Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_sysyuv.cc @ 1287:15a89a0c52bf
Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST)
From: "Michael Leonhard"
Subject: [SDL] resize bug on Win32 and patch
This is my first post to this mailing list. In this email I will detail a
bug in the behavior of resizable SDL windows on Win32. Then I will
explain the solution and provide a patch.
Symptoms:
Under Windows, an SDL display created with the SDL_RESIZABLE flag exhibits
quirky behavior when being maximized. The window is resized to the proper
size, but it is shifted upwards about half the height of the title bar.
Similarly, a window whose origin is above the top of the screen will
spontaneously move its upper-left origin upon being resized. After two
such resize-induced moves, the title bar will be entirely off the top edge
of the screen. Subsequently, when the mouse is clicked and released on
the window border, the window will shrink its height spontaneously. This
height shrinkage occurs even if the user did not resize the border.
To observe this curious situation, please invoke:
SDL-1.2.8/test/testwm.exe -resize
Cause:
A pair of integers, SDL_windowX and SDL_windowY, are defined in
video/wincommon/SDL_sysevents.c. They are used by the DirectX video
driver and the DIB video driver:
video/windx5/SDL_dx5video.c
video/windib/SDL_dibvideo.c
As I understand the source code, the primary use of these variables is to
create a rectangle that represents the surface area in CLIENT SPACE.
Client space refers to a coordinate system that originates at the upper
left corner of a Win32 Window's drawable area. This is just inside the
window border and title bar. This client space rectangle, called bounds,
is subsequently converted to screen space with a call to
AdjustWindowRectEx. The problem is found in SDL's handling of the
WM_WINDOWPOSCHANGED message. According to MSDN,
"The WM_WINDOWPOSCHANGED message is sent to a window whose
size, position, or place in the Z order has changed as a
result of a call to the SetWindowPos function or another
window-management function."
I have confirmed that this message is indeed being sent to the SDL window
when the mouse is clicked on the window border, even if the window border
is not dragged.
In video/wincommon/SDL_sysevents.c, on line 464, in response to the
WM_WINDOWPOSCHANGED message, the (potentially) new client rectangle is
obtained. This rectangle is translated into screen coordinates and THEN
assigned to the SDL_windowX and Y variables. Thus screen coordinates are
being assigned to client coordinate variables. Once this is understood,
the solution is apparent: assign SDL_windowX and Y before translating the
rectangle to screen coordinates. This is accomplished by the following
patch.
-Mike_L
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 08:50:06 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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756
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1 /* |
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2 SDL - Simple DirectMedia Layer |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
756
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* This is the BeOS version of SDL YUV video overlays */ |
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29 |
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30 #include <stdlib.h> |
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31 #include <string.h> |
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32 #include <errno.h> |
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33 |
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34 #include "SDL_error.h" |
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35 #include "SDL_video.h" |
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36 #include "SDL_sysyuv.h" |
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37 #include "SDL_yuvfuncs.h" |
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38 |
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39 extern "C" { |
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40 |
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41 /* The functions used to manipulate software video overlays */ |
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42 static struct private_yuvhwfuncs be_yuvfuncs = |
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43 { |
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44 BE_LockYUVOverlay, |
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45 BE_UnlockYUVOverlay, |
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46 BE_DisplayYUVOverlay, |
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47 BE_FreeYUVOverlay |
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48 }; |
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49 |
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50 BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs) { |
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51 BBitmap *bbitmap; |
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52 bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs); |
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53 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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54 delete bbitmap; |
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55 return 0; |
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56 } |
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57 overlay_restrictions r; |
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58 bbitmap->GetOverlayRestrictions(&r); |
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59 uint32 width = bounds.IntegerWidth() + 1; |
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60 uint32 height = bounds.IntegerHeight() + 1; |
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61 uint32 width_padding = 0; |
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62 uint32 height_padding = 0; |
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63 if ((r.source.horizontal_alignment != 0) || |
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64 (r.source.vertical_alignment != 0)) { |
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65 delete bbitmap; |
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66 return 0; |
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67 } |
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68 if (r.source.width_alignment != 0) { |
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69 uint32 aligned_width = r.source.width_alignment + 1; |
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70 if (width % aligned_width > 0) { |
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71 width_padding = aligned_width - width % aligned_width; |
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72 } |
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73 } |
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74 if (r.source.height_alignment != 0) { |
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75 uint32 aligned_height = r.source.height_alignment + 1; |
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76 if (height % aligned_height > 0) { |
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77 fprintf(stderr,"GetOverlayBitmap failed height alignment\n"); |
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78 fprintf(stderr,"- height = %lu, aligned_height = %lu\n",height,aligned_height); |
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79 delete bbitmap; |
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80 return 0; |
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81 } |
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82 } |
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83 if ((r.source.min_width > width) || |
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84 (r.source.min_height > height) || |
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85 (r.source.max_width < width) || |
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86 (r.source.max_height < height)) { |
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87 fprintf(stderr,"GetOverlayBitmap failed bounds tests\n"); |
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88 delete bbitmap; |
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89 return 0; |
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90 } |
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91 if ((width_padding != 0) || (height_padding != 0)) { |
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92 delete bbitmap; |
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93 bounds.Set(bounds.left,bounds.top,bounds.right+width_padding,bounds.bottom+height_padding); |
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94 bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs); |
