Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoystickGetButton.3 @ 1187:19d8949b4584
To: sdl@libsdl.org
From: Staffan Ulfberg <staffan@ulfberg.se>
Date: 19 Nov 2005 01:00:48 +0100
Subject: [SDL] New driver for OpenBSD/wscons
Hello,
I've written an SDL driver for OpenBSD/wscons (console mode, somewhat
resembling the functionality of the svga driver for Linux). I use it
for playing MAME on my Sharp Zaurus. The alternative is to play under
X, which is slower.
I asked how to submit the driver a few days ago, and posted a link to
the patch in a follow-up, so maybe it was missed?
Anyway, the patch is on the web at:
http://multivac.fatburen.org/SDL-wscons.patch
Comments?
Staffan
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 22 Nov 2005 15:19:50 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_JoystickGetButton" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_JoystickGetButton\- Get the current state of a given button on a given joystick | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBUint8 \fBSDL_JoystickGetButton\fP\fR(\fBSDL_Joystick *joystick, int button\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 SDL_JoystickGetButton returns the current state of the given \fBbutton\fR on the given \fBjoystick\fR\&. | |
12 .SH "RETURN VALUE" | |
13 .PP | |
14 \fB1\fR if the button is pressed\&. Otherwise, \fB0\fR\&. | |
15 .SH "SEE ALSO" | |
16 .PP | |
17 \fI\fBSDL_JoystickNumButtons\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
18 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |