Mercurial > sdl-ios-xcode
annotate docs/html/sdlactiveevent.html @ 937:1e6366bde299
Date: Tue, 27 Jul 2004 17:14:00 +0200
From: "Eckhard Stolberg"
Subject: Controller names in SDL for Windows
I'm working on an Atari 2600 emulator for different systems that uses
the SDL. Some time ago someone created an adaptor that lets you use
your old Atari controllers with your computer through the USB port.
Some of the Atari controllers require special handling by the emulator,
so it would be nice, if it would be possible to detect if any of the
controllers connected to the computer is this adaptor.
SDL would allow that with the SDL_JoystickName function, but unfortunately
it doesn't work properly on Windows. On Linux and MacOSX this function
returns the name of the controller, but on Windows you'll only get the
name of the joystick driver. Most joysticks nowadays use the generic
Microsoft driver, so they all return the same name.
In an old MSDN article
(http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp)
Microsoft describes how to read out the OEM controller names from the registry.
I have implemented this for the SDL controller handler on Windows,
and now reading the joystick name works properly there too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 03:45:58 +0000 |
parents | 355632dca928 |
children |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ActiveEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Event Structures." | |
14 HREF="eventstructures.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Event" | |
17 HREF="sdlevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_KeyboardEvent" | |
20 HREF="sdlkeyboardevent.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlevent.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlkeyboardevent.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLACTIVEEVENT" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
74 ></A |
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
75 >SDL_ActiveEvent</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
79 NAME="AEN3955" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ActiveEvent -- Application visibility event structure</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
87 NAME="AEN3958" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 type; | |
95 Uint8 gain; | |
96 Uint8 state; | |
97 } SDL_ActiveEvent;</PRE | |
98 ></DIV | |
99 ><DIV | |
100 CLASS="REFSECT1" | |
101 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
102 NAME="AEN3961" |
0 | 103 ></A |
104 ><H2 | |
105 >Structure Data</H2 | |
106 ><DIV | |
107 CLASS="INFORMALTABLE" | |
108 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
109 NAME="AEN3963" |
0 | 110 ></A |
111 ><P | |
112 ></P | |
113 ><TABLE | |
114 BORDER="0" | |
115 CLASS="CALSTABLE" | |
116 ><TBODY | |
117 ><TR | |
118 ><TD | |
119 ALIGN="LEFT" | |
120 VALIGN="TOP" | |
121 ><TT | |
122 CLASS="STRUCTFIELD" | |
123 ><I | |
124 >type</I | |
125 ></TT | |
126 ></TD | |
127 ><TD | |
128 ALIGN="LEFT" | |
129 VALIGN="TOP" | |
130 ><TT | |
131 CLASS="LITERAL" | |
132 >SDL_ACTIVEEVENT.</TT | |
133 ></TD | |
134 ></TR | |
135 ><TR | |
136 ><TD | |
137 ALIGN="LEFT" | |
138 VALIGN="TOP" | |
139 ><TT | |
140 CLASS="STRUCTFIELD" | |
141 ><I | |
142 >gain</I | |
143 ></TT | |
144 ></TD | |
145 ><TD | |
146 ALIGN="LEFT" | |
147 VALIGN="TOP" | |
148 >0 if the event is a loss or 1 if it is a gain.</TD | |
149 ></TR | |
150 ><TR | |
151 ><TD | |
152 ALIGN="LEFT" | |
153 VALIGN="TOP" | |
154 ><TT | |
155 CLASS="STRUCTFIELD" | |
156 ><I | |
157 >state</I | |
158 ></TT | |
159 ></TD | |
160 ><TD | |
161 ALIGN="LEFT" | |
162 VALIGN="TOP" | |
163 ><TT | |
164 CLASS="LITERAL" | |
165 >SDL_APPMOUSEFOCUS</TT | |
166 > if mouse focus was gained or lost, <TT | |
167 CLASS="LITERAL" | |
168 >SDL_APPINPUTFOCUS</TT | |
169 > if input focus was gained or lost, or <TT | |
170 CLASS="LITERAL" | |
171 >SDL_APPACTIVE</TT | |
