annotate src/video/SDL_blit_0.c @ 937:1e6366bde299

Date: Tue, 27 Jul 2004 17:14:00 +0200 From: "Eckhard Stolberg" Subject: Controller names in SDL for Windows I'm working on an Atari 2600 emulator for different systems that uses the SDL. Some time ago someone created an adaptor that lets you use your old Atari controllers with your computer through the USB port. Some of the Atari controllers require special handling by the emulator, so it would be nice, if it would be possible to detect if any of the controllers connected to the computer is this adaptor. SDL would allow that with the SDL_JoystickName function, but unfortunately it doesn't work properly on Windows. On Linux and MacOSX this function returns the name of the controller, but on Windows you'll only get the name of the joystick driver. Most joysticks nowadays use the generic Microsoft driver, so they all return the same name. In an old MSDN article (http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp) Microsoft describes how to read out the OEM controller names from the registry. I have implemented this for the SDL controller handler on Windows, and now reading the joystick name works properly there too.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 03:45:58 +0000
parents b8d311d90021
children e9d23bb80140
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdio.h>
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29 #include <string.h>
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30
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31 #include "SDL_types.h"
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32 #include "SDL_video.h"
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33 #include "SDL_blit.h"
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34
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35 /* Functions to blit from bitmaps to other surfaces */
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36
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37 static void BlitBto1(SDL_BlitInfo *info)
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38 {
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39 int c;
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40 int width, height;
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41 Uint8 *src, *map, *dst;
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42 int srcskip, dstskip;
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43
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44 /* Set up some basic variables */
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45 width = info->d_width;
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46 height = info->d_height;
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47 src = info->s_pixels;
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48 srcskip = info->s_skip;
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49 dst = info->d_pixels;
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50 dstskip = info->d_skip;
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51 map = info->table;
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52 srcskip += width-(width+7)/8;
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53
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54 if ( map ) {
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55 while ( height-- ) {
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56 Uint8 byte = 0, bit;
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57 for ( c=0; c<width; ++c ) {
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58 if ( (c&7) == 0 ) {
0
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59 byte = *src++;
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60 }
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61 bit = (byte&0x80)>>7;
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62 if ( 1 ) {
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63 *dst = map[bit];
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64 }
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65 dst++;
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66 byte <<= 1;
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67 }
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68 src += srcskip;
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69 dst += dstskip;
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70 }
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71 } else {
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72 while ( height-- ) {
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73 Uint8 byte = 0, bit;
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74 for ( c=0; c<width; ++c ) {
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75 if ( (c&7) == 0 ) {
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76 byte = *src++;
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77 }
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78 bit = (byte&0x80)>>7;
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79 if ( 1 ) {
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80 *dst = bit;
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81 }
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82 dst++;
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83 byte <<= 1;
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84 }
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85 src += srcskip;
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86 dst += dstskip;
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87 }
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88 }
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89 }
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90 static void BlitBto2(SDL_BlitInfo *info)
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91 {
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92 int c;
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93 int width, height;
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94 Uint8 *src;
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95 Uint16 *map, *dst;
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96 int srcskip, dstskip;
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97
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98 /* Set up some basic variables */
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99 width = info->d_width;
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100 height = info->d_height;
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101 src = info->s_pixels;
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102 srcskip = info->s_skip;
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103 dst = (Uint16 *)info->d_pixels;
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104 dstskip = info->d_skip/2;
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105 map = (Uint16 *)info->table;
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106 srcskip += width-(width+7)/8;
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107
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108 while ( height-- ) {
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109 Uint8 byte = 0, bit;
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110 for ( c=0; c<width; ++c ) {
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111 if ( (c&7) == 0 ) {
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112 byte = *src++;
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113 }
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114 bit = (byte&0x80)>>7;
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115 if ( 1 ) {
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116 *dst = map[bit];
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117 }
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118 byte <<= 1;
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119 dst++;
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120 }
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121 src += srcskip;
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122 dst += dstskip;
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123 }
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124 }
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125 static void BlitBto3(SDL_BlitInfo *info)
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126 {
