Mercurial > sdl-ios-xcode
annotate test/checkkeys.c @ 5221:16d5e8e90e01
Updated testoverlay2 to use the SDL 2D rendering API
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 07 Feb 2011 00:46:43 -0800 |
parents | 25d4feb7c127 |
children | 572a73d71b5f |
rev | line source |
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0 | 1 |
2 /* Simple program: Loop, watching keystrokes | |
3 Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to | |
4 pump the event loop and catch keystrokes. | |
5 */ | |
6 | |
7 #include <stdio.h> | |
8 #include <stdlib.h> | |
9 #include <string.h> | |
10 | |
11 #include "SDL.h" | |
12 | |
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13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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14 static void |
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15 quit(int rc) |
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16 { |
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17 SDL_Quit(); |
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18 exit(rc); |
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19 } |
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20 |
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21 static void |
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22 print_modifiers(void) |
0 | 23 { |
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24 int mod; |
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25 printf(" modifiers:"); |
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26 mod = SDL_GetModState(); |
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27 if (!mod) { |
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28 printf(" (none)"); |
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29 return; |
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30 } |
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31 if (mod & KMOD_LSHIFT) |
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32 printf(" LSHIFT"); |
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33 if (mod & KMOD_RSHIFT) |
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34 printf(" RSHIFT"); |
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35 if (mod & KMOD_LCTRL) |
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36 printf(" LCTRL"); |
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37 if (mod & KMOD_RCTRL) |
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38 printf(" RCTRL"); |
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39 if (mod & KMOD_LALT) |
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40 printf(" LALT"); |
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41 if (mod & KMOD_RALT) |
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42 printf(" RALT"); |
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43 if (mod & KMOD_LGUI) |
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44 printf(" LGUI"); |
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45 if (mod & KMOD_RGUI) |
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46 printf(" RGUI"); |
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47 if (mod & KMOD_NUM) |
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48 printf(" NUM"); |
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49 if (mod & KMOD_CAPS) |
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50 printf(" CAPS"); |
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51 if (mod & KMOD_MODE) |
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52 printf(" MODE"); |
0 | 53 } |
54 | |
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55 static void |
5083 | 56 PrintKey(SDL_KeySym * sym, SDL_bool pressed, SDL_bool repeat) |
0 | 57 { |
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58 /* Print the keycode, name and state */ |
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59 if (sym->sym) { |
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60 printf("Key %s: scancode %d = %s, keycode 0x%08X = %s ", |
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61 pressed ? "pressed " : "released", |
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62 sym->scancode, |
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63 SDL_GetScancodeName(sym->scancode), |
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64 sym->sym, SDL_GetKeyName(sym->sym)); |
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65 } else { |
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66 printf("Unknown Key (scancode %d = %s) %s ", |
2307 | 67 sym->scancode, |
68 SDL_GetScancodeName(sym->scancode), | |
69 pressed ? "pressed" : "released"); | |
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70 } |
0 | 71 |
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72 /* Print the translated character, if one exists */ |
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73 if (sym->unicode) { |
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74 /* Is it a control-character? */ |
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75 if (sym->unicode < ' ') { |
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76 printf(" (^%c)", sym->unicode + '@'); |
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77 } else { |
0 | 78 #ifdef UNICODE |
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79 printf(" (%c)", sym->unicode); |
0 | 80 #else |
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81 /* This is a Latin-1 program, so only show 8-bits */ |
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82 if (!(sym->unicode & 0xFF00)) |
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83 printf(" (%c)", sym->unicode); |
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84 else |
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85 printf(" (0x%X)", sym->unicode); |
0 | 86 #endif |
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87 } |
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88 } |
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89 print_modifiers(); |
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90 if (repeat) { |
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91 printf(" (repeat)"); |
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92 } |
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93 printf("\n"); |
0 | 94 } |
95 | |
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96 static void |
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97 PrintText(char *text) |
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98 { |
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99 printf("Text: %s\n", text); |
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100 } |
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101 |
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102 int |
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103 main(int argc, char *argv[]) |
0 | 104 { |
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105 SDL_Event event; |
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106 int done; |
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107 Uint32 videoflags; |
0 | 108 |
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109 /* Initialize SDL */ |
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110 if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
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111 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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112 return (1); |
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113 } |
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115 videoflags = SDL_SWSURFACE; |
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116 while (argc > 1) { |
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117 --argc; |
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118 if (argv[argc] && !strcmp(argv[argc], "-fullscreen")) { |
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119 videoflags |= SDL_FULLSCREEN; |
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120 } else { |
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121 fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]); |
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122 quit(1); |
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123 } |
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124 } |
473 | 125 |
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126 /* Set 640x480 video mode */ |
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127 if (SDL_SetVideoMode(640, 480, 0, videoflags) == NULL) { |
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128 fprintf(stderr, "Couldn't set 640x480 video mode: %s\n", |
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129 SDL_GetError()); |
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130 quit(2); |
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131 } |
0 | 132 |
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133 /* Watch keystrokes */ |
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134 done = 0; |
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135 while (!done) { |
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136 /* Check for events */ |
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137 SDL_WaitEvent(&event); |
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138 switch (event.type) { |
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139 case SDL_KEYDOWN: |
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140 case SDL_KEYUP: |
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Added support for keyboard repeat (only tested on Windows so far)
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141 PrintKey(&event.key.keysym, event.key.state, event.key.repeat); |
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142 break; |
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Minimal implementation of textinput events for x11. It only works for latin-1.
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143 case SDL_TEXTINPUT: |
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144 PrintText(event.text.text); |
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145 break; |
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146 case SDL_MOUSEBUTTONDOWN: |
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147 /* Any button press quits the app... */ |
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148 case SDL_QUIT: |
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149 done = 1; |
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150 break; |
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151 default: |
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152 break; |
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153 } |
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154 } |
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Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
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155 |
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156 SDL_Quit(); |
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157 return (0); |
0 | 158 } |