172 > if the application was iconified (<TT | |
173 CLASS="STRUCTFIELD" | |
174 ><I | |
175 >gain</I | |
176 ></TT | |
177 >=0) or restored(<TT | |
178 CLASS="STRUCTFIELD" | |
179 ><I | |
180 >gain</I | |
181 ></TT | |
182 >=1).</TD | |
183 ></TR | |
184 ></TBODY | |
185 ></TABLE | |
186 ><P | |
187 ></P | |
188 ></DIV | |
189 ></DIV | |
190 ><DIV | |
191 CLASS="REFSECT1" | |
192 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
193 NAME="AEN3984" |
0 | 194 ></A |
195 ><H2 | |
196 >Description</H2 | |
197 ><P | |
198 ><SPAN | |
199 CLASS="STRUCTNAME" | |
200 >SDL_ActiveEvent</SPAN | |
201 > is a member of the <A | |
202 HREF="sdlevent.html" | |
203 ><SPAN | |
204 CLASS="STRUCTNAME" | |
205 >SDL_Event</SPAN | |
206 ></A | |
207 > union and is used when an event of type <TT | |
208 CLASS="LITERAL" | |
209 >SDL_ACTIVEEVENT</TT | |
210 > is reported.</P | |
211 ><P | |
212 >When the mouse leaves or enters the window area a <TT | |
213 CLASS="LITERAL" | |
214 >SDL_APPMOUSEFOCUS</TT | |
215 > type activation event occurs, if the mouse entered the window then <TT | |
216 CLASS="STRUCTFIELD" | |
217 ><I | |
218 >gain</I | |
219 ></TT | |
220 > will be 1, otherwise <TT | |
221 CLASS="STRUCTFIELD" | |
222 ><I | |
223 >gain</I | |
224 ></TT | |
225 > will be 0. A <TT | |
226 CLASS="LITERAL" | |
227 >SDL_APPINPUTFOCUS</TT | |
228 > type activation event occurs when the application loses or gains keyboard focus. This usually occurs when another application is made active. Finally, a <TT | |
229 CLASS="LITERAL" | |
230 >SDL_APPACTIVE</TT | |
231 > type event occurs when the application is either minimised/iconified (<TT | |
232 CLASS="STRUCTFIELD" | |
233 ><I | |
234 >gain</I | |
235 ></TT | |
236 >=0) or restored.</P | |
237 ><DIV | |
238 CLASS="NOTE" | |
239 ><BLOCKQUOTE | |
240 CLASS="NOTE" | |
241 ><P | |
242 ><B | |
243 >Note: </B | |
244 >This event does not occur when an application window is first created.</P | |
245 ></BLOCKQUOTE | |
246 ></DIV | |
247 ></DIV | |
248 ><DIV | |
249 CLASS="REFSECT1" | |
250 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
251 NAME="AEN4000" |
0 | 252 ></A |
253 ><H2 | |
254 >See Also</H2 | |
255 ><P | |
256 ><A | |
257 HREF="sdlevent.html" | |
258 ><SPAN | |
259 CLASS="STRUCTNAME" | |
260 >SDL_Event</SPAN | |
261 ></A | |
262 >, | |
263 <A | |
264 HREF="sdlgetappstate.html" | |
265 ><TT | |
266 CLASS="FUNCTION" | |
267 >SDL_GetAppState</TT | |
268 ></A | |
269 ></P | |
270 ></DIV | |
271 ><DIV | |
272 CLASS="NAVFOOTER" | |
273 ><HR | |
274 ALIGN="LEFT" | |
275 WIDTH="100%"><TABLE | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
276 SUMMARY="Footer navigation table" |
0 | 277 WIDTH="100%" |
278 BORDER="0" | |
279 CELLPADDING="0" | |
280 CELLSPACING="0" | |
281 ><TR | |
282 ><TD | |
283 WIDTH="33%" | |
284 ALIGN="left" | |
285 VALIGN="top" | |
286 ><A | |
287 HREF="sdlevent.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
288 ACCESSKEY="P" |
0 | 289 >Prev</A |
290 ></TD | |
291 ><TD | |
292 WIDTH="34%" | |
293 ALIGN="center" | |
294 VALIGN="top" | |
295 ><A | |
296 HREF="index.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
297 ACCESSKEY="H" |
0 | 298 >Home</A |
299 ></TD | |
300 ><TD | |
301 WIDTH="33%" | |
302 ALIGN="right" | |
303 VALIGN="top" | |
304 ><A | |
305 HREF="sdlkeyboardevent.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
306 ACCESSKEY="N" |
0 | 307 >Next</A |
308 ></TD | |
309 ></TR | |
310 ><TR | |
311 ><TD | |
312 WIDTH="33%" | |
313 ALIGN="left" | |
314 VALIGN="top" | |
315 >SDL_Event</TD | |
316 ><TD | |
317 WIDTH="34%" | |
318 ALIGN="center" | |
319 VALIGN="top" | |
320 ><A | |
321 HREF="eventstructures.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
322 ACCESSKEY="U" |
0 | 323 >Up</A |
324 ></TD | |
325 ><TD | |
326 WIDTH="33%" | |
327 ALIGN="right" | |
328 VALIGN="top" | |
329 >SDL_KeyboardEvent</TD | |
330 ></TR | |
331 ></TABLE | |
332 ></DIV | |
333 ></BODY | |
334 ></HTML | |
335 > |