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127 int c, o;
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128 int width, height;
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129 Uint8 *src, *map, *dst;
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130 int srcskip, dstskip;
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131
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132 /* Set up some basic variables */
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133 width = info->d_width;
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134 height = info->d_height;
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135 src = info->s_pixels;
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136 srcskip = info->s_skip;
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137 dst = info->d_pixels;
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138 dstskip = info->d_skip;
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139 map = info->table;
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140 srcskip += width-(width+7)/8;
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141
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142 while ( height-- ) {
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143 Uint8 byte = 0, bit;
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144 for ( c=0; c<width; ++c ) {
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145 if ( (c&7) == 0 ) {
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146 byte = *src++;
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147 }
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148 bit = (byte&0x80)>>7;
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149 if ( 1 ) {
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150 o = bit * 4;
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151 dst[0] = map[o++];
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152 dst[1] = map[o++];
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153 dst[2] = map[o++];
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154 }
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155 byte <<= 1;
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156 dst += 3;
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157 }
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158 src += srcskip;
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159 dst += dstskip;
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160 }
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161 }
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162 static void BlitBto4(SDL_BlitInfo *info)
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163 {
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164 int width, height;
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165 Uint8 *src;
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166 Uint32 *map, *dst;
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167 int srcskip, dstskip;
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168 int c;
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169
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170 /* Set up some basic variables */
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171 width = info->d_width;
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172 height = info->d_height;
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173 src = info->s_pixels;
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174 srcskip = info->s_skip;
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175 dst = (Uint32 *)info->d_pixels;
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176 dstskip = info->d_skip/4;
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177 map = (Uint32 *)info->table;
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178 srcskip += width-(width+7)/8;
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179
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180 while ( height-- ) {
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181 Uint8 byte = 0, bit;
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182 for ( c=0; c<width; ++c ) {
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183 if ( (c&7) == 0 ) {
0
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184 byte = *src++;
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185 }
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186 bit = (byte&0x80)>>7;
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187 if ( 1 ) {
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188 *dst = map[bit];
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189 }
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190 byte <<= 1;
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191 dst++;
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192 }
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193 src += srcskip;
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194 dst += dstskip;
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195 }
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196 }
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197
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198 static void BlitBto1Key(SDL_BlitInfo *info)
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199 {
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200 int width = info->d_width;
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201 int height = info->d_height;
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202 Uint8 *src = info->s_pixels;
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203 Uint8 *dst = info->d_pixels;
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204 int srcskip = info->s_skip;
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205 int dstskip = info->d_skip;
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206 Uint32 ckey = info->src->colorkey;
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207 Uint8 *palmap = info->table;
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208 int c;
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209
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210 /* Set up some basic variables */
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211 srcskip += width-(width+7)/8;
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212
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213 if ( palmap ) {
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214 while ( height-- ) {
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215 Uint8 byte = 0, bit;
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216 for ( c=0; c<width; ++c ) {
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217 if ( (c&7) == 0 ) {
0
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218 byte = *src++;
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219 }
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220 bit = (byte&0x80)>>7;
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221 if ( bit != ckey ) {
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222 *dst = palmap[bit];
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223 }
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224 dst++;
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225 byte <<= 1;
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226 }
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227 src += srcskip;
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228 dst += dstskip;
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229 }
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230 } else {
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231 while ( height-- ) {
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232 Uint8 byte = 0, bit;
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233 for ( c=0; c<width; ++c ) {
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234 if ( (c&7) == 0 ) {
0
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235 byte = *src++;
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236 }
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237 bit = (byte&0x80)>>7;
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238 if ( bit != ckey ) {
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239 *dst = bit;
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240 }
