annotate src/main/macosx/SDLMain.m @ 390:19e73568a75c

Date: Sat, 1 Jun 2002 17:56:45 -0500 From: Darrell Walisser <dwaliss1@purdue.edu> Subject: mac patch In this patch: - yuv code - links to QuickTime - tabs -> 4 spaces - mouse events fix - SDLMain path parsing fix - BUGS updates - some miscellaneous docs/comments/code cleanup
author Sam Lantinga <slouken@libsdl.org>
date Sat, 01 Jun 2002 23:05:05 +0000
parents ca655a7a9d80
children a7129c0083f4
rev   line source
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1 /* SDLMain.m - main entry point for our Cocoa-ized SDL app
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2 Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
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3 Non-NIB-Code & other changes: Max Horn <max@quendi.de>
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4
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5 Feel free to customize this file to suit your needs
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6 */
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7
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8 #import "SDL.h"
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9 #import "SDLMain.h"
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10 #import <sys/param.h> /* for MAXPATHLEN */
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11 #import <unistd.h>
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12
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13 /* Use this flag to determine whether we use SDLMain.nib or not */
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14 #define SDL_USE_NIB_FILE 0
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15
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16
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17 static int gArgc;
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18 static char **gArgv;
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19 static BOOL gFinderLaunch;
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20
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21 #if SDL_USE_NIB_FILE
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22 /* A helper category for NSString */
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23 @interface NSString (ReplaceSubString)
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24 - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
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25 @end
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26 #else
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27 /* An internal Apple class used to setup Apple menus */
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28 @interface NSAppleMenuController:NSObject {}
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29 - (void)controlMenu:(NSMenu *)aMenu;
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30 @end
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31 #endif
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32
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33 @interface SDLApplication : NSApplication
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34 @end
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35
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36 @implementation SDLApplication
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37 /* Invoked from the Quit menu item */
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38 - (void)terminate:(id)sender
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39 {
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40 /* Post a SDL_QUIT event */
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41 SDL_Event event;
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42 event.type = SDL_QUIT;
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43 SDL_PushEvent(&event);
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44 }
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45 @end
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46
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47
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48 /* The main class of the application, the application's delegate */
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49 @implementation SDLMain
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50
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51 /* Set the working directory to the .app's parent directory */
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52 - (void) setupWorkingDirectory:(BOOL)shouldChdir
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53 {
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54
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55 if (shouldChdir)
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56 {
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57 char parentdir[MAXPATHLEN];
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58 char *c;
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59
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60 strncpy ( parentdir, gArgv[0], sizeof(parentdir) );
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61 c = (char*) parentdir;
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62
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63 while (*c != '\0') /* go to end */
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64 c++;
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65
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66 while (*c != '/') /* back up to parent */
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67 c--;
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68
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69 *c++ = '\0'; /* cut off last part (binary name) */
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70
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71 assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
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72 assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */
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73 }
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74 }
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75
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76 #if SDL_USE_NIB_FILE
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77
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78 /* Fix menu to contain the real app name instead of "SDL App" */
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79 - (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
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80 {
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81 NSRange aRange;
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82 NSEnumerator *enumerator;
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83 NSMenuItem *menuItem;
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84
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85 aRange = [[aMenu title] rangeOfString:@"SDL App"];
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86 if (aRange.length != 0)
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87 [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
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88
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89 enumerator = [[aMenu itemArray] objectEnumerator];
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90 while ((menuItem = [enumerator nextObject]))
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91 {
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92 aRange = [[menuItem title] rangeOfString:@"SDL App"];
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93 if (aRange.length != 0)
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94 [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
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95 if ([menuItem hasSubmenu])
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96 [self fixMenu:[menuItem submenu] withAppName:appName];
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97 }
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98 [ aMenu sizeToFit ];
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99 }
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100
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101 #else
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102
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103 void setupAppleMenu(void)
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104 {
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105 /* warning: this code is very odd */
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106 NSAppleMenuController *appleMenuController;
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107 NSMenu *appleMenu;
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108 NSMenuItem *appleMenuItem;
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109
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110 appleMenuController = [[NSAppleMenuController alloc] init];
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111 appleMenu = [[NSMenu alloc] initWithTitle:@""];
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112 appleMenuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
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113
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114 [appleMenuItem setSubmenu:appleMenu];
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115
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116 /* yes, we do need to add it and then remove it --
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117 if you don't add it, it doesn't get displayed
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118 if you don't remove it, you have an extra, titleless item in the menubar
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119 when you remove it, it appears to stick around
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120 very, very odd */
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121 [[NSApp mainMenu] addItem:appleMenuItem];
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122 [appleMenuController controlMenu:appleMenu];
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123 [[NSApp mainMenu] removeItem:appleMenuItem];
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124 [appleMenu release];
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125 [appleMenuItem release];
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126 }
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127
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128 /* Create a window menu */
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129 void setupWindowMenu(void)
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130 {
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131 NSMenu *windowMenu;
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132 NSMenuItem *windowMenuItem;
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133 NSMenuItem *menuItem;
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134
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135
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136 windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
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137
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138 /* "Minimize" item */
