annotate test/testnative.c @ 3474:1edb86163d62

Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later. If we have to, we can use vertical line and horizontal line textures for vertical and horizontal lines, and then create custom textures for diagonal lines and software render those. It's terrible, but at least it would be pixel perfect.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 07:22:59 +0000
parents 4cf533f434d8
children 0267b8b1595c
rev   line source
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089a77aebb7d Added test program for SDL_CreateWindowFrom()
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1 /* Simple program: Create a native window and attach an SDL renderer */
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2
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3 #include "testnative.h"
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4
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5 #define WINDOW_W 640
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6 #define WINDOW_H 480
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7 #define NUM_SPRITES 100
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8 #define MAX_SPEED 1
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9
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10 static NativeWindowFactory *factories[] = {
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11 #ifdef TEST_NATIVE_WIN32
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12 &Win32WindowFactory,
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13 #endif
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14 #ifdef TEST_NATIVE_X11
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15 &X11WindowFactory,
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16 #endif
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17 #ifdef TEST_NATIVE_COCOA
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18 &CocoaWindowFactory,
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19 #endif
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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20 NULL
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21 };
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22 static NativeWindowFactory *factory = NULL;
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23 static void *native_window;
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24 static SDL_Rect *positions, *velocities;
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25
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26 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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27 static void
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28 quit(int rc)
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29 {
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30 SDL_VideoQuit();
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31 if (native_window) {
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32 factory->DestroyNativeWindow(native_window);
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33 }
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34 exit(rc);
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35 }
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36
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37 SDL_TextureID
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38 LoadSprite(SDL_WindowID window, char *file)
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39 {
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40 SDL_Surface *temp;
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41 SDL_TextureID sprite;
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42
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43 /* Load the sprite image */
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44 temp = SDL_LoadBMP(file);
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45 if (temp == NULL) {
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46 fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
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47 return 0;
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48 }
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49
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50 /* Set transparent pixel as the pixel at (0,0) */
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51 if (temp->format->palette) {
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52 SDL_SetColorKey(temp, SDL_SRCCOLORKEY, *(Uint8 *) temp->pixels);
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53 }
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54
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55 /* Create textures from the image */
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56 SDL_SelectRenderer(window);
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57 sprite = SDL_CreateTextureFromSurface(0, temp);
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58 if (!sprite) {
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59 fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
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60 SDL_FreeSurface(temp);
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61 return 0;
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62 }
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63 SDL_FreeSurface(temp);
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64
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65 /* We're ready to roll. :) */
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66 return sprite;
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67 }
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68
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69 void
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70 MoveSprites(SDL_WindowID window, SDL_TextureID sprite)
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71 {
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72 int i, n;
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73 int window_w, window_h;
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74 int sprite_w, sprite_h;
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75 SDL_Rect *position, *velocity;
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76
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77 SDL_SelectRenderer(window);
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78
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79 /* Query the sizes */
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80 SDL_GetWindowSize(window, &window_w, &window_h);
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81 SDL_QueryTexture(sprite, NULL, NULL, &sprite_w, &sprite_h);
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82
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83 /* Move the sprite, bounce at the wall, and draw */
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84 n = 0;
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85 SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF);
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86 SDL_RenderFill(NULL);
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87 for (i = 0; i < NUM_SPRITES; ++i) {
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88 position = &positions[i];
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89 velocity = &velocities[i];
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90 position->x += velocity->x;
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91 if ((position->x < 0) || (position->x >= (window_w - sprite_w))) {
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92 velocity->x = -velocity->x;
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93 position->x += velocity->x;
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94 }
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95 position->y += velocity->y;
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96 if ((position->y < 0) || (position->y >= (window_h - sprite_h))) {
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97 velocity->y = -velocity->y;
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98 position->y += velocity->y;
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99 }
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100
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101 /* Blit the sprite onto the screen */
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102 SDL_RenderCopy(sprite, NULL, position);
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103 }
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104
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105 /* Update the screen! */
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106 SDL_RenderPresent();
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107 }
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108
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109 int
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110 main(int argc, char *argv[])
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111 {
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112 int i, done;
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113 const char *driver;
