annotate test/.gdbinit @ 4591:1e998db9b597

Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Wed, 14 Jul 2010 19:17:11 +0530
parents 74212992fb08
children
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 handle SIGUSR1 pass noprint
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 handle SIGUSR2 pass noprint
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3 break main