Mercurial > sdl-ios-xcode
annotate src/video/svga/SDL_svgavideo.h @ 3495:1b22878e04d0
Adam Strzelecki to SDL
D3D renderer shall try mapping YV12 and I420 (IYUV) to D3D texture formats via FOURCC. This will enable HW acceleration for those formats when driver is capable (most of them are). Note that SDL's IYUV maps I420 FOURCC on Woe.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 27 Nov 2009 03:11:26 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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13 Lesser General Public License for more details. |
0 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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16 License along with this library; if not, write to the Free Software |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_svgavideo_h | |
25 #define _SDL_svgavideo_h | |
26 | |
27 #include "SDL_mouse.h" | |
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New configure-based build system. Still work in progress, but much improved
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28 #include "../SDL_sysvideo.h" |
0 | 29 |
30 /* Hidden "this" pointer for the video functions */ | |
31 #define _THIS SDL_VideoDevice *this | |
32 | |
33 /* Private display data */ | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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34 struct SDL_PrivateVideoData |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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35 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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36 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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37 int SDL_nummodes[NUM_MODELISTS]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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38 SDL_Rect **SDL_modelist[NUM_MODELISTS]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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39 int *SDL_vgamode[NUM_MODELISTS]; |
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Added double-buffering support for SVGAlib (thanks Kutak!)
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40 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1556
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41 /* information for double-buffering */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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42 int flip_page; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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43 int flip_offset[2]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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44 Uint8 *flip_address[2]; |
1556 | 45 |
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c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1556
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changeset
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46 /* Set to 1 if we're in banked video mode */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1556
diff
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47 int banked; |
0 | 48 }; |
49 /* Old variable names */ | |
50 #define SDL_nummodes (this->hidden->SDL_nummodes) | |
51 #define SDL_modelist (this->hidden->SDL_modelist) | |
52 #define SDL_vgamode (this->hidden->SDL_vgamode) | |
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53 #define flip_page (this->hidden->flip_page) |
13161d3d349d
Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
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54 #define flip_offset (this->hidden->flip_offset) |
13161d3d349d
Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents:
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55 #define flip_address (this->hidden->flip_address) |
1556 | 56 #define banked (this->hidden->banked) |
0 | 57 |
58 #endif /* _SDL_svgavideo_h */ | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1556
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59 /* vi: set ts=4 sw=4 expandtab: */ |