Mercurial > sdl-ios-xcode
annotate NOTES @ 2217:18bca558f3a1
Some thoughts on 1.3 video written down
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Aug 2007 06:04:27 +0000 |
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children | 6cc82cad8b77 |
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Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
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1 |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
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2 Sam - Mon Aug 6 23:02:37 PDT 2007 |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
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3 ------ |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
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4 Add color modulation to blitting |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
parents:
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5 Blit convert format X -> format Y (needed for texture upload) |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
parents:
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6 Blit copy / blend / modulate format X -> format X (needed for software renderer) |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
parents:
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7 |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
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8 Create full software renderer for framebuffer interfaces. |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
parents:
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9 |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
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10 Create texture for surface, keep surface around as pixel source, allow |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
parents:
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11 copying / blending / modulating from surface to display (automatically |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
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12 generate texture?) |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
parents:
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13 |
18bca558f3a1
Some thoughts on 1.3 video written down
Sam Lantinga <slouken@libsdl.org>
parents:
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14 At that point, should anyone be using anything besides textures for display? |