annotate src/timer/win32/SDL_systimer.c @ 1361:19418e4422cb

New configure-based build system. Still work in progress, but much improved
author Sam Lantinga <slouken@libsdl.org>
date Thu, 16 Feb 2006 10:11:48 +0000
parents c71e05b4dc2e
children d910939febfa
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include "SDL_windows.h"
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24 #include <mmsystem.h>
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25
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26 #include "SDL_timer.h"
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27 #include "../SDL_timer_c.h"
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28
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29 #ifdef _WIN32_WCE
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30 #error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.
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31
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32 /* but if you really want to use this file, use these #defines... */
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33 #define USE_GETTICKCOUNT
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34 #define USE_SETTIMER
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35 #endif
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36
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37 #define TIME_WRAP_VALUE (~(DWORD)0)
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38
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39 /* The first (low-resolution) ticks value of the application */
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40 static DWORD start;
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41
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42 #ifndef USE_GETTICKCOUNT
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43 /* Store if a high-resolution performance counter exists on the system */
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44 static BOOL hires_timer_available;
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45 /* The first high-resolution ticks value of the application */
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46 static LARGE_INTEGER hires_start_ticks;
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47 /* The number of ticks per second of the high-resolution performance counter */
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48 static LARGE_INTEGER hires_ticks_per_second;
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49 #endif
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50
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51 void SDL_StartTicks(void)
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52 {
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53 /* Set first ticks value */
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54 #ifdef USE_GETTICKCOUNT
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55 start = GetTickCount();
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56 #else
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57 #if 0 /* Apparently there are problems with QPC on Win2K */
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58 if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE)
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59 {
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60 hires_timer_available = TRUE;
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61 QueryPerformanceCounter(&hires_start_ticks);
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62 }
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63 else
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64 #endif
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65 {
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66 hires_timer_available = FALSE;
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67 timeBeginPeriod(1); /* use 1 ms timer precision */
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68 start = timeGetTime();
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69 }
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70 #endif
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71 }
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72
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73 Uint32 SDL_GetTicks(void)
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74 {
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75 DWORD now, ticks;
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76 #ifndef USE_GETTICKCOUNT
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77 LARGE_INTEGER hires_now;
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78 #endif
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79
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80 #ifdef USE_GETTICKCOUNT
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81 now = GetTickCount();
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82 #else
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83 if (hires_timer_available)
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84 {
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85 QueryPerformanceCounter(&hires_now);
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86
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87 hires_now.QuadPart -= hires_start_ticks.QuadPart;
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88 hires_now.QuadPart *= 1000;
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89 hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
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91 return (DWORD)hires_now.QuadPart;
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92 }
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93 else
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94 {
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95 now = timeGetTime();
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96 }
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97 #endif
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98
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99 if ( now < start ) {
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100 ticks = (TIME_WRAP_VALUE-start) + now;
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101 } else {
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102 ticks = (now - start);
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103 }
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104 return(ticks);
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105 }
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106
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107 void SDL_Delay(Uint32 ms)
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108 {
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109 Sleep(ms);
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110 }
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111
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112 #ifdef USE_SETTIMER
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113
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114 static UINT WIN_timer;
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115
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116 int SDL_SYS_TimerInit(void)
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117 {
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118 return(0);
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119 }
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120
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121 void SDL_SYS_TimerQuit(void)
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122 {
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123 return;
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124 }
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125
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126 /* Forward declaration because this is called by the timer callback */
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127 int SDL_SYS_StartTimer(void);
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128
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129 static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime)
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130 {
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131 Uint32 ms;
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132
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133 ms = SDL_alarm_callback(SDL_alarm_interval);
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134 if ( ms != SDL_alarm_interval ) {
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135 KillTimer(NULL, idEvent);
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136 if ( ms ) {
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137 SDL_alarm_interval = ROUND_RESOLUTION(ms);
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138 SDL_SYS_StartTimer();
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139 } else {
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140 SDL_alarm_interval = 0;
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141 }
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142 }
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143 }
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144
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145 int SDL_SYS_StartTimer(void)
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146 {
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147 int retval;
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148
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149 WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc);
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150 if ( WIN_timer ) {
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151 retval = 0;
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152 } else {
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153 retval = -1;
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154 }
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155 return retval;
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156 }
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157
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158 void SDL_SYS_StopTimer(void)
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159 {
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160 if ( WIN_timer ) {
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161 KillTimer(NULL, WIN_timer);
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162 WIN_timer = 0;
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163 }
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164 }
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165
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166 #else /* !USE_SETTIMER */
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167
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168 /* Data to handle a single periodic alarm */
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169 static UINT timerID = 0;
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170
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171 static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD dwUser,
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172 DWORD dw1, DWORD dw2)
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173 {
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174 SDL_ThreadedTimerCheck();
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175 }
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176
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177
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178 int SDL_SYS_TimerInit(void)
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179 {
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180 MMRESULT result;
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181
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182 /* Set timer resolution */
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183 result = timeBeginPeriod(TIMER_RESOLUTION);
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184 if ( result != TIMERR_NOERROR ) {
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185 SDL_SetError("Warning: Can't set %d ms timer resolution",
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186 TIMER_RESOLUTION);
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187 }
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188 /* Allow 10 ms of drift so we don't chew on CPU */
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189 timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
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190 if ( ! timerID ) {
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191 SDL_SetError("timeSetEvent() failed");
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192 return(-1);
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193 }
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194 return(SDL_SetTimerThreaded(1));
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195 }
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196
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197 void SDL_SYS_TimerQuit(void)
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198 {
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199 if ( timerID ) {
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200 timeKillEvent(timerID);
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201 }
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202 timeEndPeriod(TIMER_RESOLUTION);
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203 }
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204
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205 int SDL_SYS_StartTimer(void)
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206 {
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207 SDL_SetError("Internal logic error: Win32 uses threaded timer");
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208 return(-1);
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209 }
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210
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211 void SDL_SYS_StopTimer(void)
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212 {
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213 return;
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214 }
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215
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216 #endif /* USE_SETTIMER */