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241 dst++;
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242 byte <<= 1;
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243 }
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244 src += srcskip;
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245 dst += dstskip;
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246 }
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247 }
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248 }
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249
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250 static void BlitBto2Key(SDL_BlitInfo *info)
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251 {
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252 int width = info->d_width;
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253 int height = info->d_height;
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254 Uint8 *src = info->s_pixels;
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255 Uint16 *dstp = (Uint16 *)info->d_pixels;
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256 int srcskip = info->s_skip;
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257 int dstskip = info->d_skip;
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258 Uint32 ckey = info->src->colorkey;
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259 Uint8 *palmap = info->table;
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260 int c;
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261
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262 /* Set up some basic variables */
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263 srcskip += width-(width+7)/8;
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264 dstskip /= 2;
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265
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266 while ( height-- ) {
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267 Uint8 byte = 0, bit;
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268 for ( c=0; c<width; ++c ) {
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269 if ( (c&7) == 0 ) {
0
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270 byte = *src++;
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271 }
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272 bit = (byte&0x80)>>7;
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273 if ( bit != ckey ) {
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274 *dstp=((Uint16 *)palmap)[bit];
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275 }
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276 byte <<= 1;
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277 dstp++;
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278 }
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279 src += srcskip;
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280 dstp += dstskip;
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281 }
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282 }
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283
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284 static void BlitBto3Key(SDL_BlitInfo *info)
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285 {
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286 int width = info->d_width;
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287 int height = info->d_height;
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288 Uint8 *src = info->s_pixels;
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289 Uint8 *dst = info->d_pixels;
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290 int srcskip = info->s_skip;
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291 int dstskip = info->d_skip;
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292 Uint32 ckey = info->src->colorkey;
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293 Uint8 *palmap = info->table;
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294 int c;
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295
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296 /* Set up some basic variables */
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297 srcskip += width-(width+7)/8;
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298
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299 while ( height-- ) {
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300 Uint8 byte = 0, bit;
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301 for ( c=0; c<width; ++c ) {
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302 if ( (c&7) == 0 ) {
0
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303 byte = *src++;
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diff changeset
304 }
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305 bit = (byte&0x80)>>7;
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diff changeset
306 if ( bit != ckey ) {
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diff changeset
307 memcpy(dst, &palmap[bit*4], 3);
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diff changeset
308 }
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diff changeset
309 byte <<= 1;
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310 dst += 3;
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parents:
diff changeset
311 }
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312 src += srcskip;
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313 dst += dstskip;
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314 }
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315 }
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diff changeset
316
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317 static void BlitBto4Key(SDL_BlitInfo *info)
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diff changeset
318 {
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319 int width = info->d_width;
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320 int height = info->d_height;
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321 Uint8 *src = info->s_pixels;
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322 Uint32 *dstp = (Uint32 *)info->d_pixels;
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diff changeset
323 int srcskip = info->s_skip;
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diff changeset
324 int dstskip = info->d_skip;
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325 Uint32 ckey = info->src->colorkey;
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diff changeset
326 Uint8 *palmap = info->table;
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diff changeset
327 int c;
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diff changeset
328
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diff changeset
329 /* Set up some basic variables */
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diff changeset
330 srcskip += width-(width+7)/8;
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diff changeset
331 dstskip /= 4;
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diff changeset
332
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parents:
diff changeset
333 while ( height-- ) {
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parents:
diff changeset
334 Uint8 byte = 0, bit;
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diff changeset
335 for ( c=0; c<width; ++c ) {
91
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diff changeset
336 if ( (c&7) == 0 ) {
0
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diff changeset
337 byte = *src++;
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diff changeset
338 }
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339 bit = (byte&0x80)>>7;
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340 if ( bit != ckey ) {
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341 *dstp=((Uint32 *)palmap)[bit];
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342 }
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parents:
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343 byte <<= 1;
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344 dstp++;
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345 }
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346 src += srcskip;
