annotate test/testkeys.c @ 957:217f119a19a0
Date: Thu, 2 Sep 2004 19:35:51 +0200
From: Max Horn
Subject: [Patch]: Improved menu code for SDLMain.m
the attached patch improves the menu setup for SDL apps built without a
.nib file. On 10.3, the application menus are empty with the current
SDL CVS version; after this patch, a proper app & window menu, with
"About", "Hide", "Quit", "Minimize" etc. entries are visible, just like
with the .nib enabled applications.
This *should* work on 10.2 and even 10.1, but I can't guarantee it, so
somebody should test there, ideally.
I also changed the way setupWorkingDirectory works by making use of the
Bundle APIs, that results in (IMO) less hackish code.
Finally, I added some "static" keywords to ensure that certain local
functions are not exported (that's just a paranoia change, I guess:
never pollute linker namespaces if you can avoid it).
author |
Sam Lantinga <slouken@libsdl.org> |
date |
Fri, 17 Sep 2004 13:28:12 +0000 |
parents |
74212992fb08 |
children |
d93862a3d821 |
rev |
line source |
0
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1
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2 /* Print out all the keysyms we have, just to verify them */
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3
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4 #include <stdio.h>
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5 #include <ctype.h>
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6
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7 #include "SDL.h"
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8
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9 int main(int argc, char *argv[])
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10 {
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11 SDLKey key;
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12
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13 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
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14 fprintf(stderr, "Couldn't initialize SDL: %s\n",
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15 SDL_GetError());
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16 exit(1);
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17 }
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18 for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) {
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19 printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key));
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20 }
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21 SDL_Quit();
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22 return(0);
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23 }
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