Mercurial > sdl-ios-xcode
annotate docs/index.html @ 2320:166400aa33d7
Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
is incorrect. The result is that an illegal access is being made in X_PumpEvents when it tries to look up the windows ID of the source of an event. Taking out that
call does not seem to have any effect on the testgl. But, I would be happy if someone else took a look at this problem and found a fix higher up the stack.
author | Bob Pendleton <bob@pendleton.com> |
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date | Sat, 01 Mar 2008 20:34:36 +0000 |
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0 | 1 <!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN"> |
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2 <HTML> |
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3 <HEAD><TITLE>Simple DirectMedia Layer Introduction</TITLE></HEAD> |
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4 <BODY BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000"> |
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5 <DIV CLASS="NAVHEADER"> |
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6 <HR ALIGN="LEFT" WIDTH="100%"> |
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7 </DIV> |
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8 <DIV CLASS="PREFACE"> |
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9 <H2><A NAME="AEN8">Simple DirectMedia Layer Introduction</A></H2> |
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10 <P> |
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11 This library is designed to make it easy to write games that run on many |
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12 different platforms using the various native high-performance media interfaces, |
0 | 13 (for video, audio, etc) and presenting a single source-code level API to |
14 your application. This is a fairly low level API, but using this, completely | |
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15 portable applications can be written with a great deal of flexibility. |
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16 </P><P> |
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17 An introduction to SDL can be found online at: |
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18 <A HREF="http://www.libsdl.org/intro.php" TARGET="_top"> |
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19 http://www.libsdl.org/intro.php</A> |
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20 </P><P> |
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21 Tutorials on a variety of topics can be found online at: |
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22 <A HREF="http://www.libsdl.org/tutorials.php" TARGET="_top"> |
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23 http://www.libsdl.org/tutorials.php</A> |
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24 </P><P> |
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25 Documentation in Wiki form can be found online at: |
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26 <A HREF="http://www.libsdl.org/cgi/docwiki.cgi/" TARGET="_top"> |
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27 http://www.libsdl.org/cgi/docwiki.cgi/</A> |
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28 </P><P> |
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29 Enjoy! |
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30 </P><P> |
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31 Sam Lantinga |
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32 <TT CLASS="EMAIL"><<A HREF="mailto:slouken@libsdl.org"><A HREF="mailto:slouken@libsdl.org" TARGET="_top" >slouken@libsdl.org</A></A>></TT> |
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33 </P> <P> |
0 | 34 <br><br><HR> |
35 <H1>Table of Contents</H1> | |
36 <UL> | |
37 <LI><A HREF="html/index.html">Full Table of Contents</A></LI> | |
38 <LI><A HREF="html/guide.html">The SDL Guide</A></LI> | |
39 <LI><A HREF="html/reference.html">The SDL Reference</A></LI> | |
40 <UL> | |
41 <LI><A HREF="html/general.html">Initialization</A></LI> | |
42 <LI><A HREF="html/video.html">Video</A></LI> | |
43 <LI><A HREF="html/wm.html">Window Manager</A></LI> | |
44 <LI><A HREF="html/event.html">Event Handling</A></LI> | |
45 <LI><A HREF="html/joystick.html">Joystick</A></LI> | |
46 <LI><A HREF="html/audio.html">Audio</A></LI> | |
47 <LI><A HREF="html/cdrom.html">CDROM</A></LI> | |
48 <LI><A HREF="html/thread.html">Threads</A></LI> | |
49 <LI><A HREF="html/time.html">Timers</A></LI> | |
50 </UL> | |
51 </UL> | |
52 </DIV | |
53 ></BODY | |
54 ></HTML | |
55 > |