annotate docs/man3/SDL_GetGammaRamp.3 @ 3896:1a327643e741 SDL-1.2

X11 backend: tell app that mouse focus has been obtained when grabbing the input. This allows us to enable DGA mode, even when the system cursor was outside of the window when the grab was initiated. Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 13 Nov 2006 03:58:22 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_GetGammaRamp" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_GetGammaRamp\- Gets the color gamma lookup tables for the display
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_GetGammaRamp\fP\fR(\fBUint16 *redtable, Uint16 *greentable, Uint16 *bluetable\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Gets the gamma translation lookup tables currently used by the display\&. Each table is an array of 256 Uint16 values\&.
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12 .PP
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13 Not all display hardware is able to change gamma\&.
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14 .SH "RETURN VALUE"
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15 .PP
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16 Returns -1 on error\&.
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17 .SH "SEE ALSO"
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18 .PP
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19 \fISDL_SetGamma\fR \fISDL_SetGammaRamp\fR
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20 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01