Mercurial > sdl-ios-xcode
annotate include/Makefile.am @ 375:17976f0f503f
Use secondary audio buffers to avoid problems on various soundcards
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 May 2002 22:34:36 +0000 |
parents | fab1ddc4d7bf |
children | a3bb929c9e2f |
rev | line source |
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0 | 1 # The input Makefile for SDL header files |
2 | |
3 # The directory where the include files will be installed | |
4 libSDLincludedir = $(includedir)/SDL | |
5 | |
6 # Which header files to install | |
7 libSDLinclude_HEADERS = \ | |
8 SDL.h \ | |
9 SDL_active.h \ | |
10 SDL_audio.h \ | |
11 SDL_byteorder.h \ | |
12 SDL_cdrom.h \ | |
13 SDL_copying.h \ | |
14 SDL_endian.h \ | |
15 SDL_error.h \ | |
16 SDL_events.h \ | |
17 SDL_getenv.h \ | |
18 SDL_joystick.h \ | |
19 SDL_keyboard.h \ | |
20 SDL_keysym.h \ | |
21 SDL_main.h \ | |
22 SDL_mouse.h \ | |
23 SDL_mutex.h \ | |
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585a7e1285ae
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Sam Lantinga <slouken@libsdl.org>
parents:
214
diff
changeset
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24 SDL_name.h \ |
214
0e5d6dd77bda
Added platform independent OpenGL header - SDL_opengl.h
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
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25 SDL_opengl.h \ |
0 | 26 SDL_quit.h \ |
27 SDL_rwops.h \ | |
28 SDL_syswm.h \ | |
29 SDL_thread.h \ | |
30 SDL_timer.h \ | |
31 SDL_types.h \ | |
32 SDL_version.h \ | |
33 SDL_video.h \ | |
34 begin_code.h \ | |
35 close_code.h |