annotate test/testalpha.c @ 2185:2032348afed1

This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is available and to keep people form having to install yet another library I have added the essential parts of Xmu in src/video/extensions/XmuStdCmap and an include file in src/video/extensions. The support makes use of standard X11 mechanisms to create color maps and make sure that an application uses the same color map for each window/visual combination. This should make it possible for gamma support to be implemented based on a single color map per application. Hurm... it looks like "make indent" modified a few extra files. Those are getting committed too.
author Bob Pendleton <bob@pendleton.com>
date Thu, 12 Jul 2007 20:00:50 +0000
parents c121d94672cb
children c785543d1843
rev   line source
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1
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2 /* Simple program: Fill a colormap with gray and stripe it down the screen,
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3 Then move an alpha valued sprite around the screen.
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4 */
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5
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6 #include <stdio.h>
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7 #include <stdlib.h>
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8 #include <string.h>
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9 #include <math.h>
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10
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11 #include "SDL.h"
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12
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13 #define FRAME_TICKS (1000/30) /* 30 frames/second */
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14
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15 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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16 static void
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17 quit(int rc)
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18 {
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19 SDL_Quit();
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20 exit(rc);
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21 }
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22
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23 /* Fill the screen with a gradient */
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24 static void
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25 FillBackground(SDL_Surface * screen)
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26 {
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27 Uint8 *buffer;
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28 Uint16 *buffer16;
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29 Uint16 color;
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30 Uint8 gradient;
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31 int i, k;
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32
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33 /* Set the surface pixels and refresh! */
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34 if (SDL_LockSurface(screen) < 0) {
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35 fprintf(stderr, "Couldn't lock the display surface: %s\n",
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36 SDL_GetError());
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37 quit(2);
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38 }
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39 buffer = (Uint8 *) screen->pixels;
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40 if (screen->format->BytesPerPixel != 2) {
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41 for (i = 0; i < screen->h; ++i) {
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42 memset(buffer, (i * 255) / screen->h,
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43 screen->w * screen->format->BytesPerPixel);
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44 buffer += screen->pitch;
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45 }
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46 } else {
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47 for (i = 0; i < screen->h; ++i) {
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48 gradient = ((i * 255) / screen->h);
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49 color =
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50 (Uint16) SDL_MapRGB(screen->format, gradient, gradient,
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51 gradient);
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52 buffer16 = (Uint16 *) buffer;
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53 for (k = 0; k < screen->w; k++) {
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54 *(buffer16 + k) = color;
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55 }
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56 buffer += screen->pitch;
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57 }
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58 }
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59
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60 SDL_UnlockSurface(screen);
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61 SDL_UpdateRect(screen, 0, 0, 0, 0);
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62 }
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63
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64 /* Create a "light" -- a yellowish surface with variable alpha */
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65 SDL_Surface *
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66 CreateLight(int radius)
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67 {
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68 Uint8 trans, alphamask;
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69 int range, addition;
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70 int xdist, ydist;
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71 Uint16 x, y;
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72 Uint16 skip;
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73 Uint32 pixel;
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74 SDL_Surface *light;
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75
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76 #ifdef LIGHT_16BIT
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77 Uint16 *buf;
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78
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79 /* Create a 16 (4/4/4/4) bpp square with a full 4-bit alpha channel */
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80 /* Note: this isn't any faster than a 32 bit alpha surface */
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81 alphamask = 0x0000000F;
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82 light = SDL_CreateRGBSurface(SDL_SWSURFACE, 2 * radius, 2 * radius, 16,
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83 0x0000F000, 0x00000F00, 0x000000F0,
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84 alphamask);
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85 #else
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86 Uint32 *buf;
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87
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88 /* Create a 32 (8/8/8/8) bpp square with a full 8-bit alpha channel */
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89 alphamask = 0x000000FF;
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90 light = SDL_CreateRGBSurface(SDL_SWSURFACE, 2 * radius, 2 * radius, 32,
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91 0xFF000000, 0x00FF0000, 0x0000FF00,
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92 alphamask);
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93 if (light == NULL) {
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94 fprintf(stderr, "Couldn't create light: %s\n", SDL_GetError());
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95 return (NULL);
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96 }
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97 #endif
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98
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99 /* Fill with a light yellow-orange color */
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100 skip = light->pitch - (light->w * light->format->BytesPerPixel);
