annotate src/timer/os2/SDL_systimer.c @ 1287:15a89a0c52bf

Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST) From: "Michael Leonhard" Subject: [SDL] resize bug on Win32 and patch This is my first post to this mailing list. In this email I will detail a bug in the behavior of resizable SDL windows on Win32. Then I will explain the solution and provide a patch. Symptoms: Under Windows, an SDL display created with the SDL_RESIZABLE flag exhibits quirky behavior when being maximized. The window is resized to the proper size, but it is shifted upwards about half the height of the title bar. Similarly, a window whose origin is above the top of the screen will spontaneously move its upper-left origin upon being resized. After two such resize-induced moves, the title bar will be entirely off the top edge of the screen. Subsequently, when the mouse is clicked and released on the window border, the window will shrink its height spontaneously. This height shrinkage occurs even if the user did not resize the border. To observe this curious situation, please invoke: SDL-1.2.8/test/testwm.exe -resize Cause: A pair of integers, SDL_windowX and SDL_windowY, are defined in video/wincommon/SDL_sysevents.c. They are used by the DirectX video driver and the DIB video driver: video/windx5/SDL_dx5video.c video/windib/SDL_dibvideo.c As I understand the source code, the primary use of these variables is to create a rectangle that represents the surface area in CLIENT SPACE. Client space refers to a coordinate system that originates at the upper left corner of a Win32 Window's drawable area. This is just inside the window border and title bar. This client space rectangle, called bounds, is subsequently converted to screen space with a call to AdjustWindowRectEx. The problem is found in SDL's handling of the WM_WINDOWPOSCHANGED message. According to MSDN, "The WM_WINDOWPOSCHANGED message is sent to a window whose size, position, or place in the Z order has changed as a result of a call to the SetWindowPos function or another window-management function." I have confirmed that this message is indeed being sent to the SDL window when the mouse is clicked on the window border, even if the window border is not dragged. In video/wincommon/SDL_sysevents.c, on line 464, in response to the WM_WINDOWPOSCHANGED message, the (potentially) new client rectangle is obtained. This rectangle is translated into screen coordinates and THEN assigned to the SDL_windowX and Y variables. Thus screen coordinates are being assigned to client coordinate variables. Once this is understood, the solution is apparent: assign SDL_windowX and Y before translating the rectangle to screen coordinates. This is accomplished by the following patch. -Mike_L
author Sam Lantinga <slouken@libsdl.org>
date Sun, 29 Jan 2006 08:50:06 +0000
parents 173c063d4f55
children c9b51268668f
rev   line source
1190
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #define INCL_DOSMISC
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29 #define INCL_DOSERRORS
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30 #define INCL_DOSSEMAPHORES
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31 #define INCL_DOSDATETIME
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32 #define INCL_DOSPROCESS
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33 #define INCL_DOSPROFILE
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34 #define INCL_DOSEXCEPTIONS
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35 #include <os2.h>
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36
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37 #include "SDL_thread.h"
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38 #include "SDL_timer.h"
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39 #include "SDL_timer_c.h"
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40 #include "SDL_error.h"
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41
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42
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43 #define TIME_WRAP_VALUE (~(DWORD)0)
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44
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45 /* The first high-resolution ticks value of the application */
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46 static long long hires_start_ticks;
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47 /* The number of ticks per second of the high-resolution performance counter */
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48 static ULONG hires_ticks_per_second;
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49
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50 void SDL_StartTicks(void)
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51 {
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52 DosTmrQueryFreq(&hires_ticks_per_second);
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53 DosTmrQueryTime((PQWORD)&hires_start_ticks);
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54 }
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55
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56 DECLSPEC Uint32 SDLCALL SDL_GetTicks(void)
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57 {
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58 long long hires_now;
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59 ULONG ticks = ticks;
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60
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61 DosTmrQueryTime((PQWORD)&hires_now);
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62 /*
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63 hires_now -= hires_start_ticks;
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64 hires_now *= 1000;
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65 hires_now /= hires_ticks_per_second;
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66 */
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67 /* inline asm to avoid runtime inclusion */
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68 _asm {
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69 push edx
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70 push eax
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71 mov eax, dword ptr hires_now
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72 mov edx, dword ptr hires_now+4
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73 sub eax, dword ptr hires_start_ticks
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74 sbb edx, dword ptr hires_start_ticks+4
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75 mov ebx,1000
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76 mov ecx,edx
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77 mul ebx
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78 push eax
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79 push edx
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80 mov eax,ecx
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81 mul ebx
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82 pop eax
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83 add edx,eax
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84 pop eax
