Mercurial > sdl-ios-xcode
annotate src/video/nanox/SDL_nxmouse_c.h @ 3896:1a327643e741 SDL-1.2
X11 backend: tell app that mouse focus has been obtained when grabbing the
input. This allows us to enable DGA mode, even when the system cursor was
outside of the window when the grab was initiated.
Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 13 Nov 2006 03:58:22 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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24 #include "SDL_nxvideo.h" |
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25 |
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26 extern WMcursor * NX_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y) ; |
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27 void NX_FreeWMCursor (_THIS, WMcursor * cursor) ; |
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28 extern void NX_WarpWMCursor (_THIS, Uint16 x, Uint16 y) ; |
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29 extern int NX_ShowWMCursor (_THIS, WMcursor * cursor) ; |