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139 menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
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140 [windowMenu addItem:menuItem];
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141 [menuItem release];
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142
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143 /* Put menu into the menubar */
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144 windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
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145 [windowMenuItem setSubmenu:windowMenu];
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146 [[NSApp mainMenu] addItem:windowMenuItem];
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147
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148 /* Tell the application object that this is now the window menu */
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149 [NSApp setWindowsMenu:windowMenu];
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150
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151 /* Finally give up our references to the objects */
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152 [windowMenu release];
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153 [windowMenuItem release];
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154 }
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155
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156 /* Replacement for NSApplicationMain */
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157 void CustomApplicationMain (argc, argv)
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158 {
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159 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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160 SDLMain *sdlMain;
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161
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162 /* Ensure the application object is initialised */
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163 [SDLApplication sharedApplication];
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164
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165 /* Set up the menubar */
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166 [NSApp setMainMenu:[[NSMenu alloc] init]];
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167 setupAppleMenu();
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168 setupWindowMenu();
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169
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170 /* Create SDLMain and make it the app delegate */
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171 sdlMain = [[SDLMain alloc] init];
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172 [NSApp setDelegate:sdlMain];
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173
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174 /* Start the main event loop */
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175 [NSApp run];
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176
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177 [sdlMain release];
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178 [pool release];
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179 }
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180
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181 #endif
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182
194
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183 /* Called when the internal event loop has just started running */
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184 - (void) applicationDidFinishLaunching: (NSNotification *) note
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185 {
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186 int status;
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187
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188 /* Set the working directory to the .app's parent directory */
221
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189 [self setupWorkingDirectory:gFinderLaunch];
194
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190
221
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191 #if SDL_USE_NIB_FILE
194
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192 /* Set the main menu to contain the real app name instead of "SDL App" */
221
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193 [self fixMenu:[NSApp mainMenu] withAppName:[[NSProcessInfo processInfo] processName]];
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194 #endif
194
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195
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196 /* Hand off to main application code */
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197 status = SDL_main (gArgc, gArgv);
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198
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199 /* We're done, thank you for playing */
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200 exit(status);
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201 }
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202 @end
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203
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204
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205 @implementation NSString (ReplaceSubString)
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206
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207 - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
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208 {
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209 unsigned int bufferSize;
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210 unsigned int selfLen = [self length];
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211 unsigned int aStringLen = [aString length];
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212 unichar *buffer;
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213 NSRange localRange;
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214 NSString *result;
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215
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216 bufferSize = selfLen + aStringLen - aRange.length;
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217 buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar));
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218
221
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219 /* Get first part into buffer */
194
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220 localRange.location = 0;
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221 localRange.length = aRange.location;
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222 [self getCharacters:buffer range:localRange];
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223
221
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224 /* Get middle part into buffer */
194
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225 localRange.location = 0;
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226 localRange.length = aStringLen;
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227 [aString getCharacters:(buffer+aRange.location) range:localRange];
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228
221
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229 /* Get last part into buffer */
194
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230 localRange.location = aRange.location + aRange.length;
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231 localRange.length = selfLen - localRange.location;
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232 [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
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233
221
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234 /* Build output string */
194
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235 result = [NSString stringWithCharacters:buffer length:bufferSize];
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236
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237 NSDeallocateMemoryPages(buffer, bufferSize);
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238
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239 return result;
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240 }
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241
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242 @end
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243
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244
221
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245
194
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246 #ifdef main
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247 # undef main
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248 #endif
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249
221
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250
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251 /* Main entry point to executable - should *not* be SDL_main! */
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252 int main (int argc, char **argv)
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253 {
194
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254
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255 /* Copy the arguments into a global variable */
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256 int i;
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257
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258 /* This is passed if we are launched by double-clicking */
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259 if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
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260 gArgc = 1;
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261 gFinderLaunch = YES;
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262 } else {
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263 gArgc = argc;
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264 gFinderLaunch = NO;
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265 }
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266 gArgv = (char**) malloc (sizeof(*gArgv) * (gArgc+1));
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267 assert (gArgv != NULL);
221
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268 for (i = 0; i < gArgc; i++)
194
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269 gArgv[i] = argv[i];
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270 gArgv[i] = NULL;
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271
221
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272 #if SDL_USE_NIB_FILE
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273 [SDLApplication poseAsClass:[NSApplication class]];
194
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274 NSApplicationMain (argc, argv);
221
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275 #else
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276 CustomApplicationMain (argc, argv);
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277 #endif
194
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278 return 0;
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279 }