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95 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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96 fprintf(stderr,"GetOverlayBitmap failed late\n"); |
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97 delete bbitmap; |
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98 return 0; |
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99 } |
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100 } |
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101 return bbitmap; |
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102 } |
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103 |
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104 // See <GraphicsDefs.h> [btw: Cb=U, Cr=V] |
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105 // See also http://www.fourcc.org/indexyuv.htm |
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106 enum color_space convert_color_space(Uint32 format) { |
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107 switch (format) { |
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108 case SDL_YV12_OVERLAY: |
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109 return B_YUV9; |
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110 case SDL_IYUV_OVERLAY: |
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111 return B_YUV12; |
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112 case SDL_YUY2_OVERLAY: |
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113 return B_YCbCr422; |
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114 case SDL_UYVY_OVERLAY: |
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115 return B_YUV422; |
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116 case SDL_YVYU_OVERLAY: // not supported on beos? |
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117 return B_NO_COLOR_SPACE; |
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118 default: |
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119 return B_NO_COLOR_SPACE; |
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120 } |
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121 } |
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122 |
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123 // See SDL_video.h |
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124 int count_planes(Uint32 format) { |
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125 switch (format) { |
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126 case SDL_YV12_OVERLAY: |
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127 case SDL_IYUV_OVERLAY: |
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128 return 3; |
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129 case SDL_YUY2_OVERLAY: |
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130 case SDL_UYVY_OVERLAY: |
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131 case SDL_YVYU_OVERLAY: |
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132 return 1; |
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133 default: |
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134 return 0; |
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135 } |
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136 } |
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137 |
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138 SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { |
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139 SDL_Overlay* overlay; |
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140 struct private_yuvhwdata* hwdata; |
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141 BBitmap *bbitmap; |
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142 int planes; |
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143 BRect bounds; |
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144 color_space cs; |
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145 |
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146 /* find the appropriate BeOS colorspace descriptor */ |
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147 cs = convert_color_space(format); |
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148 if (cs == B_NO_COLOR_SPACE) |
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149 { |
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150 return NULL; |
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151 } |
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152 |
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153 /* count planes */ |
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154 planes = count_planes(format); |
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155 if (planes == 0) |
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156 { |
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157 return NULL; |
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158 } |
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159 /* TODO: figure out planar modes, if anyone cares */ |
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160 if (planes == 3) |
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161 { |
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162 return NULL; |
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163 } |
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164 |
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165 /* Create the overlay structure */ |
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166 overlay = (SDL_Overlay*)calloc(1, sizeof(SDL_Overlay)); |
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167 |
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168 if (overlay == NULL) |
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169 { |
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170 SDL_OutOfMemory(); |
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171 return NULL; |
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172 } |
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173 |
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174 /* Fill in the basic members */ |
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175 overlay->format = format; |
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176 overlay->w = width; |
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177 overlay->h = height; |
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178 overlay->hwdata = NULL; |
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179 |
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180 /* Set up the YUV surface function structure */ |
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181 overlay->hwfuncs = &be_yuvfuncs; |
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182 |
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183 /* Create the pixel data and lookup tables */ |
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184 hwdata = (struct private_yuvhwdata*)calloc(1, sizeof(struct private_yuvhwdata)); |
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185 |
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186 if (hwdata == NULL) |
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187 { |
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188 SDL_OutOfMemory(); |
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189 SDL_FreeYUVOverlay(overlay); |
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190 return NULL; |
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191 } |
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192 |
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193 overlay->hwdata = hwdata; |
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194 overlay->hwdata->display = display; |
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195 overlay->hwdata->bview = NULL; |
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196 overlay->hwdata->bbitmap = NULL; |
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197 overlay->hwdata->locked = 0; |
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198 |
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199 /* Create the BBitmap framebuffer */ |
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200 bounds.top = 0; bounds.left = 0; |
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201 bounds.right = width-1; |
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202 bounds.bottom = height-1; |
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203 |
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204 BView * bview = new BView(bounds,"overlay",B_FOLLOW_NONE,B_WILL_DRAW); |
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205 if (!bview) { |
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206 SDL_OutOfMemory(); |
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207 SDL_FreeYUVOverlay(overlay); |
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208 return NULL; |
