Mercurial > sdl-ios-xcode
annotate docs/html/sdlsetcliprect.html @ 1525:23a347cfbed8
Fixed bug #38
I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000.
Here's the setup: my game starts in a window, with
SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The
mouse cursor is outside of the window when the game launches, and when the
window appears the cursor is grabbed and placed at the top left corner of the
inside of the game window. At this point, if I click the mouse without moving
it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 14 Mar 2006 06:00:30 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SetClipRect</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_SetAlpha" | |
17 HREF="sdlsetalpha.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetClipRect" | |
20 HREF="sdlgetcliprect.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlsetalpha.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetcliprect.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLSETCLIPRECT" | |
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74 ></A |
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75 >SDL_SetClipRect</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2199" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_SetClipRect -- Sets the clipping rectangle for a surface.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2202" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2203" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_SetClipRect</B | |
108 ></CODE | |
109 >(SDL_Surface *surface, SDL_Rect *rect);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2209" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Sets the clipping rectangle for a surface. When this surface is the | |
124 destination of a blit, only the area within the clip rectangle will be | |
125 drawn into.</P | |
126 ><P | |
127 >The rectangle pointed to by <TT | |
128 CLASS="PARAMETER" | |
129 ><I | |
130 >rect</I | |
131 ></TT | |
132 > will be | |
133 clipped to the edges of the surface so that the clip rectangle for a | |
134 surface can never fall outside the edges of the surface.</P | |
135 ><P | |
136 >If <TT | |
137 CLASS="PARAMETER" | |
138 ><I | |
139 >rect</I | |
140 ></TT | |
141 > is <TT | |
142 CLASS="LITERAL" | |
143 >NULL</TT | |
144 > the clipping | |
145 rectangle will be set to the full size of the surface.</P | |
146 ></DIV | |
147 ><DIV | |
148 CLASS="REFSECT1" | |
149 ><A | |
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150 NAME="AEN2217" |
0 | 151 ></A |
152 ><H2 | |
153 >See Also</H2 | |
154 ><P | |
155 ><A | |
156 HREF="sdlgetcliprect.html" | |
157 ><TT | |
158 CLASS="FUNCTION" | |
159 >SDL_GetClipRect</TT | |
160 ></A | |
161 >, | |
162 <A | |
163 HREF="sdlblitsurface.html" | |
164 ><TT | |
165 CLASS="FUNCTION" | |
166 >SDL_BlitSurface</TT | |
167 ></A | |
168 >, | |
169 <A | |
170 HREF="sdlsurface.html" | |
171 ><SPAN | |
172 CLASS="STRUCTNAME" | |
173 >SDL_Surface</SPAN | |
174 ></A | |
175 ></P | |
176 ></DIV | |
177 ><DIV | |
178 CLASS="NAVFOOTER" | |
179 ><HR | |
180 ALIGN="LEFT" | |
181 WIDTH="100%"><TABLE | |
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182 SUMMARY="Footer navigation table" |
0 | 183 WIDTH="100%" |
184 BORDER="0" | |
185 CELLPADDING="0" | |
186 CELLSPACING="0" | |
187 ><TR | |
188 ><TD | |
189 WIDTH="33%" | |
190 ALIGN="left" | |
191 VALIGN="top" | |
192 ><A | |
193 HREF="sdlsetalpha.html" | |
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parents:
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194 ACCESSKEY="P" |
0 | 195 >Prev</A |
196 ></TD | |
197 ><TD | |
198 WIDTH="34%" | |
199 ALIGN="center" | |
200 VALIGN="top" | |
201 ><A | |
202 HREF="index.html" | |
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parents:
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203 ACCESSKEY="H" |
0 | 204 >Home</A |
205 ></TD | |
206 ><TD | |
207 WIDTH="33%" | |
208 ALIGN="right" | |
209 VALIGN="top" | |
210 ><A | |
211 HREF="sdlgetcliprect.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
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212 ACCESSKEY="N" |
0 | 213 >Next</A |
214 ></TD | |
215 ></TR | |
216 ><TR | |
217 ><TD | |
218 WIDTH="33%" | |
219 ALIGN="left" | |
220 VALIGN="top" | |
221 >SDL_SetAlpha</TD | |
222 ><TD | |
223 WIDTH="34%" | |
224 ALIGN="center" | |
225 VALIGN="top" | |
226 ><A | |
227 HREF="video.html" | |
803
355632dca928
Updated SDL HTML documentation
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parents:
181
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228 ACCESSKEY="U" |
0 | 229 >Up</A |
230 ></TD | |
231 ><TD | |
232 WIDTH="33%" | |
233 ALIGN="right" | |
234 VALIGN="top" | |
235 >SDL_GetClipRect</TD | |
236 ></TR | |
237 ></TABLE | |
238 ></DIV | |
239 ></BODY | |
240 ></HTML | |
241 > |