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101 #ifdef LIGHT_16BIT
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102 buf = (Uint16 *) light->pixels;
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103 #else
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104 buf = (Uint32 *) light->pixels;
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105 #endif
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106 /* Get a tranparent pixel value - we'll add alpha later */
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107 pixel = SDL_MapRGBA(light->format, 0xFF, 0xDD, 0x88, 0);
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108 for (y = 0; y < light->h; ++y) {
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109 for (x = 0; x < light->w; ++x) {
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110 *buf++ = pixel;
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111 }
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112 buf += skip; /* Almost always 0, but just in case... */
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113 }
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114
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115 /* Calculate alpha values for the surface. */
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116 #ifdef LIGHT_16BIT
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117 buf = (Uint16 *) light->pixels;
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118 #else
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119 buf = (Uint32 *) light->pixels;
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120 #endif
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121 for (y = 0; y < light->h; ++y) {
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122 for (x = 0; x < light->w; ++x) {
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123 /* Slow distance formula (from center of light) */
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124 xdist = x - (light->w / 2);
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125 ydist = y - (light->h / 2);
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126 range = (int) sqrt(xdist * xdist + ydist * ydist);
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127
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128 /* Scale distance to range of transparency (0-255) */
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129 if (range > radius) {
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130 trans = alphamask;
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131 } else {
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132 /* Increasing transparency with distance */
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133 trans = (Uint8) ((range * alphamask) / radius);
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134
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135 /* Lights are very transparent */
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136 addition = (alphamask + 1) / 8;
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137 if ((int) trans + addition > alphamask) {
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138 trans = alphamask;
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139 } else {
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140 trans += addition;
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141 }
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142 }
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143 /* We set the alpha component as the right N bits */
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144 *buf++ |= (255 - trans);
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145 }
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146 buf += skip; /* Almost always 0, but just in case... */
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147 }
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148 /* Enable RLE acceleration of this alpha surface */
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149 SDL_SetAlpha(light, SDL_SRCALPHA | SDL_RLEACCEL, 0);
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150
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151 /* We're done! */
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152 return (light);
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153 }
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154
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155 static Uint32 flashes = 0;
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156 static Uint32 flashtime = 0;
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157
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158 void
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159 FlashLight(SDL_Surface * screen, SDL_Surface * light, int x, int y)
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160 {
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161 SDL_Rect position;
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162 Uint32 ticks1;
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163 Uint32 ticks2;
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164
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165 /* Easy, center light */
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166 position.x = x - (light->w / 2);
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167 position.y = y - (light->h / 2);
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168 position.w = light->w;
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169 position.h = light->h;
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170 ticks1 = SDL_GetTicks();
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171 SDL_BlitSurface(light, NULL, screen, &position);
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172 ticks2 = SDL_GetTicks();
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173 SDL_UpdateRects(screen, 1, &position);
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174 ++flashes;
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175
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176 /* Update time spend doing alpha blitting */
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177 flashtime += (ticks2 - ticks1);
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178 }
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179
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180 static int sprite_visible = 0;
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181 static SDL_Surface *sprite;
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182 static SDL_Surface *backing;
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183 static SDL_Rect position;
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184 static int x_vel, y_vel;
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185 static int alpha_vel;
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186
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187 int
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188 LoadSprite(SDL_Surface * screen, char *file)
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189 {
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190 SDL_Surface *converted;
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191
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192 /* Load the sprite image */
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193 sprite = SDL_LoadBMP(file);
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194 if (sprite == NULL) {
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195 fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
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196 return (-1);
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197 }
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198
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199 /* Set transparent pixel as the pixel at (0,0) */
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200 if (sprite->format->palette) {
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201 SDL_SetColorKey(sprite, SDL_SRCCOLORKEY, *(Uint8 *) sprite->pixels);
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202 }
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203
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204 /* Convert sprite to video format */
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205 converted = SDL_DisplayFormat(sprite);
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206 SDL_FreeSurface(sprite);
