Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CreateSemaphore.3 @ 62:1f9c87186707
Updated projects
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Sat, 16 Jun 2001 01:02:02 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
---|---|
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1 .TH "SDL_CreateSemaphore" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_CreateSemaphore\- Creates a new semaphore and assigns an initial value to it\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 #include "SDL_thread\&.h" | |
8 .sp | |
9 \fBSDL_sem *\fBSDL_CreateSemaphore\fP\fR(\fBUint32 initial_value\fR); | |
10 .SH "DESCRIPTION" | |
11 .PP | |
12 \fBSDL_CreateSemaphore()\fP creates a new semaphore and initializes it with the value \fBinitial_value\fR\&. Each locking operation on the semaphore by \fISDL_SemWait\fR, \fISDL_SemTryWait\fR or \fISDL_SemWaitTimeout\fR will atomically decrement the semaphore value\&. The locking operation will be blocked if the semaphore value is not positive (greater than zero)\&. Each unlock operation by \fISDL_SemPost\fR will atomically increment the semaphore value\&. | |
13 .SH "RETURN VALUE" | |
14 .PP | |
15 Returns a pointer to an initialized semaphore or \fBNULL\fR if there was an error\&. | |
16 .SH "EXAMPLES" | |
17 .PP | |
18 .PP | |
19 .nf | |
20 \f(CWSDL_sem *my_sem; | |
21 | |
22 my_sem = SDL_CreateSemaphore(INITIAL_SEM_VALUE); | |
23 | |
24 if (my_sem == NULL) { | |
25 return CREATE_SEM_FAILED; | |
26 }\fR | |
27 .fi | |
28 .PP | |
29 .SH "SEE ALSO" | |
30 .PP | |
31 \fI\fBSDL_DestroySemaphore\fP\fR, \fI\fBSDL_SemWait\fP\fR, \fI\fBSDL_SemTryWait\fP\fR, \fI\fBSDL_SemWaitTimeout\fP\fR, \fI\fBSDL_SemPost\fP\fR, \fI\fBSDL_SemValue\fP\fR | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
32 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41 |