Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_ph_gl.h @ 957:217f119a19a0
Date: Thu, 2 Sep 2004 19:35:51 +0200
From: Max Horn
Subject: [Patch]: Improved menu code for SDLMain.m
the attached patch improves the menu setup for SDL apps built without a
.nib file. On 10.3, the application menus are empty with the current
SDL CVS version; after this patch, a proper app & window menu, with
"About", "Hide", "Quit", "Minimize" etc. entries are visible, just like
with the .nib enabled applications.
This *should* work on 10.2 and even 10.1, but I can't guarantee it, so
somebody should test there, ideally.
I also changed the way setupWorkingDirectory works by making use of the
Bundle APIs, that results in (IMO) less hackish code.
Finally, I added some "static" keywords to ensure that certain local
functions are not exported (that's just a paranoia change, I guess:
never pollute linker namespaces if you can avoid it).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 17 Sep 2004 13:28:12 +0000 |
parents | 4ab6d1fd028f |
children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = "@(#) $Id$"; |
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25 #endif |
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26 |
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27 #ifndef __SDL_PH_GL_H__ |
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28 #define __SDL_PH_GL_H__ |
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29 |
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30 #include "SDL_ph_video.h" |
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31 |
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32 #define DEFAULT_OPENGL "/usr/lib/libGL.so" |
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33 |
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34 #ifdef HAVE_OPENGL |
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35 void ph_GL_SwapBuffers(_THIS); |
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36 int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); |
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37 int ph_GL_LoadLibrary(_THIS, const char* path); |
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38 void* ph_GL_GetProcAddress(_THIS, const char* proc); |
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39 int ph_GL_MakeCurrent(_THIS); |
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40 |
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41 int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags); |
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42 #endif /* HAVE_OPENGL */ |
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43 |
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44 #endif /* __SDL_PH_GL_H__ */ |