Mercurial > sdl-ios-xcode
annotate src/audio/macrom/SDL_romaudio.h @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c9b51268668f |
children | d910939febfa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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parents:
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13 Lesser General Public License for more details. |
0 | 14 |
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Sam Lantinga <slouken@libsdl.org>
parents:
769
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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Sam Lantinga <slouken@libsdl.org>
parents:
769
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef _SDL_romaudio_h | |
24 #define _SDL_romaudio_h | |
25 | |
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New configure-based build system. Still work in progress, but much improved
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26 #include "../SDL_sysaudio.h" |
0 | 27 |
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28 /* This is Ryan's improved MacOS sound code, with locking support */ |
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29 #define USE_RYANS_SOUNDCODE |
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30 |
0 | 31 /* Hidden "this" pointer for the video functions */ |
32 #define _THIS SDL_AudioDevice *this | |
33 | |
34 struct SDL_PrivateAudioData { | |
35 /* Sound manager audio channel */ | |
36 SndChannelPtr channel; | |
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37 #if defined(TARGET_API_MAC_CARBON) || defined(USE_RYANS_SOUNDCODE) |
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38 /* FIXME: Add Ryan's static data here */ |
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39 #else |
0 | 40 /* Double buffering variables */ |
41 SndDoubleBufferPtr audio_buf[2]; | |
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42 #endif |
0 | 43 }; |
44 | |
45 /* Old variable names */ | |
46 #define channel (this->hidden->channel) | |
47 #define audio_buf (this->hidden->audio_buf) | |
48 | |
49 #endif /* _SDL_romaudio_h */ |