annotate test/README @ 937:1e6366bde299

Date: Tue, 27 Jul 2004 17:14:00 +0200 From: "Eckhard Stolberg" Subject: Controller names in SDL for Windows I'm working on an Atari 2600 emulator for different systems that uses the SDL. Some time ago someone created an adaptor that lets you use your old Atari controllers with your computer through the USB port. Some of the Atari controllers require special handling by the emulator, so it would be nice, if it would be possible to detect if any of the controllers connected to the computer is this adaptor. SDL would allow that with the SDL_JoystickName function, but unfortunately it doesn't work properly on Windows. On Linux and MacOSX this function returns the name of the controller, but on Windows you'll only get the name of the joystick driver. Most joysticks nowadays use the generic Microsoft driver, so they all return the same name. In an old MSDN article (http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp) Microsoft describes how to read out the OEM controller names from the registry. I have implemented this for the SDL controller handler on Windows, and now reading the joystick name works properly there too.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 03:45:58 +0000
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2 These are test programs for the SDL library:
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4 testver Check the version and dynamic loading and endianness
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5 testtypes Check to see if the data types are the correct size
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6 testhread Hacked up test of multi-threading
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7 testlock Hacked up test of multi-threading and locking
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8 testerror Tests multi-threaded error handling
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9 testsem Tests SDL's semaphore implementation
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10 testtimer Test the timer facilities
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11 loopwave Audio test -- loop playing a WAV file
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12 testcdrom Sample audio CD control program
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13 testkeys List the available keyboard keys
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14 testvidinfo Show the pixel format of the display and perfom the benchmark
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15 checkkeys Watch the key events to check the keyboard
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16 testwin Display a BMP image at various depths
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17 graywin Display a gray gradient and center mouse on spacebar
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18 testsprite Example of fast sprite movement on the screen
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19 testbitmap Test displaying 1-bit bitmaps
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20 testalpha Display an alpha faded icon -- paint with mouse
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21 testwm Test window manager -- title, icon, events
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22 threadwin Test multi-threaded event handling
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23 testgl A very simple example of using OpenGL with SDL
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24 testjoystick List joysticks and watch joystick events
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25 testoverlay Tests the software/hardware overlay functionality.
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26 testoverlay2 Tests the overlay flickering/scaling during playback.