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207 if (converted == NULL) {
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208 fprintf(stderr, "Couldn't convert background: %s\n", SDL_GetError());
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209 return (-1);
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210 }
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211 sprite = converted;
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212
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213 /* Create the background */
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214 backing = SDL_CreateRGBSurface(SDL_SWSURFACE, sprite->w, sprite->h, 8,
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215 0, 0, 0, 0);
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216 if (backing == NULL) {
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217 fprintf(stderr, "Couldn't create background: %s\n", SDL_GetError());
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218 SDL_FreeSurface(sprite);
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219 return (-1);
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220 }
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221
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222 /* Convert background to video format */
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223 converted = SDL_DisplayFormat(backing);
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224 SDL_FreeSurface(backing);
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225 if (converted == NULL) {
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226 fprintf(stderr, "Couldn't convert background: %s\n", SDL_GetError());
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227 SDL_FreeSurface(sprite);
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228 return (-1);
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229 }
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230 backing = converted;
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231
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232 /* Set the initial position of the sprite */
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233 position.x = (screen->w - sprite->w) / 2;
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234 position.y = (screen->h - sprite->h) / 2;
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235 position.w = sprite->w;
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236 position.h = sprite->h;
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237 x_vel = 0;
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238 y_vel = 0;
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239 alpha_vel = 1;
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240
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241 /* We're ready to roll. :) */
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242 return (0);
0
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243 }
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244
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245 void
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246 AttractSprite(Uint16 x, Uint16 y)
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247 {
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248 x_vel = ((int) x - position.x) / 10;
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249 y_vel = ((int) y - position.y) / 10;
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250 }
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251
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252 void
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253 MoveSprite(SDL_Surface * screen, SDL_Surface * light)
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254 {
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255 SDL_Rect updates[2];
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256 int alpha;
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257
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258 /* Erase the sprite if it was visible */
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259 if (sprite_visible) {
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260 updates[0] = position;
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261 SDL_BlitSurface(backing, NULL, screen, &updates[0]);
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262 } else {
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263 updates[0].x = 0;
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264 updates[0].y = 0;
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265 updates[0].w = 0;
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266 updates[0].h = 0;
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267 sprite_visible = 1;
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268 }
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269
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270 /* Since the sprite is off the screen, we can do other drawing
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271 without being overwritten by the saved area behind the sprite.
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272 */
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273 if (light != NULL) {
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274 int x, y;
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275
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276 SDL_GetMouseState(&x, &y);
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277 FlashLight(screen, light, x, y);
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278 }
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279
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280 /* Move the sprite, bounce at the wall */
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281 position.x += x_vel;
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282 if ((position.x < 0) || (position.x >= screen->w)) {
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283 x_vel = -x_vel;
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284 position.x += x_vel;
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285 }
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286 position.y += y_vel;
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287 if ((position.y < 0) || (position.y >= screen->h)) {
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288 y_vel = -y_vel;
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289 position.y += y_vel;
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290 }
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291
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292 /* Update transparency (fade in and out) */
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293 alpha = sprite->format->alpha;
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294 if ((alpha + alpha_vel) < 0) {
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295 alpha_vel = -alpha_vel;
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296 } else if ((alpha + alpha_vel) > 255) {
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297 alpha_vel = -alpha_vel;
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298 }
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299 SDL_SetAlpha(sprite, SDL_SRCALPHA, (Uint8) (alpha + alpha_vel));
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300
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301 /* Save the area behind the sprite */
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302 updates[1] = position;
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303 SDL_BlitSurface(screen, &updates[1], backing, NULL);
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304
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305 /* Blit the sprite onto the screen */
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306 updates[1] = position;
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307 SDL_BlitSurface(sprite, NULL, screen, &updates[1]);
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308
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309 /* Make it so! */
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310 SDL_UpdateRects(screen, 2, updates);
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311 }
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312
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diff changeset
313 void
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314 WarpSprite(SDL_Surface * screen, int x, int y)
0
