Mercurial > sdl-ios-xcode
annotate BUGS @ 4426:1bceff8f008f
Fixed bug #943
Ozkan Sezer 2010-02-06 12:31:06 PST
Hi:
Here are some small fixes for compiling SDL against mingw-w64.
(see http://mingw-w64.sourceforge.net/ . Despite the name, it
supports both win32 and win64.)
src/audio/windx5/directx.h and src/video/windx5/directx.h (both
SDL-1.2 and SDL-1.3.) I get compilation errors about some union
not having a member named u1 and alike, because of other system
headers being included before this one and them already defining
DUMMYUNIONNAME and stuff. This header probably assumes that those
stuff are defined in windef.h, but mingw-w64 headers define them
in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to
the top of the file.
src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) :
The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric
because _beginthreadex returns uintptr_t, not unsigned long which
is 32 bits in win64. Changing the return type to uintptr_t fixes
it.
video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64
uses msvcrt version of _aligned_malloc and _aligned_free and
they are defined in intrin.h (similar to VC). Adding proper
ifdefs fixes it. (Notes about macros to check: __MINGW32__ is
defined for both mingw.org and for mingw-w64 for both win32 and
win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__
can't be used to detect mingw-w64: including _mingw.h and then
checking for __MINGW64_VERSION_MAJOR does the trick.)
SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition
and location in order to avoid multiple redefinition warnings.
Hope these are useful. Thanks.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Mar 2010 15:02:58 +0000 |
parents | b8bee470f737 |
children |
rev | line source |
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0 | 1 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
2 Bugs are now managed in the SDL bug tracker, here: |
0 | 3 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
4 http://bugzilla.libsdl.org/ |
0 | 5 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
6 You may report bugs there, and search to see if a given issue has already |
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
7 been reported, discussed, and maybe even fixed. |
0 | 8 |
9 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
10 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
11 You may also find help at the SDL mailing list. Subscription information: |
0 | 12 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
13 http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
250
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents:
172
diff
changeset
|
14 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
15 Bug reports are welcome here, but we really appreciate if you use Bugzilla, as |
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
16 bugs discussed on the mailing list may be forgotten or missed. |
0 | 17 |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
18 |