Mercurial > sdl-ios-xcode
annotate src/video/vgl/SDL_vglvideo.c @ 2185:2032348afed1
This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
available and to keep people form having to install yet another library I have added the essential parts of Xmu in
src/video/extensions/XmuStdCmap and an include file in src/video/extensions. The support makes use of standard X11 mechanisms to
create color maps and make sure that an application uses the same color map for each window/visual combination. This should make it
possible for gamma support to be implemented based on a single color map per application.
Hurm... it looks like "make indent" modified a few extra files. Those are getting committed too.
author | Bob Pendleton <bob@pendleton.com> |
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date | Thu, 12 Jul 2007 20:00:50 +0000 |
parents | c121d94672cb |
children | e1da92da346c |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* libvga based SDL video driver implementation. |
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25 */ |
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26 |
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27 #include <err.h> |
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28 #include <osreldate.h> |
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29 #include <unistd.h> |
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30 #include <sys/stat.h> |
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31 |
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32 #include <sys/fbio.h> |
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33 #include <sys/consio.h> |
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34 #include <sys/kbio.h> |
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35 #include <vgl.h> |
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36 |
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37 #include "SDL_video.h" |
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38 #include "SDL_mouse.h" |
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39 #include "../SDL_sysvideo.h" |
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40 #include "../SDL_pixels_c.h" |
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41 #include "../../events/SDL_events_c.h" |
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42 #include "SDL_vglvideo.h" |
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43 #include "SDL_vglevents_c.h" |
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44 #include "SDL_vglmouse_c.h" |
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45 |
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46 |
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47 /* Initialization/Query functions */ |
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48 static int VGL_VideoInit(_THIS, SDL_PixelFormat * vformat); |
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49 static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat * format, |
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50 Uint32 flags); |
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51 static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface * current, int width, |
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52 int height, int bpp, Uint32 flags); |
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53 static int VGL_SetColors(_THIS, int firstcolor, int ncolors, |
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54 SDL_Color * colors); |
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55 static void VGL_VideoQuit(_THIS); |
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56 |
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57 /* Hardware surface functions */ |
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58 static int VGL_AllocHWSurface(_THIS, SDL_Surface * surface); |
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59 static int VGL_LockHWSurface(_THIS, SDL_Surface * surface); |
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60 static int VGL_FlipHWSurface(_THIS, SDL_Surface * surface); |
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61 static void VGL_UnlockHWSurface(_THIS, SDL_Surface * surface); |
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62 static void VGL_FreeHWSurface(_THIS, SDL_Surface * surface); |
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63 |
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64 /* Misc function */ |
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65 static VGLMode **VGLListModes(int depth, int mem_model); |
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66 static void VGLWaitRetrace(void); |
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67 |
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68 /* VGL driver bootstrap functions */ |
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69 |
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70 static int |
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71 VGL_Available(void) |
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72 { |
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73 /* |
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74 * Check to see if we are root and stdin is a |
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75 * virtual console. Also try to ensure that |
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76 * modes other than 320x200 are available |
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77 */ |
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78 int console, hires_available, i; |
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79 VGLMode **modes; |
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80 |
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81 console = STDIN_FILENO; |
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82 if (console >= 0) { |
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83 struct stat sb; |
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84 struct vt_mode dummy; |
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85 |
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86 if ((fstat(console, &sb) < 0) || |
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87 (ioctl(console, VT_GETMODE, &dummy) < 0)) { |
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88 console = -1; |
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89 } |
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90 } |
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91 if (geteuid() != 0 && console == -1) |
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92 return 0; |
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93 |
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94 modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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95 hires_available = 0; |
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96 for (i = 0; modes[i] != NULL; i++) { |
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97 if ((modes[i]->ModeInfo.Xsize > 320) && |
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98 (modes[i]->ModeInfo.Ysize > 200) && |
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99 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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100 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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101 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
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102 hires_available = 1; |
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103 break; |
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104 } |
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105 } |
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106 return hires_available; |
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107 } |
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108 |
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109 static void |
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110 VGL_DeleteDevice(SDL_VideoDevice * device) |
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111 { |
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112 SDL_free(device->hidden); |
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113 SDL_free(device); |
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114 } |
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115 |
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116 static SDL_VideoDevice * |
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117 VGL_CreateDevice(int devindex) |
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118 { |
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119 SDL_VideoDevice *device; |
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120 |
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121 /* Initialize all variables that we clean on shutdown */ |
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122 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
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123 if (device) { |
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124 SDL_memset(device, 0, (sizeof *device)); |
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125 device->hidden = (struct SDL_PrivateVideoData *) |
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126 SDL_malloc((sizeof *device->hidden)); |
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127 } |
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128 if ((device == NULL) || (device->hidden == NULL)) { |
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129 SDL_OutOfMemory(); |
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130 if (device) { |
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131 SDL_free(device); |
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132 } |
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133 return (0); |
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134 } |
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135 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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136 |
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137 /* Set the function pointers */ |
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138 device->VideoInit = VGL_VideoInit; |
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139 device->ListModes = VGL_ListModes; |
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140 device->SetVideoMode = VGL_SetVideoMode; |
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141 device->SetColors = VGL_SetColors; |
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142 device->UpdateRects = NULL; |
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143 device->VideoQuit = VGL_VideoQuit; |
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144 device->AllocHWSurface = VGL_AllocHWSurface; |
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145 device->CheckHWBlit = NULL; |
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146 device->FillHWRect = NULL; |
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147 device->SetHWColorKey = NULL; |
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148 device->SetHWAlpha = NULL; |
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149 device->LockHWSurface = VGL_LockHWSurface; |
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150 device->UnlockHWSurface = VGL_UnlockHWSurface; |
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151 device->FlipHWSurface = VGL_FlipHWSurface; |
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152 device->FreeHWSurface = VGL_FreeHWSurface; |
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153 device->SetIcon = NULL; |
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154 device->SetCaption = NULL; |
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155 device->GetWMInfo = NULL; |
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156 device->FreeWMCursor = VGL_FreeWMCursor; |
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157 device->CreateWMCursor = VGL_CreateWMCursor; |
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158 device->ShowWMCursor = VGL_ShowWMCursor; |
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159 device->WarpWMCursor = VGL_WarpWMCursor; |
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160 device->InitOSKeymap = VGL_InitOSKeymap; |
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161 device->PumpEvents = VGL_PumpEvents; |
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162 |
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163 device->free = VGL_DeleteDevice; |
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164 |
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165 return device; |
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166 } |
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167 |
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168 VideoBootStrap VGL_bootstrap = { |
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169 "vgl", "FreeBSD libVGL", |
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170 VGL_Available, VGL_CreateDevice |
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171 }; |
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172 |
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173 static int |
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174 VGL_AddMode(_THIS, VGLMode * inmode) |
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175 { |
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176 SDL_Rect *mode; |
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177 |
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178 int i, index; |
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179 int next_mode; |
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180 |
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181 /* Check to see if we already have this mode */ |
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182 if (inmode->Depth < 8) { /* Not supported */ |
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183 return 0; |
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184 } |
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185 index = ((inmode->Depth + 7) / 8) - 1; |
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186 for (i = 0; i < SDL_nummodes[index]; ++i) { |
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187 mode = SDL_modelist[index][i]; |
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188 if ((mode->w == inmode->ModeInfo.Xsize) && |
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189 (mode->h == inmode->ModeInfo.Ysize)) |
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190 return 0; |
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191 } |
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192 |
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193 /* Set up the new video mode rectangle */ |
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194 mode = (SDL_Rect *) SDL_malloc(sizeof *mode); |
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195 if (mode == NULL) { |
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196 SDL_OutOfMemory(); |
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197 return -1; |
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198 } |
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199 mode->x = 0; |
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200 mode->y = 0; |
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201 mode->w = inmode->ModeInfo.Xsize; |
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202 mode->h = inmode->ModeInfo.Ysize; |
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203 |
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204 /* Allocate the new list of modes, and fill in the new mode */ |
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205 next_mode = SDL_nummodes[index]; |
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206 SDL_modelist[index] = (SDL_Rect **) |
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207 SDL_realloc(SDL_modelist[index], |
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208 (1 + next_mode + 1) * sizeof(SDL_Rect *)); |
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209 if (SDL_modelist[index] == NULL) { |
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210 SDL_OutOfMemory(); |
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211 SDL_nummodes[index] = 0; |
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212 SDL_free(mode); |
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213 return -1; |
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214 } |
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215 SDL_modelist[index][next_mode] = mode; |
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216 SDL_modelist[index][next_mode + 1] = NULL; |
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217 SDL_nummodes[index]++; |
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218 |
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219 return 0; |
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220 } |
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221 |
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222 static void |
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223 VGL_UpdateVideoInfo(_THIS) |
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224 { |
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225 this->info.wm_available = 0; |
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226 this->info.hw_available = 1; |
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227 this->info.video_mem = 0; |
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228 if (VGLCurMode == NULL) { |
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229 return; |
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230 } |
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231 if (VGLCurMode->ModeInfo.PixelBytes > 0) { |
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232 this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes * |
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233 VGLCurMode->ModeInfo.Xsize * VGLCurMode->ModeInfo.Ysize; |
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234 } |
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235 } |
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236 |
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237 int |
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238 VGL_VideoInit(_THIS, SDL_PixelFormat * vformat) |
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239 { |
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240 int i; |
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241 int total_modes; |
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242 VGLMode **modes; |
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243 |
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244 /* Initialize all variables that we clean on shutdown */ |
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245 for (i = 0; i < NUM_MODELISTS; ++i) { |
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246 SDL_nummodes[i] = 0; |
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247 SDL_modelist[i] = NULL; |
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248 } |
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249 |
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250 /* Enable mouse and keyboard support */ |
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251 if (SDL_getenv("SDL_NO_RAWKBD") == NULL) { |
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252 if (VGLKeyboardInit(VGL_CODEKEYS) != 0) { |
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253 SDL_SetError("Unable to initialize keyboard"); |
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254 return -1; |
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255 } |
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256 } else { |
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257 warnx("Requiest to put keyboard into a raw mode ignored"); |
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258 } |
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259 if (VGL_initkeymaps(STDIN_FILENO) != 0) { |
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260 SDL_SetError("Unable to initialize keymap"); |
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261 return -1; |
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262 } |
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263 if (VGL_initmouse(STDIN_FILENO) != 0) { |
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264 SDL_SetError("Unable to initialize mouse"); |
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265 return -1; |
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266 } |
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267 |
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268 /* Determine the current screen size */ |
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269 if (VGLCurMode != NULL) { |
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270 this->info.current_w = VGLCurMode->ModeInfo.Xsize; |
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271 this->info.current_h = VGLCurMode->ModeInfo.Ysize; |
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272 } |
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273 |
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274 /* Determine the screen depth */ |
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275 if (VGLCurMode != NULL) |
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276 vformat->BitsPerPixel = VGLCurMode->Depth; |
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277 else |
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278 vformat->BitsPerPixel = 16; /* Good default */ |
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279 |
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280 /* Query for the list of available video modes */ |
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281 total_modes = 0; |
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282 modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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283 for (i = 0; modes[i] != NULL; i++) { |
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284 if ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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285 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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286 (modes[i]->ModeInfo.Type == VIDBUF32)) { |
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287 VGL_AddMode(this, modes[i]); |
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288 total_modes++; |
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289 } |
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290 } |
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291 if (total_modes == 0) { |
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292 SDL_SetError("No linear video modes available"); |
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293 return -1; |
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294 } |
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295 |
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296 /* Fill in our hardware acceleration capabilities */ |
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297 VGL_UpdateVideoInfo(this); |
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298 |
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299 /* Create the hardware surface lock mutex */ |
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300 hw_lock = SDL_CreateMutex(); |
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301 if (hw_lock == NULL) { |
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302 SDL_SetError("Unable to create lock mutex"); |
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303 VGL_VideoQuit(this); |
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304 return -1; |
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305 } |
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306 |
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307 /* We're done! */ |
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308 return 0; |
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309 } |
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310 |
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311 SDL_Rect ** |
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312 VGL_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
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313 { |
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314 return SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]; |
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315 } |
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316 |
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317 /* Various screen update functions available */ |
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318 static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect * rects); |
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319 static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect * rects); |
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320 |
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321 SDL_Surface * |
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322 VGL_SetVideoMode(_THIS, SDL_Surface * current, |
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323 int width, int height, int bpp, Uint32 flags) |
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324 { |
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325 int mode_found; |
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326 int i; |
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327 VGLMode **modes; |
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328 |
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329 modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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330 mode_found = 0; |
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331 for (i = 0; modes[i] != NULL; i++) { |
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332 if ((modes[i]->ModeInfo.Xsize == width) && |
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333 (modes[i]->ModeInfo.Ysize == height) && |
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334 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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335 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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336 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
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337 mode_found = 1; |
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338 break; |
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339 } |
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340 } |
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341 if (mode_found == 0) { |
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342 SDL_SetError("No matching video mode found"); |
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343 return NULL; |
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344 } |
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345 |
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346 /* Shutdown previous videomode (if any) */ |
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347 if (VGLCurMode != NULL) |
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348 VGLEnd(); |
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349 |
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350 /* Try to set the requested linear video mode */ |
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351 if (VGLInit(modes[i]->ModeId) != 0) { |
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352 SDL_SetError("Unable to switch to requested mode"); |
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353 return NULL; |
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354 } |
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355 |
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356 VGLCurMode = SDL_realloc(VGLCurMode, sizeof(VGLMode)); |
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357 VGLCurMode->ModeInfo = *VGLDisplay; |
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358 VGLCurMode->Depth = modes[i]->Depth; |
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359 VGLCurMode->ModeId = modes[i]->ModeId; |
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360 VGLCurMode->Rmask = modes[i]->Rmask; |
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361 VGLCurMode->Gmask = modes[i]->Gmask; |
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362 VGLCurMode->Bmask = modes[i]->Bmask; |
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363 |
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364 /* Workaround a bug in libvgl */ |
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365 if (VGLCurMode->ModeInfo.PixelBytes == 0) |
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366 (VGLCurMode->ModeInfo.PixelBytes = 1); |
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367 |
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368 current->w = VGLCurMode->ModeInfo.Xsize; |
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369 current->h = VGLCurMode->ModeInfo.Ysize; |
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370 current->pixels = VGLCurMode->ModeInfo.Bitmap; |
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371 current->pitch = VGLCurMode->ModeInfo.Xsize * |
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372 VGLCurMode->ModeInfo.PixelBytes; |
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373 current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); |
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374 |
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375 /* Check if we are in a pseudo-color mode */ |
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376 if (VGLCurMode->ModeInfo.Type == VIDBUF8) |
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377 current->flags |= SDL_HWPALETTE; |
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378 |
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379 /* Check if we can do doublebuffering */ |
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380 if (flags & SDL_DOUBLEBUF) { |
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381 if (VGLCurMode->ModeInfo.Xsize * 2 <= VGLCurMode->ModeInfo.VYsize) { |
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382 current->flags |= SDL_DOUBLEBUF; |
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383 flip_page = 0; |
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384 flip_address[0] = (byte *) current->pixels; |
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385 flip_address[1] = (byte *) current->pixels + |
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386 current->h * current->pitch; |
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387 VGL_FlipHWSurface(this, current); |
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388 } |
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389 } |
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390 |
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391 if (!SDL_ReallocFormat(current, modes[i]->Depth, VGLCurMode->Rmask, |
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392 VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) { |
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393 return NULL; |
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394 } |
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395 |
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396 /* Update hardware acceleration info */ |
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397 VGL_UpdateVideoInfo(this); |
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398 |
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399 /* Set the blit function */ |
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400 this->UpdateRects = VGL_DirectUpdate; |
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401 |
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402 /* We're done */ |
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403 return current; |
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404 } |
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|
405 |
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406 /* We don't actually allow hardware surfaces other than the main one */ |
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407 static int |
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408 VGL_AllocHWSurface(_THIS, SDL_Surface * surface) |
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409 { |
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410 return -1; |
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411 } |
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412 static void |
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413 VGL_FreeHWSurface(_THIS, SDL_Surface * surface) |
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|
414 { |
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415 return; |
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416 } |
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|
417 |
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|
418 /* We need to wait for vertical retrace on page flipped displays */ |
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419 static int |
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420 VGL_LockHWSurface(_THIS, SDL_Surface * surface) |
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421 { |
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422 if (surface == SDL_VideoSurface) { |
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423 SDL_mutexP(hw_lock); |
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424 } |
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425 return 0; |
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|
426 } |
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427 static void |
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428 VGL_UnlockHWSurface(_THIS, SDL_Surface * surface) |
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|
429 { |
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430 if (surface == SDL_VideoSurface) { |
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431 SDL_mutexV(hw_lock); |
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432 } |
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|
433 } |
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|
434 |
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|
435 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
436 VGL_FlipHWSurface(_THIS, SDL_Surface * surface) |
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|
437 { |
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|
438 // VGLWaitRetrace(); |
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|
