Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxyuv.c @ 1287:15a89a0c52bf
Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST)
From: "Michael Leonhard"
Subject: [SDL] resize bug on Win32 and patch
This is my first post to this mailing list. In this email I will detail a
bug in the behavior of resizable SDL windows on Win32. Then I will
explain the solution and provide a patch.
Symptoms:
Under Windows, an SDL display created with the SDL_RESIZABLE flag exhibits
quirky behavior when being maximized. The window is resized to the proper
size, but it is shifted upwards about half the height of the title bar.
Similarly, a window whose origin is above the top of the screen will
spontaneously move its upper-left origin upon being resized. After two
such resize-induced moves, the title bar will be entirely off the top edge
of the screen. Subsequently, when the mouse is clicked and released on
the window border, the window will shrink its height spontaneously. This
height shrinkage occurs even if the user did not resize the border.
To observe this curious situation, please invoke:
SDL-1.2.8/test/testwm.exe -resize
Cause:
A pair of integers, SDL_windowX and SDL_windowY, are defined in
video/wincommon/SDL_sysevents.c. They are used by the DirectX video
driver and the DIB video driver:
video/windx5/SDL_dx5video.c
video/windib/SDL_dibvideo.c
As I understand the source code, the primary use of these variables is to
create a rectangle that represents the surface area in CLIENT SPACE.
Client space refers to a coordinate system that originates at the upper
left corner of a Win32 Window's drawable area. This is just inside the
window border and title bar. This client space rectangle, called bounds,
is subsequently converted to screen space with a call to
AdjustWindowRectEx. The problem is found in SDL's handling of the
WM_WINDOWPOSCHANGED message. According to MSDN,
"The WM_WINDOWPOSCHANGED message is sent to a window whose
size, position, or place in the Z order has changed as a
result of a call to the SetWindowPos function or another
window-management function."
I have confirmed that this message is indeed being sent to the SDL window
when the mouse is clicked on the window border, even if the window border
is not dragged.
In video/wincommon/SDL_sysevents.c, on line 464, in response to the
WM_WINDOWPOSCHANGED message, the (potentially) new client rectangle is
obtained. This rectangle is translated into screen coordinates and THEN
assigned to the SDL_windowX and Y variables. Thus screen coordinates are
being assigned to client coordinate variables. Once this is understood,
the solution is apparent: assign SDL_windowX and Y before translating the
rectangle to screen coordinates. This is accomplished by the following
patch.
-Mike_L
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 08:50:06 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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21
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
21
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* This is the XFree86 Xv extension implementation of YUV video overlays */ |
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29 |
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30 #ifdef XFREE86_XV |
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31 |
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32 #include <stdlib.h> |
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33 #include <string.h> |
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34 #include <X11/Xlib.h> |
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35 #include <sys/ipc.h> |
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36 #include <sys/shm.h> |
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37 #include <X11/extensions/XShm.h> |
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38 #include <X11/extensions/Xvlib.h> |
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39 |
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40 #include "SDL_error.h" |
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41 #include "SDL_video.h" |
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42 #include "SDL_x11yuv_c.h" |
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43 #include "SDL_yuvfuncs.h" |
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44 |
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45 /* The functions used to manipulate software video overlays */ |
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46 static struct private_yuvhwfuncs x11_yuvfuncs = { |
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47 X11_LockYUVOverlay, |
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48 X11_UnlockYUVOverlay, |
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49 X11_DisplayYUVOverlay, |
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50 X11_FreeYUVOverlay |
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51 }; |
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52 |
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53 struct private_yuvhwdata { |
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54 int port; |
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55 XShmSegmentInfo yuvshm; |
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56 XvImage *image; |
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57 }; |
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58 |
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59 |
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60 SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) |
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61 { |
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62 SDL_Overlay *overlay; |
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63 struct private_yuvhwdata *hwdata; |
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64 int xv_port; |
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65 int i, j; |
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66 int adaptors; |
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67 XvAdaptorInfo *ainfo; |
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68 XShmSegmentInfo *yuvshm; |
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69 |
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70 xv_port = -1; |
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71 if ( (Success == XvQueryExtension(GFX_Display, &j, &j, &j, &j, &j)) && |
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72 (Success == XvQueryAdaptors(GFX_Display, |
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73 RootWindow(GFX_Display, SDL_Screen), |
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74 &adaptors, &ainfo)) ) { |
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75 for ( i=0; (i<adaptors) && (xv_port == -1); ++i ) { |
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76 if ( (ainfo[i].type & XvInputMask) && |
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77 (ainfo[i].type & XvImageMask) ) { |
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78 int num_formats; |
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79 XvImageFormatValues *formats; |
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80 formats = XvListImageFormats(GFX_Display, |
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81 ainfo[i].base_id, &num_formats); |
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82 for ( j=0; j<num_formats; ++j ) { |
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83 if ( (Uint32)formats[j].id == format ) { |
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84 xv_port = ainfo[i].base_id; |
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85 break; |
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86 } |
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87 } |
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88 } |
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89 } |
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90 } |
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91 if ( xv_port == -1 ) { |
