Mercurial > sdl-ios-xcode
annotate Xcode-iPhoneOS/Demos/src/common.h @ 3495:1b22878e04d0
Adam Strzelecki to SDL
D3D renderer shall try mapping YV12 and I420 (IYUV) to D3D texture formats via FOURCC. This will enable HW acceleration for those formats when driver is capable (most of them are). Note that SDL's IYUV maps I420 FOURCC on Woe.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 27 Nov 2009 03:11:26 +0000 |
parents | 20326ba2bda2 |
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This name inconsistency has been bugging me for a while...
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1 /* |
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2 * common.h |
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3 * written by Holmes Futrell |
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This name inconsistency has been bugging me for a while...
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4 * use however you want |
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This name inconsistency has been bugging me for a while...
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5 */ |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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6 |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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7 #define SCREEN_WIDTH 320 |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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8 #define SCREEN_HEIGHT 480 |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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9 |
20326ba2bda2
This name inconsistency has been bugging me for a while...
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10 extern int randomInt(int min, int max); |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
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11 extern float randomFloat(float min, float max); |
20326ba2bda2
This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
parents:
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12 extern void fatalError(const char *string); |