annotate docs/man3/SDL_SysWMEvent.3 @ 1282:217f5d5a49e5

Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC) From: jimrandomh Subject: [SDL] Re: Modifier keys pressed during initialization stick I wrote a simple test program which initializes SDL, prints the SDL version number, then prints any keydown and keyup events with their modifiers. (Source code below). Compilation was done using Visual Studio 6, release mode. My test sequence was: Start a command prompt. Type the name of the test program. shift down enter down (program starts) Wait for window to appear enter up shift up spacebar down spacebar up Under Windows 98, the output was correct: SDL 1.2.8 left shift down shift-return down shift-return up left shift up space down space up Under Windows 2000 and under Windows XP, the output was: SDL 1.2.8 shift-space down shift-space up Since shift was not held at the time space was pressed, this is incorrect. Similar results were observed with launching in different ways (including double-clicking in Windows Explorer), so it does not depend on the launching terminal.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 29 Jan 2006 07:57:13 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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1 .TH "SDL_SysWMEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_SysWMEvent\- Platform-dependent window manager event\&.
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4 .SH "DESCRIPTION"
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5 .PP
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6 The system window manager event contains a pointer to system-specific information about unknown window manager events\&. If you enable this event using \fI\fBSDL_EventState()\fP\fR, it will be generated whenever unhandled events are received from the window manager\&. This can be used, for example, to implement cut-and-paste in your application\&.
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7 .PP
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8 .nf
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9 \f(CWtypedef struct {
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10 Uint8 type; /* Always SDL_SysWM */
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11 } SDL_SysWMEvent;\fR
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12 .fi
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13 .PP
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14 If you want to obtain system-specific information about the window manager, you can fill the version member of a \fBSDL_SysWMinfo\fR structure (details can be found in \fBSDL_syswm\&.h\fP, which must be included) using the \fBSDL_VERSION()\fP macro found in \fBSDL_version\&.h\fP, and pass it to the function:
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15 .PP
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16 .sp
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17 \fBint \fBSDL_GetWMInfo\fP\fR(\fBSDL_SysWMinfo *info\fR);
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18 .SH "SEE ALSO"
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19 .PP
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20 \fI\fBSDL_EventState\fP\fR
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21 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00