annotate docs/man3/SDL_Palette.3 @ 1282:217f5d5a49e5

Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC) From: jimrandomh Subject: [SDL] Re: Modifier keys pressed during initialization stick I wrote a simple test program which initializes SDL, prints the SDL version number, then prints any keydown and keyup events with their modifiers. (Source code below). Compilation was done using Visual Studio 6, release mode. My test sequence was: Start a command prompt. Type the name of the test program. shift down enter down (program starts) Wait for window to appear enter up shift up spacebar down spacebar up Under Windows 98, the output was correct: SDL 1.2.8 left shift down shift-return down shift-return up left shift up space down space up Under Windows 2000 and under Windows XP, the output was: SDL 1.2.8 shift-space down shift-space up Since shift was not held at the time space was pressed, this is incorrect. Similar results were observed with launching in different ways (including double-clicking in Windows Explorer), so it does not depend on the launching terminal.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 29 Jan 2006 07:57:13 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_Palette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_Palette\- Color palette for 8-bit pixel formats
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4 .SH "STRUCTURE DEFINITION"
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5 .PP
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6 .nf
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7 \f(CWtypedef struct{
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8 int ncolors;
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9 SDL_Color *colors;
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10 } SDL_Palette;\fR
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11 .fi
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12 .PP
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13 .SH "STRUCTURE DATA"
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14 .TP 20
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15 \fBncolors\fR
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16 Number of colors used in this palette
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17 .TP 20
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18 \fBcolors\fR
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19 Pointer to \fI\fBSDL_Color\fR\fR structures that make up the palette\&.
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20 .SH "DESCRIPTION"
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21 .PP
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22 Each pixel in an 8-bit surface is an index into the \fBcolors\fR field of the \fBSDL_Palette\fR structure store in \fI\fBSDL_PixelFormat\fR\fR\&. A \fBSDL_Palette\fR should never need to be created manually\&. It is automatically created when SDL allocates a \fBSDL_PixelFormat\fR for a surface\&. The colors values of a \fI\fBSDL_Surface\fR\fRs palette can be set with the \fI\fBSDL_SetColors\fP\fR\&.
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23 .SH "SEE ALSO"
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24 .PP
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25 \fI\fBSDL_Color\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_SetColors\fP\fR \fI\fBSDL_SetPalette\fP\fR
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26 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01