Mercurial > sdl-ios-xcode
annotate src/main/macosx/SDLMain.nib/info.nib @ 937:1e6366bde299
Date: Tue, 27 Jul 2004 17:14:00 +0200
From: "Eckhard Stolberg"
Subject: Controller names in SDL for Windows
I'm working on an Atari 2600 emulator for different systems that uses
the SDL. Some time ago someone created an adaptor that lets you use
your old Atari controllers with your computer through the USB port.
Some of the Atari controllers require special handling by the emulator,
so it would be nice, if it would be possible to detect if any of the
controllers connected to the computer is this adaptor.
SDL would allow that with the SDL_JoystickName function, but unfortunately
it doesn't work properly on Windows. On Linux and MacOSX this function
returns the name of the controller, but on Windows you'll only get the
name of the joystick driver. Most joysticks nowadays use the generic
Microsoft driver, so they all return the same name.
In an old MSDN article
(http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp)
Microsoft describes how to read out the OEM controller names from the registry.
I have implemented this for the SDL controller handler on Windows,
and now reading the joystick name works properly there too.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Aug 2004 03:45:58 +0000 |
parents | e92aa316c517 |
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168
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
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1 <?xml version="1.0" encoding="UTF-8"?> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
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2 <!DOCTYPE plist SYSTEM "file://localhost/System/Library/DTDs/PropertyList.dtd"> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
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3 <plist version="0.9"> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
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4 <dict> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
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5 <key>IBDocumentLocation</key> |
e92aa316c517
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Sam Lantinga <slouken@libsdl.org>
parents:
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6 <string>49 97 356 240 0 0 987 746 </string> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
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7 <key>IBMainMenuLocation</key> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
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8 <string>20 515 195 44 0 46 800 532 </string> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
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9 <key>IBUserGuides</key> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
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10 <dict/> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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11 </dict> |
e92aa316c517
Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
12 </plist> |