Mercurial > sdl-ios-xcode
annotate Xcode-iPhoneOS/Test/README @ 3495:1b22878e04d0
Adam Strzelecki to SDL
D3D renderer shall try mapping YV12 and I420 (IYUV) to D3D texture formats via FOURCC. This will enable HW acceleration for those formats when driver is capable (most of them are). Note that SDL's IYUV maps I420 FOURCC on Woe.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 27 Nov 2009 03:11:26 +0000 |
parents | 20326ba2bda2 |
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This name inconsistency has been bugging me for a while...
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1 TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS. Most of these test programs work fine, with the following exceptions: |
20326ba2bda2
This name inconsistency has been bugging me for a while...
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2 |
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3 testalpha: |
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4 Program crashes. Problem appears to effect Mac OS X as well. |
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This name inconsistency has been bugging me for a while...
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5 |
20326ba2bda2
This name inconsistency has been bugging me for a while...
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6 testhread: |
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This name inconsistency has been bugging me for a while...
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7 SIGTERM kills the process immediately without executing the 'kill' function. The posix standard says this shouldn't happen. Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?) |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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8 |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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9 testlock: |
20326ba2bda2
This name inconsistency has been bugging me for a while...
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10 Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT. |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
parents:
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11 |
20326ba2bda2
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Sam Lantinga <slouken@libsdl.org>
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12 testpalette: |
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13 "SDL error: blitting boat: Blit combination not supported." Happens on Mac OS X as well. |
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This name inconsistency has been bugging me for a while...
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14 |
20326ba2bda2
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Sam Lantinga <slouken@libsdl.org>
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15 testsprite2: |
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This name inconsistency has been bugging me for a while...
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16 SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR. |
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This name inconsistency has been bugging me for a while...
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17 |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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18 testwin: |
20326ba2bda2
This name inconsistency has been bugging me for a while...
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19 Behaves as it does under Mac OS X ... not sure if that is correctly or not. |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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20 |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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21 threadwin: |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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22 Works if -threaded is not on. Otherwise it doesn't work, but this is true under Mac OS X as well. |