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315 {
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316 SDL_Rect updates[2];
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317
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318 /* Erase, move, Draw, update */
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319 updates[0] = position;
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320 SDL_BlitSurface(backing, NULL, screen, &updates[0]);
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321 position.x = x - sprite->w / 2; /* Center about X */
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322 position.y = y - sprite->h / 2; /* Center about Y */
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323 updates[1] = position;
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324 SDL_BlitSurface(screen, &updates[1], backing, NULL);
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325 updates[1] = position;
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326 SDL_BlitSurface(sprite, NULL, screen, &updates[1]);
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327 SDL_UpdateRects(screen, 2, updates);
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328 }
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329
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330 int
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331 main(int argc, char *argv[])
0
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332 {
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333 const SDL_VideoInfo *info;
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334 SDL_Surface *screen;
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335 int w, h;
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336 Uint8 video_bpp;
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337 Uint32 videoflags;
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diff changeset
338 int i, done;
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339 SDL_Event event;
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340 SDL_Surface *light;
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341 int mouse_pressed;
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342 Uint32 ticks, lastticks;
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diff changeset
343
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344
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345 /* Initialize SDL */
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diff changeset
346 if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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347 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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348 return (1);
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349 }
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350
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diff changeset
351 /* Alpha blending doesn't work well at 8-bit color */
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352 #ifdef _WIN32_WCE
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353 /* Pocket PC */
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354 w = 240;
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355 h = 320;
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356 #else
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357 w = 640;
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358 h = 480;
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359 #endif
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360 info = SDL_GetVideoInfo();
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361 if (info->vfmt->BitsPerPixel > 8) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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362 video_bpp = info->vfmt->BitsPerPixel;
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diff changeset
363 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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364 video_bpp = 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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365 fprintf(stderr, "forced 16 bpp mode\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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366 }
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367 videoflags = SDL_SWSURFACE;
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diff changeset
368 for (i = 1; argv[i]; ++i) {
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diff changeset
369 if (strcmp(argv[i], "-bpp") == 0) {
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370 video_bpp = atoi(argv[++i]);
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371 if (video_bpp <= 8) {
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diff changeset
372 video_bpp = 16;
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diff changeset
373 fprintf(stderr, "forced 16 bpp mode\n");
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374 }
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375 } else if (strcmp(argv[i], "-hw") == 0) {
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376 videoflags |= SDL_HWSURFACE;
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377 } else if (strcmp(argv[i], "-warp") == 0) {
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378 videoflags |= SDL_HWPALETTE;
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379 } else if (strcmp(argv[i], "-width") == 0 && argv[i + 1]) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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380 w = atoi(argv[++i]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
381 } else if (strcmp(argv[i], "-height") == 0 && argv[i + 1]) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
382 h = atoi(argv[++i]);
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diff changeset
383 } else if (strcmp(argv[i], "-resize") == 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
384 videoflags |= SDL_RESIZABLE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
385 } else if (strcmp(argv[i], "-noframe") == 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
386 videoflags |= SDL_NOFRAME;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
387 } else if (strcmp(argv[i], "-fullscreen") == 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
388 videoflags |= SDL_FULLSCREEN;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
389 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
390 fprintf(stderr,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
391 "Usage: %s [-width N] [-height N] [-bpp N] [-warp] [-hw] [-fullscreen]\n",
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
392 argv[0]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
393 quit(1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
394 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
395 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
396
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
397 /* Set video mode */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
398 if ((screen = SDL_SetVideoMode(w, h, video_bpp, videoflags)) == NULL) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
399 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
400 w, h, video_bpp, SDL_GetError());
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
401 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
402 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
403 FillBackground(screen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
405 /* Create the light */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
406 light = CreateLight(82);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
407 if (light == NULL) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
408 quit(1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
409 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
411 /* Load the sprite */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
412 if (LoadSprite(screen, "icon.bmp") < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
413 SDL_FreeSurface(light);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
414 quit(1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
415 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
417 /* Print out information about our surfaces */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
418 printf("Screen is at %d bits per pixel\n", screen->format->BitsPerPixel);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
419 if ((screen->flags & SDL_HWSURFACE) == SDL_HWSURFACE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