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92 SDL_SetError("No available video ports for requested format"); |
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93 return(NULL); |
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94 } |
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95 |
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96 /* Create the overlay structure */ |
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97 overlay = (SDL_Overlay *)malloc(sizeof *overlay); |
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98 if ( overlay == NULL ) { |
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99 SDL_OutOfMemory(); |
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100 return(NULL); |
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101 } |
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102 memset(overlay, 0, (sizeof *overlay)); |
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103 |
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104 /* Fill in the basic members */ |
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105 overlay->format = format; |
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106 overlay->w = width; |
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107 overlay->h = height; |
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108 |
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109 /* Set up the YUV surface function structure */ |
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110 overlay->hwfuncs = &x11_yuvfuncs; |
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111 |
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112 /* Create the pixel data and lookup tables */ |
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113 hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata); |
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114 overlay->hwdata = hwdata; |
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115 if ( hwdata == NULL ) { |
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116 SDL_OutOfMemory(); |
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117 SDL_FreeYUVOverlay(overlay); |
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118 return(NULL); |
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119 } |
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120 yuvshm = &hwdata->yuvshm; |
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121 memset(yuvshm, 0, sizeof(*yuvshm)); |
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122 hwdata->port = xv_port; |
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123 hwdata->image = XvShmCreateImage(GFX_Display, xv_port, format, |
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124 0, width, height, yuvshm); |
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125 if ( hwdata->image == NULL ) { |
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126 SDL_OutOfMemory(); |
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127 SDL_FreeYUVOverlay(overlay); |
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128 return(NULL); |
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129 } |
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130 yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size, |
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131 IPC_CREAT | 0777); |
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132 if ( yuvshm->shmid < 0 ) { |
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133 SDL_SetError("Unable to get %d bytes shared memory", |
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134 hwdata->image->data_size); |
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135 SDL_FreeYUVOverlay(overlay); |
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136 return(NULL); |
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137 } |
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138 yuvshm->shmaddr = (caddr_t) shmat(yuvshm->shmid, 0, 0); |
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139 yuvshm->readOnly = False; |
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140 hwdata->image->data = yuvshm->shmaddr; |
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141 |
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142 XShmAttach(GFX_Display, yuvshm); |
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143 XSync(GFX_Display, False); |
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144 shmctl(yuvshm->shmid, IPC_RMID, 0); |
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145 |
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146 /* We're all done.. */ |
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147 return(overlay); |
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148 } |
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149 |
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150 int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay) |
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151 { |
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152 overlay->pixels = overlay->hwdata->image->data; |
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153 /* What should the pitch be set to? */ |
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154 return(0); |
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155 } |
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156 |
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157 void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) |
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158 { |
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159 overlay->pixels = NULL; |
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160 } |
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161 |
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162 int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) |
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163 { |
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164 struct private_yuvhwdata *hwdata; |
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165 |
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166 hwdata = overlay->hwdata; |
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167 XvShmPutImage(GFX_Display, hwdata->port, SDL_Window, SDL_GC, |
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168 hwdata->image, 0, 0, overlay->w, overlay->h, |
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169 dstrect->x, dstrect->y, dstrect->w, dstrect->h, False); |
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170 XSync(GFX_Display, False); |
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171 return(0); |
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172 } |
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173 |
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174 void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) |
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175 { |
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176 struct private_yuvhwdata *hwdata; |
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177 |
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178 hwdata = overlay->hwdata; |
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179 if ( hwdata ) { |
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180 if ( hwdata->yuvshm.shmaddr ) { |
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181 XShmDetach(GFX_Display, &hwdata->yuvshm); |
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182 shmdt(hwdata->yuvshm.shmaddr); |
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183 } |
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184 if ( hwdata->image ) { |
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185 XFree(hwdata->image); |
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186 } |
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187 free(hwdata); |
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188 } |
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189 } |
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190 |
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191 #endif /* XFREE86_XV */ |