439 if (VGLPanScreen(VGLDisplay, 0, flip_page * surface->h) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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440 SDL_SetError("VGLPanSreen() failed"); |
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441 return -1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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442 } |
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443 |
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444 flip_page = !flip_page; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 surface->pixels = flip_address[flip_page]; |
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446 |
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447 return 0; |
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448 } |
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|
449 |
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450 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 VGL_DirectUpdate(_THIS, int numrects, SDL_Rect * rects) |
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452 { |
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453 return; |
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454 } |
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|
455 |
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456 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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457 VGL_BankedUpdate(_THIS, int numrects, SDL_Rect * rects) |
75
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458 { |
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459 return; |
75
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460 } |
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|
461 |
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462 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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463 VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
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464 { |
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465 int i; |
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466 |
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467 for (i = 0; i < ncolors; i++) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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468 VGLSetPaletteIndex(firstcolor + i, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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469 colors[i].r >> 2, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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470 colors[i].g >> 2, colors[i].b >> 2); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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471 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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472 return 1; |
75
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|
473 } |
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|
474 |
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|
475 /* Note: If we are terminated, this could be called in the middle of |
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476 another SDL video routine -- notably UpdateRects. |
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|
477 */ |
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478 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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479 VGL_VideoQuit(_THIS) |
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480 { |
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481 int i, j; |
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482 |
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483 /* Return the keyboard to the normal state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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484 VGLKeyboardEnd(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
485 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
486 /* Reset the console video mode if we actually initialised one */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
487 if (VGLCurMode != NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
488 VGLEnd(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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489 SDL_free(VGLCurMode); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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490 VGLCurMode = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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491 } |
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|
492 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
493 /* Clear the lock mutex */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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494 if (hw_lock != NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
495 SDL_DestroyMutex(hw_lock); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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496 hw_lock = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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497 } |
75
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|
498 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
499 /* Free video mode lists */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
500 for (i = 0; i < NUM_MODELISTS; i++) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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501 if (SDL_modelist[i] != NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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502 for (j = 0; SDL_modelist[i][j] != NULL; ++j) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
503 SDL_free(SDL_modelist[i][j]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
504 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
505 SDL_free(SDL_modelist[i]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
506 SDL_modelist[i] = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
507 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
508 } |
75
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changeset
|
509 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
510 if (this->screen && (this->screen->flags & SDL_HWSURFACE)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
511 /* Direct screen access, not a memory buffer */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
512 this->screen->pixels = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
513 } |
75
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diff
changeset
|
514 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
515 |
b0ae59d0f3ee
Added patches from FreeBSD ports
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diff
changeset
|
516 #define VGL_RED_INDEX 0 |
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changeset
|
517 #define VGL_GREEN_INDEX 1 |
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|
518 #define VGL_BLUE_INDEX 2 |
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diff
changeset
|
519 |
b0ae59d0f3ee
Added patches from FreeBSD ports
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parents:
diff
changeset
|
520 static VGLMode ** |
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diff
changeset
|
521 VGLListModes(int depth, int mem_model) |
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diff
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|
522 { |
1895
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|
523 static VGLMode **modes = NULL; |
75
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|
524 |
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|
525 VGLBitmap *vminfop; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
526 VGLMode **modesp, *modescp; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
527 video_info_t minfo; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
528 int adptype, i, modenum; |
75
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diff
changeset
|
529 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
530 if (modes == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
531 modes = SDL_malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
532 bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
533 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
534 modesp = modes; |
75
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diff
changeset
|
535 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
536 for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
537 minfo.vi_mode = modenum; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
538 if (ioctl(0, CONS_MODEINFO, &minfo) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
539 || ioctl(0, CONS_CURRENT, &adptype)) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
540 continue; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