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114 SDL_WindowID window;
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115 SDL_TextureID sprite;
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116 int window_w, window_h;
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117 int sprite_w, sprite_h;
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118 SDL_Event event;
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119
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120 if (SDL_VideoInit(NULL, 0) < 0) {
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121 fprintf(stderr, "Couldn't initialize SDL video: %s\n",
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122 SDL_GetError());
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123 exit(1);
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124 }
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125 driver = SDL_GetCurrentVideoDriver();
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126
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127 /* Find a native window driver and create a native window */
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128 for (i = 0; factories[i]; ++i) {
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129 if (SDL_strcmp(driver, factories[i]->tag) == 0) {
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130 factory = factories[i];
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131 break;
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132 }
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133 }
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134 if (!factory) {
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135 fprintf(stderr, "Couldn't find native window code for %s driver\n",
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136 driver);
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137 quit(2);
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138 }
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139 printf("Creating native window for %s driver\n", driver);
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140 native_window = factory->CreateNativeWindow(WINDOW_W, WINDOW_H);
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141 if (!native_window) {
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142 fprintf(stderr, "Couldn't create native window\n");
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143 quit(3);
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144 }
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145 window = SDL_CreateWindowFrom(native_window);
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146 if (!window) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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147 fprintf(stderr, "Couldn't create SDL window: %s\n", SDL_GetError());
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148 quit(4);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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149 }
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150 SDL_SetWindowTitle(window, "SDL Native Window Test");
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151
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152 /* Create the renderer */
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153 if (SDL_CreateRenderer(window, -1, 0) < 0) {
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154 fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
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155 quit(5);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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156 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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157
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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158 /* Clear the window, load the sprite and go! */
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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159 SDL_SelectRenderer(window);
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160 SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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161 SDL_RenderFill(NULL);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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162
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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163 sprite = LoadSprite(window, "icon.bmp");
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diff changeset
164 if (!sprite) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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165 quit(6);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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166 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff changeset
167
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
168 /* Allocate memory for the sprite info */
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169 SDL_GetWindowSize(window, &window_w, &window_h);
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170 SDL_QueryTexture(sprite, NULL, NULL, &sprite_w, &sprite_h);
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171 positions = (SDL_Rect *) SDL_malloc(NUM_SPRITES * sizeof(SDL_Rect));
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172 velocities = (SDL_Rect *) SDL_malloc(NUM_SPRITES * sizeof(SDL_Rect));
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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173 if (!positions || !velocities) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
174 fprintf(stderr, "Out of memory!\n");
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
175 quit(2);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
176 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
177 srand(time(NULL));
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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178 for (i = 0; i < NUM_SPRITES; ++i) {
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179 positions[i].x = rand() % (window_w - sprite_w);
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180 positions[i].y = rand() % (window_h - sprite_h);
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181 positions[i].w = sprite_w;
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diff changeset
182 positions[i].h = sprite_h;
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diff changeset
183 velocities[i].x = 0;
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diff changeset
184 velocities[i].y = 0;
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185 while (!velocities[i].x && !velocities[i].y) {
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diff changeset
186 velocities[i].x = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
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187 velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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188 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
189 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
190
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
191 /* Main render loop */
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
192 done = 0;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
193 while (!done) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff changeset
194 /* Check for events */
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
195 while (SDL_PollEvent(&event)) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
196 switch (event.type) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
197 case SDL_WINDOWEVENT:
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
198 switch (event.window.event) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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199 case SDL_WINDOWEVENT_EXPOSED:
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
200 SDL_SelectRenderer(event.window.windowID);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
201 SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
202 SDL_RenderFill(NULL);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff changeset
203 break;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
204 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
205 break;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
206 case SDL_QUIT:
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parents:
diff changeset
207 done = 1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
208 break;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
209 default:
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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parents:
diff changeset
210 break;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
211 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
212 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
213 MoveSprites(window, sprite);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
214 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
215
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
216 quit(0);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
217 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
218
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
219 /* vi: set ts=4 sw=4 expandtab: */