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209 } |
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210 overlay->hwdata->bview = bview; |
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211 overlay->hwdata->first_display = true; |
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212 bview->Hide(); |
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213 |
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214 bbitmap = BE_GetOverlayBitmap(bounds,cs); |
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215 if (!bbitmap) { |
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216 overlay->hwdata->bbitmap = NULL; |
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217 SDL_FreeYUVOverlay(overlay); |
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218 return NULL; |
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219 } |
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220 overlay->hwdata->bbitmap = bbitmap; |
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221 |
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222 overlay->planes = planes; |
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223 overlay->pitches = (Uint16*)calloc(overlay->planes, sizeof(Uint16)); |
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224 overlay->pixels = (Uint8**)calloc(overlay->planes, sizeof(Uint8*)); |
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225 if (!overlay->pitches || !overlay->pixels) |
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226 { |
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227 SDL_OutOfMemory(); |
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228 SDL_FreeYUVOverlay(overlay); |
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229 return(NULL); |
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230 } |
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231 |
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232 overlay->pitches[0] = bbitmap->BytesPerRow(); |
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233 overlay->pixels[0] = (Uint8 *)bbitmap->Bits(); |
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234 overlay->hw_overlay = 1; |
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235 |
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236 if (SDL_Win->LockWithTimeout(1000000) != B_OK) { |
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237 SDL_FreeYUVOverlay(overlay); |
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238 return(NULL); |
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239 } |
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240 BView * view = SDL_Win->View(); |
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241 view->AddChild(bview); |
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242 rgb_color key; |
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243 bview->SetViewOverlay(bbitmap,bounds,bview->Bounds(),&key,B_FOLLOW_ALL, |
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244 B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL); |
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245 bview->SetViewColor(key); |
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246 bview->Flush(); |
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247 SDL_Win->Unlock(); |
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248 |
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249 current_overlay=overlay; |
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250 |
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251 return overlay; |
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252 } |
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253 |
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254 int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay) |
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255 { |
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256 if (overlay == NULL) |
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257 { |
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258 return 0; |
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259 } |
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260 |
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261 overlay->hwdata->locked = 1; |
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262 return 0; |
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263 } |
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264 |
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265 void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay) |
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266 { |
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267 if (overlay == NULL) |
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268 { |
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269 return; |
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270 } |
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271 |
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272 overlay->hwdata->locked = 0; |
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273 } |
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274 |
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275 int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect) |
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276 { |
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277 if ((overlay == NULL) || (overlay->hwdata==NULL) |
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278 || (overlay->hwdata->bview==NULL) || (SDL_Win->View() == NULL)) |
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279 { |
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280 return -1; |
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281 } |
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282 if (SDL_Win->LockWithTimeout(50000) != B_OK) { |
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283 return 0; |
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284 } |
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285 BView * bview = overlay->hwdata->bview; |
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286 if (SDL_Win->IsFullScreen()) { |
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287 int left,top; |
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288 SDL_Win->GetXYOffset(left,top); |
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289 bview->MoveTo(left+dstrect->x,top+dstrect->y); |
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290 } else { |
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291 bview->MoveTo(dstrect->x,dstrect->y); |
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292 } |
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293 bview->ResizeTo(dstrect->w,dstrect->h); |
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294 bview->Flush(); |
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295 if (overlay->hwdata->first_display) { |
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296 bview->Show(); |
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297 overlay->hwdata->first_display = false; |
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298 } |
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299 SDL_Win->Unlock(); |
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300 |
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301 return 0; |
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302 } |
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303 |
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304 void BE_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) |
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305 { |
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306 if (overlay == NULL) |
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307 { |
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308 return; |
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309 } |
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310 |
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311 if (overlay->hwdata == NULL) |
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312 { |
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313 return; |
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314 } |
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315 |
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316 current_overlay=NULL; |
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317 |
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318 delete overlay->hwdata->bbitmap; |
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319 |
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320 free(overlay->hwdata); |
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321 } |
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322 |
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323 }; // extern "C" |