541 if (minfo.vi_mode != modenum) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
542 continue; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1565
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changeset
|
543 if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
544 continue; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
545 if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0)) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
546 continue; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
547 if ((depth > 1) && (minfo.vi_depth != depth)) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
548 continue; |
75
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diff
changeset
|
549 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
550 /* reallocf can fail */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
551 if ((*modesp = reallocf(*modesp, sizeof(VGLMode))) == NULL) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
552 return NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
553 modescp = *modesp; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
554 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
555 vminfop = &(modescp->ModeInfo); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
556 bzero(vminfop, sizeof(VGLBitmap)); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
557 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
558 vminfop->Type = NOBUF; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
559 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
560 vminfop->PixelBytes = 1; /* Good default value */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
561 switch (minfo.vi_mem_model) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
562 case V_INFO_MM_PLANAR: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
563 /* we can handle EGA/VGA planar modes only */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
564 if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
565 || (adptype != KD_EGA && adptype != KD_VGA))) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
566 vminfop->Type = VIDBUF4; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
567 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
568 case V_INFO_MM_PACKED: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
569 /* we can do only 256 color packed modes */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
570 if (minfo.vi_depth == 8) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
571 vminfop->Type = VIDBUF8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
572 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
573 case V_INFO_MM_VGAX: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
574 vminfop->Type = VIDBUF8X; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
575 break; |
1565 | 576 #if defined(__FREEBSD__) && (defined(__DragonFly__) || __FreeBSD_version >= 500000) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
577 case V_INFO_MM_DIRECT: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
578 vminfop->PixelBytes = minfo.vi_pixel_size; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
579 switch (vminfop->PixelBytes) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
580 case 2: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
581 vminfop->Type = VIDBUF16; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
582 break; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 #if notyet |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
584 case 3: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
585 vminfop->Type = VIDBUF24; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
586 break; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
588 case 4: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
589 vminfop->Type = VIDBUF32; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
590 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
591 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
592 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
593 } |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
595 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
596 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
597 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
598 if (vminfop->Type == NOBUF) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
599 continue; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
600 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
601 switch (vminfop->Type) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
602 case VIDBUF16: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
603 case VIDBUF32: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
604 modescp->Rmask = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
605 ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
606 1) << minfo.vi_pixel_fields[VGL_RED_INDEX]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
607 modescp->Gmask = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
608 ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
609 1) << minfo.vi_pixel_fields[VGL_GREEN_INDEX]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
610 modescp->Bmask = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
611 ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
612 1) << minfo.vi_pixel_fields[VGL_BLUE_INDEX]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
613 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
614 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
615 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
616 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
617 } |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
619 vminfop->Xsize = minfo.vi_width; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
620 vminfop->Ysize = minfo.vi_height; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
621 modescp->Depth = minfo.vi_depth; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
622 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
623 /* XXX */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
624 if (minfo.vi_mode >= M_VESA_BASE) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
625 modescp->ModeId = _IO('V', minfo.vi_mode - M_VESA_BASE); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
626 else |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
627 modescp->ModeId = _IO('S', minfo.vi_mode); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
629 /* Sort list */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
630 for (i = 0; modes + i < modesp; i++) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
631 if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize > |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
632 vminfop->Xsize * modes[i]->ModeInfo.Ysize) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
633 continue; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
634 if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize == |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
635 vminfop->Xsize * vminfop->Ysize) && |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
636 (modes[i]->Depth >= modescp->Depth)) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
637 continue; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
638 *modesp = modes[i]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
639 modes[i] = modescp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
640 modescp = *modesp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
641 vminfop = &(modescp->ModeInfo); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
642 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
643 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
644 modesp++; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
645 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
646 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
647 if (*modesp != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
648 SDL_free(*modesp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
649 *modesp = NULL; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
650 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
651 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
652 return modes; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
653 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
654 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
655 static void |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
656 VGLWaitRetrace(void) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
657 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
658 while (!(inb(0x3DA) & 8)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
659 while (inb(0x3DA) & 8); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
660 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
661 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
662 /* vi: set ts=4 sw=4 expandtab: */ |