *palmap = info->table;
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286 int c;
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287
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288 /* Set up some basic variables */
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289 srcskip += width-(width+7)/8;
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290
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291 while ( height-- ) {
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292 Uint8 byte = 0, bit;
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293 for ( c=0; c<width; ++c ) {
91
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parents: 0
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294 if ( (c&7) == 0 ) {
0
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295 byte = *src++;
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296 }
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297 bit = (byte&0x80)>>7;
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298 if ( bit != ckey ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
299 SDL_memcpy(dst, &palmap[bit*4], 3);
0
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diff changeset
300 }
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diff changeset
301 byte <<= 1;
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diff changeset
302 dst += 3;
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parents:
diff changeset
303 }
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diff changeset
304 src += srcskip;
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diff changeset
305 dst += dstskip;
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diff changeset
306 }
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diff changeset
307 }
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diff changeset
308
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diff changeset
309 static void BlitBto4Key(SDL_BlitInfo *info)
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diff changeset
310 {
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diff changeset
311 int width = info->d_width;
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diff changeset
312 int height = info->d_height;
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diff changeset
313 Uint8 *src = info->s_pixels;
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diff changeset
314 Uint32 *dstp = (Uint32 *)info->d_pixels;
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diff changeset
315 int srcskip = info->s_skip;
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diff changeset
316 int dstskip = info->d_skip;
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diff changeset
317 Uint32 ckey = info->src->colorkey;
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diff changeset
318 Uint8 *palmap = info->table;
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319 int c;
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diff changeset
320
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321 /* Set up some basic variables */
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parents:
diff changeset
322 srcskip += width-(width+7)/8;
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diff changeset
323 dstskip /= 4;
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parents:
diff changeset
324
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diff changeset
325 while ( height-- ) {
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diff changeset
326 Uint8 byte = 0, bit;
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diff changeset
327 for ( c=0; c<width; ++c ) {
91
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parents: 0
diff changeset
328 if ( (c&7) == 0 ) {
0
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diff changeset
329 byte = *src++;
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diff changeset
330 }
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diff changeset
331 bit = (byte&0x80)>>7;
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diff changeset
332 if ( bit != ckey ) {
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diff changeset
333 *dstp=((Uint32 *)palmap)[bit];
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diff changeset
334 }
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diff changeset
335 byte <<= 1;
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parents:
diff changeset
336 dstp++;
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337 }
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338 src += srcskip;
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339 dstp += dstskip;
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340 }
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341 }
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diff changeset
342
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343 static void BlitBtoNAlpha(SDL_BlitInfo *info)
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344 {
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345 int width = info->d_width;
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346 int height = info->d_height;
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347 Uint8 *src = info->s_pixels;
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348 Uint8 *dst = info->d_pixels;
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349 int srcskip = info->s_skip;
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350 int dstskip = info->d_skip;
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351 const SDL_Color *srcpal = info->src->palette->colors;
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352 SDL_PixelFormat *dstfmt = info->dst;
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parents:
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353 int dstbpp;
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parents:
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354 int c;
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355 const int A = info->src->alpha;
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356
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357 /* Set up some basic variables */
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358 dstbpp = dstfmt->BytesPerPixel;
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359 srcskip += width-(width+7)/8;
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parents:
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360
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361 while ( height-- ) {
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362 Uint8 byte = 0, bit;
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363 for ( c=0; c<width; ++c ) {
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
364 if ( (c&7) == 0 ) {
0
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365 byte = *src++;
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366 }
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367 bit = (byte&0x80)>>7;
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parents:
diff changeset
368 if ( 1 ) {
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parents:
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369 Uint32 pixel;
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parents:
diff changeset
370 unsigned sR, sG, sB;
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parents:
diff changeset
371 unsigned dR, dG, dB;
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parents:
diff changeset
372 sR = srcpal[bit].r;
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parents:
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373 sG = srcpal[bit].g;
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parents:
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374 sB = srcpal[bit].b;
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parents:
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375 DISEMBLE_RGB(dst, dstbpp, dstfmt,
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376 pixel, dR, dG, dB);
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377 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
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parents:
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378 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
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diff changeset
379 }
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380 byte <<= 1;
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381 dst += dstbpp;
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diff changeset
382 }
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parents:
diff changeset
383 src += srcskip;
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parents:
diff changeset
384 dst += dstskip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 }
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parents:
diff changeset
387
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diff changeset
388 static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
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parents:
diff changeset
389 {
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parents:
diff changeset
390 int width = info->d_width;
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parents:
diff changeset
391 int height = info->d_height;
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parents:
diff changeset
392 Uint8 *src = info->s_pixels;
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parents:
diff changeset
393 Uint8 *dst = info->d_pixels;
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parents:
diff changeset
394 int srcskip = info->s_skip;
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parents:
diff changeset
395 int dstskip = info->d_skip;
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parents:
diff changeset
396 SDL_PixelFormat *srcfmt = info->src;
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parents:
diff changeset
397 SDL_PixelFormat *dstfmt = info->dst;
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parents:
diff changeset
398 const SDL_Color *srcpal = srcfmt->palette->colors;
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parents:
diff changeset
399 int dstbpp;
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parents:
diff changeset
400 int c;
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parents:
diff changeset
401 const int A = srcfmt->alpha;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 Uint32 ckey = srcfmt->colorkey;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 /* Set up some basic variables */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 dstbpp = dstfmt->BytesPerPixel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 srcskip += width-(width+7)/8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 while ( height-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 Uint8 byte = 0, bit;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 for ( c=0; c<width; ++c ) {
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
411 if ( (c&7) == 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 byte = *src++;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 bit = (byte&0x80)>>7;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 if ( bit != ckey ) {
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parents:
diff changeset
416 int sR, sG, sB;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 int dR, dG, dB;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 Uint32 pixel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 sR = srcpal[bit].r;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 sG = srcpal[bit].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 sB = srcpal[bit].b;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 DISEMBLE_RGB(dst, dstbpp, dstfmt,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 pixel, dR, dG, dB);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 byte <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 dst += dstbpp;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 src += srcskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 static SDL_loblit bitmap_blit[] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 static SDL_loblit colorkey_blit[] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 int which;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446
1058
e6c91fd1911e Eh, more correct.
Sam Lantinga <slouken@libsdl.org>
parents: 1057
diff changeset
447 if ( surface->format->BitsPerPixel != 1 ) {
1057
e9d23bb80140 Date: Mon, 02 May 2005 04:23:16 -0500
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
448 /* We don't support sub 8-bit packed pixel modes */
e9d23bb80140 Date: Mon, 02 May 2005 04:23:16 -0500
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
449 return NULL;
e9d23bb80140 Date: Mon, 02 May 2005 04:23:16 -0500
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
450 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 if ( surface->map->dst->format->BitsPerPixel < 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 which = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 which = surface->map->dst->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 switch(blit_index) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 case 0: /* copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 return bitmap_blit[which];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 case 1: /* colorkey */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 return colorkey_blit[which];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 case 2: /* alpha */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 return which >= 2 ? BlitBtoNAlpha : NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 case 4: /* alpha + colorkey */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 return which >= 2 ? BlitBtoNAlphaKey : NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 return NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471