Mercurial > sdl-ios-xcode
annotate test/automated/common/common.h @ 4872:231f8a1c5edd
Whoops, return "" even if the window is invalid.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Aug 2010 16:28:04 -0700 |
parents | 2c07bb579922 |
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1 /** |
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2 * Automated SDL test common framework. |
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3 * |
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4 * Written by Edgar Simo "bobbens" |
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5 * |
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6 * Released under Public Domain. |
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7 */ |
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8 |
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9 |
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10 #ifndef COMMON_H |
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11 # define COMMON_H |
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12 |
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13 |
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14 # define FORMAT SDL_PIXELFORMAT_ARGB8888 |
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15 # define AMASK 0xff000000 /**< Alpha bit mask. */ |
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16 # define RMASK 0x00ff0000 /**< Red bit mask. */ |
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17 # define GMASK 0x0000ff00 /**< Green bit mask. */ |
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18 # define BMASK 0x000000ff /**< Blue bit mask. */ |
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19 |
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20 |
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21 typedef struct SurfaceImage_s { |
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22 int width; |
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23 int height; |
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24 unsigned int bytes_per_pixel; /* 3:RGB, 4:RGBA */ |
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25 const unsigned char pixel_data[]; |
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26 } SurfaceImage_t; |
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27 |
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We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
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28 #define ALLOWABLE_ERROR_OPAQUE 0 |
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29 #define ALLOWABLE_ERROR_BLENDED 64 |
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30 |
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31 /** |
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32 * @brief Compares a surface and a surface image for equality. |
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33 * |
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34 * @param sur Surface to compare. |
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35 * @param img Image to compare against. |
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36 * @return 0 if they are the same, -1 on error and positive if different. |
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37 */ |
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Sam Lantinga <slouken@libsdl.org>
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38 int surface_compare( SDL_Surface *sur, const SurfaceImage_t *img, int allowable_error ); |
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39 |
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41 #endif /* COMMON_H */ |
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42 |