annotate include/SDL_quit.h @ 1770:1632155c67e5

Fixed bug #216 The attached files allow building the SDL library and tests with the Open Watcom compiler for Windows: - static library or DLL - Debug or Release builds available - uses register calling convention of Open Watcom - wmake target to build the SDL test samples Following is a table that shows what works and what doesn't, yet: checkkeys + graywin + loopwave + testalpha + testbitmap + testdyngl + testerror + testfile + testgamma + testgl + testhread + testiconv - (all failed) testkeys + testlock + (after removing calls to raise() from signal handler) testoverlay + (needs 'set SDL_VIDEODRIVER=directx') testoverlay2 + (-"-) testpalette + testplatform + testsem + testsprite + testtimer + testver + testvidinfo + testwin - (fading doesn't seem right) testwm + torturethread + testcdrom + testjoystick not tested threadwin + TODO: - make stack calling convention work (has linking issues with dxguid.lib) - perform testjoystick (I don't have a joystick) - investigate fading in testwin - merge with OS/2 port - add DOS target
author Sam Lantinga <slouken@libsdl.org>
date Sun, 07 May 2006 03:44:58 +0000
parents c71e05b4dc2e
children 782fd950bd46 a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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23 /* Include file for SDL quit event handling */
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24
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25 #ifndef _SDL_quit_h
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26 #define _SDL_quit_h
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27
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28 #include "SDL_stdinc.h"
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29 #include "SDL_error.h"
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30
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31 /*
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32 An SDL_QUITEVENT is generated when the user tries to close the application
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33 window. If it is ignored or filtered out, the window will remain open.
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34 If it is not ignored or filtered, it is queued normally and the window
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35 is allowed to close. When the window is closed, screen updates will
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36 complete, but have no effect.
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37
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38 SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
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39 and SIGTERM (system termination request), if handlers do not already
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40 exist, that generate SDL_QUITEVENT events as well. There is no way
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41 to determine the cause of an SDL_QUITEVENT, but setting a signal
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42 handler in your application will override the default generation of
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43 quit events for that signal.
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44 */
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45
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46 /* There are no functions directly affecting the quit event */
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47 #define SDL_QuitRequested() \
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48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
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49
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50 #endif /* _SDL_quit_h */