annotate .indent.pro @ 4591:1e998db9b597

Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Wed, 14 Jul 2010 19:17:11 +0530
parents c121d94672cb
children
rev   line source
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1 -i4 -nut -nsc -br -ce -cdw -npcs