420 printf("Screen is in video memory\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
421 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
422 printf("Screen is in system memory\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
423 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
424 if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
425 printf("Screen has double-buffering enabled\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
426 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
427 if ((sprite->flags & SDL_HWSURFACE) == SDL_HWSURFACE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
428 printf("Sprite is in video memory\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
429 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
430 printf("Sprite is in system memory\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
431 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
433 /* Run a sample blit to trigger blit acceleration */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
434 MoveSprite(screen, NULL);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
435 if ((sprite->flags & SDL_HWACCEL) == SDL_HWACCEL) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
436 printf("Sprite blit uses hardware alpha acceleration\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
437 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
438 printf("Sprite blit dosn't uses hardware alpha acceleration\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
439 }
886
05c551e5bc64 Date: Sat, 24 Apr 2004 15:13:32 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 691
diff changeset
440
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
441 /* Set a clipping rectangle to clip the outside edge of the screen */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
442 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
443 SDL_Rect clip;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
444 clip.x = 32;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
445 clip.y = 32;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
446 clip.w = screen->w - (2 * 32);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
447 clip.h = screen->h - (2 * 32);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
448 SDL_SetClipRect(screen, &clip);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
449 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
451 /* Wait for a keystroke */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
452 lastticks = SDL_GetTicks();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
453 done = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
454 mouse_pressed = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
455 while (!done) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
456 /* Update the frame -- move the sprite */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
457 if (mouse_pressed) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
458 MoveSprite(screen, light);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
459 mouse_pressed = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
460 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
461 MoveSprite(screen, NULL);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
462 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
464 /* Slow down the loop to 30 frames/second */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
465 ticks = SDL_GetTicks();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
466 if ((ticks - lastticks) < FRAME_TICKS) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 #ifdef CHECK_SLEEP_GRANULARITY
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
468 fprintf(stderr, "Sleeping %d ticks\n",
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
469 FRAME_TICKS - (ticks - lastticks));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
471 SDL_Delay(FRAME_TICKS - (ticks - lastticks));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 #ifdef CHECK_SLEEP_GRANULARITY
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
473 fprintf(stderr, "Slept %d ticks\n", (SDL_GetTicks() - ticks));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
475 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
476 lastticks = ticks;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
478 /* Check for events */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
479 while (SDL_PollEvent(&event)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
480 switch (event.type) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
481 case SDL_VIDEORESIZE:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
482 screen =
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
483 SDL_SetVideoMode(event.resize.w, event.resize.h,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
484 video_bpp, videoflags);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
485 if (screen) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
486 FillBackground(screen);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
487 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
488 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
489 /* Attract sprite while mouse is held down */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
490 case SDL_MOUSEMOTION:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
491 if (event.motion.state != 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
492 AttractSprite(event.motion.x, event.motion.y);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
493 mouse_pressed = 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
494 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
495 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
496 case SDL_MOUSEBUTTONDOWN:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
497 if (event.button.button == 1) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
498 AttractSprite(event.button.x, event.button.y);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
499 mouse_pressed = 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
500 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
501 SDL_Rect area;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
503 area.x = event.button.x - 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
504 area.y = event.button.y - 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
505 area.w = 32;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
506 area.h = 32;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
507 SDL_FillRect(screen, &area, 0);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
508 SDL_UpdateRects(screen, 1, &area);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
509 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
510 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
511 case SDL_KEYDOWN:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
512 if (event.key.keysym.sym == SDLK_ESCAPE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
513 done = 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
514 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
515 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
516 case SDL_QUIT:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
517 done = 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
518 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
519 default:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
520 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
521 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
522 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
523 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
524 SDL_FreeSurface(light);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
525 SDL_FreeSurface(sprite);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
526 SDL_FreeSurface(backing);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
528 /* Print out some timing information */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
529 if (flashes > 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
530 printf("%d alpha blits, ~%4.4f ms per blit\n",
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
531 flashes, (float) flashtime / flashes);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
532 }
1151
be9c9c8f6d53 Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents: 886
diff changeset
533
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
534 SDL_Quit();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1779
diff changeset
535 return (0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 }