annotate src/audio/SDL_mixer_MMX.h @ 1525:23a347cfbed8

Fixed bug #38 I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000. Here's the setup: my game starts in a window, with SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The mouse cursor is outside of the window when the game launches, and when the window appears the cursor is grabbed and placed at the top left corner of the inside of the game window. At this point, if I click the mouse without moving it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Mar 2006 06:00:30 +0000
parents dc6b59e925a2
children 782fd950bd46 c121d94672cb a8e5b518e194
rev   line source
1019
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
1 /*
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
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2 headers for MMX assembler version of SDL_MixAudio
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
3 Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
4 This code is licensed under the LGPL (see COPYING for details)
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
5
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
6 Assumes buffer size in bytes is a multiple of 16
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
7 Assumes SDL_MIX_MAXVOLUME = 128
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
8 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1019
diff changeset
9 #include "SDL_config.h"
539
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
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10
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
11 #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
539
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
12 void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int );
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
13 void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int );
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
14 #endif
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
15