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347 dstp += dstskip;
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348 }
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349 }
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350
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351 static void BlitBtoNAlpha(SDL_BlitInfo *info)
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352 {
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353 int width = info->d_width;
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354 int height = info->d_height;
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355 Uint8 *src = info->s_pixels;
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356 Uint8 *dst = info->d_pixels;
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357 int srcskip = info->s_skip;
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358 int dstskip = info->d_skip;
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359 const SDL_Color *srcpal = info->src->palette->colors;
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360 SDL_PixelFormat *dstfmt = info->dst;
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parents:
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361 int dstbpp;
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362 int c;
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363 const int A = info->src->alpha;
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364
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365 /* Set up some basic variables */
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366 dstbpp = dstfmt->BytesPerPixel;
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367 srcskip += width-(width+7)/8;
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368
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369 while ( height-- ) {
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370 Uint8 byte = 0, bit;
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371 for ( c=0; c<width; ++c ) {
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
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parents: 0
diff changeset
372 if ( (c&7) == 0 ) {
0
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373 byte = *src++;
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374 }
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parents:
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375 bit = (byte&0x80)>>7;
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parents:
diff changeset
376 if ( 1 ) {
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parents:
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377 Uint32 pixel;
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parents:
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378 unsigned sR, sG, sB;
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parents:
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379 unsigned dR, dG, dB;
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parents:
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380 sR = srcpal[bit].r;
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381 sG = srcpal[bit].g;
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parents:
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382 sB = srcpal[bit].b;
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parents:
diff changeset
383 DISEMBLE_RGB(dst, dstbpp, dstfmt,
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 pixel, dR, dG, dB);
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parents:
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385 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
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parents:
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386 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 byte <<= 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 dst += dstbpp;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 }
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parents:
diff changeset
391 src += srcskip;
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parents:
diff changeset
392 dst += dstskip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395
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diff changeset
396 static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 {
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parents:
diff changeset
398 int width = info->d_width;
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parents:
diff changeset
399 int height = info->d_height;
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parents:
diff changeset
400 Uint8 *src = info->s_pixels;
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parents:
diff changeset
401 Uint8 *dst = info->d_pixels;
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parents:
diff changeset
402 int srcskip = info->s_skip;
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parents:
diff changeset
403 int dstskip = info->d_skip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 SDL_PixelFormat *srcfmt = info->src;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 SDL_PixelFormat *dstfmt = info->dst;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 const SDL_Color *srcpal = srcfmt->palette->colors;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 int dstbpp;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 int c;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 const int A = srcfmt->alpha;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 Uint32 ckey = srcfmt->colorkey;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 /* Set up some basic variables */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 dstbpp = dstfmt->BytesPerPixel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 srcskip += width-(width+7)/8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 while ( height-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 Uint8 byte = 0, bit;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 for ( c=0; c<width; ++c ) {
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
419 if ( (c&7) == 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 byte = *src++;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 bit = (byte&0x80)>>7;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 if ( bit != ckey ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 int sR, sG, sB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 int dR, dG, dB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 Uint32 pixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 sR = srcpal[bit].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 sG = srcpal[bit].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 sB = srcpal[bit].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 DISEMBLE_RGB(dst, dstbpp, dstfmt,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 pixel, dR, dG, dB);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 byte <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 dst += dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 src += srcskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 static SDL_loblit bitmap_blit[] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 static SDL_loblit colorkey_blit[] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 int which;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 if ( surface->map->dst->format->BitsPerPixel < 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 which = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 which = surface->map->dst->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 switch(blit_index) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 case 0: /* copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 return bitmap_blit[which];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 case 1: /* colorkey */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 return colorkey_blit[which];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 case 2: /* alpha */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 return which >= 2 ? BlitBtoNAlpha : NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 case 4: /* alpha + colorkey */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 return which >= 2 ? BlitBtoNAlphaKey : NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 return NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475