annotate docs/man3/SDL_ConvertSurface.3 @ 189:175917167aac

Date: Thu, 13 Sep 2001 14:14:42 -0400 From: "David Chait" <davebytes@hotmail.com> Subject: sdlmods.zip -- Message: 502 -- Next: 503 N -------------------------------------------- now bracketed with (MWERKS && macintosh), so it'll work under metrowerks under any kind of mac build. Project Builder probably uses pack properly as it is GCC under the covers, so not worrying about it... :) it sets packing to 68K 4-byte alignment, and turns on enumsalwaysint. resets them both to project defaults when done. note that if a project sets these things in a header and expects the settings to last throughout a C file (which is a nasty thing to do), it won't work. I think there's an overall-state push/pop system, but it's a deprecated interface so I'm loathe to use it...
author Sam Lantinga <slouken@libsdl.org>
date Sun, 23 Sep 2001 18:10:59 +0000
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children 546f7c1eb755
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1 .TH "SDL_ConvertSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_ConvertSurface\- Converts a surface to the same format as another surface\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL/SDL\&.h"
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7 .sp
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8 \fBSDL_Surface *\fBSDL_ConvertSurface\fP\fR(\fBSDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Creates a new surface of the specified format, and then copies and maps the given surface to it\&. If this function fails, it returns \fBNULL\fP\&.
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12 .PP
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13 The \fBflags\fR parameter is passed to \fI\fBSDL_CreateRGBSurface\fP\fR and has those semantics\&.
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14 .PP
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15 This function is used internally by \fI\fBSDL_DisplayFormat\fP\fR\&.
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16 .PP
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17 This function can only be called after SDL_Init\&.
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18 .SH "RETURN VALUE"
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19 .PP
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20 Returns either a pointer to the new surface, or \fBNULL\fP on error\&.
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21 .SH "SEE ALSO"
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22 .PP
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23 \fI\fBSDL_CreateRGBSurface\fP\fR, \fI\fBSDL_DisplayFormat\fP\fR, \fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_Surface\fR\fR
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24 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01