Mercurial > sdl-ios-xcode
annotate include/close_code.h @ 1525:23a347cfbed8
Fixed bug #38
I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000.
Here's the setup: my game starts in a window, with
SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The
mouse cursor is outside of the window when the game launches, and when the
window appears the cursor is grabbed and placed at the top left corner of the
inside of the game window. At this point, if I click the mouse without moving
it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 14 Mar 2006 06:00:30 +0000 |
parents | d910939febfa |
children | 782fd950bd46 a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
251
b8688cfdc232
Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
189
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* This file reverses the effects of begin_code.h and should be included | |
24 after you finish any function and structure declarations in your headers | |
25 */ | |
26 | |
27 #undef _begin_code_h | |
28 | |
29 /* Reset structure packing at previous byte alignment */ | |
30 #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) | |
31 #ifdef __BORLANDC__ | |
32 #pragma nopackwarning | |
33 #endif | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
769
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34 #if (defined(__MWERKS__) && defined(__MACOS__)) |
189
175917167aac
Date: Thu, 13 Sep 2001 14:14:42 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
0
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35 #pragma options align=reset |
175917167aac
Date: Thu, 13 Sep 2001 14:14:42 -0400
Sam Lantinga <slouken@libsdl.org>
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36 #pragma enumsalwaysint reset |
175917167aac
Date: Thu, 13 Sep 2001 14:14:42 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
0
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37 #else |
0 | 38 #pragma pack(pop) |
189
175917167aac
Date: Thu, 13 Sep 2001 14:14:42 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
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39 #endif |
0 | 40 #endif /* Compiler needs structure packing set */ |
41 |