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85 mov ebx, dword ptr hires_ticks_per_second
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86 div ebx
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87 mov dword ptr ticks, eax
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88 pop edx
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89 pop eax
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90 }
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91
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92 return ticks;
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93
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94 }
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95
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96 /* High resolution sleep, originally made by Ilya Zakharevich */
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97 DECLSPEC void SDLCALL SDL_Delay(Uint32 ms)
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98 {
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99 /* This is similar to DosSleep(), but has 8ms granularity in time-critical
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100 threads even on Warp3. */
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101 HEV hevEvent1 = 0; /* Event semaphore handle */
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102 HTIMER htimerEvent1 = 0; /* Timer handle */
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103 APIRET rc = NO_ERROR; /* Return code */
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104 int ret = 1;
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105 ULONG priority = 0, nesting; /* Shut down the warnings */
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106 PPIB pib;
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107 PTIB tib;
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108 char *e = NULL;
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109 APIRET badrc;
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110 int switch_priority = 50;
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111
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112 DosCreateEventSem(NULL, /* Unnamed */
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113 &hevEvent1, /* Handle of semaphore returned */
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114 DC_SEM_SHARED, /* Shared needed for DosAsyncTimer */
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115 FALSE); /* Semaphore is in RESET state */
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116
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117 if (ms >= switch_priority)
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118 switch_priority = 0;
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119 if (switch_priority)
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120 {
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121 if (DosGetInfoBlocks(&tib, &pib)!=NO_ERROR)
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122 switch_priority = 0;
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123 else
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124 {
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125 /* In Warp3, to switch scheduling to 8ms step, one needs to do
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126 DosAsyncTimer() in time-critical thread. On laters versions,
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127 more and more cases of wait-for-something are covered.
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128
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129 It turns out that on Warp3fp42 it is the priority at the time
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130 of DosAsyncTimer() which matters. Let's hope that this works
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131 with later versions too... XXXX
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132 */
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133 priority = (tib->tib_ptib2->tib2_ulpri);
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134 if ((priority & 0xFF00) == 0x0300) /* already time-critical */
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135 switch_priority = 0;
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136 /* Make us time-critical. Just modifying TIB is not enough... */
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137 /* tib->tib_ptib2->tib2_ulpri = 0x0300;*/
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138 /* We do not want to run at high priority if a signal causes us
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139 to longjmp() out of this section... */
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140 if (DosEnterMustComplete(&nesting))
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141 switch_priority = 0;
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142 else
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143 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
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144 }
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145 }
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146
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147 if ((badrc = DosAsyncTimer(ms,
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148 (HSEM) hevEvent1, /* Semaphore to post */
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149 &htimerEvent1))) /* Timer handler (returned) */
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150 e = "DosAsyncTimer";
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151
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152 if (switch_priority && tib->tib_ptib2->tib2_ulpri == 0x0300)
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153 {
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154 /* Nobody switched priority while we slept... Ignore errors... */
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155 /* tib->tib_ptib2->tib2_ulpri = priority; */ /* Get back... */
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156 if (!(rc = DosSetPriority(PRTYS_THREAD, (priority>>8) & 0xFF, 0, 0)))
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157 rc = DosSetPriority(PRTYS_THREAD, 0, priority & 0xFF, 0);
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158 }
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159 if (switch_priority)
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160 rc = DosExitMustComplete(&nesting); /* Ignore errors */
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161
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162 /* The actual blocking call is made with "normal" priority. This way we
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163 should not bother with DosSleep(0) etc. to compensate for us interrupting
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164 higher-priority threads. The goal is to prohibit the system spending too
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165 much time halt()ing, not to run us "no matter what". */
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166 if (!e) /* Wait for AsyncTimer event */
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167 badrc = DosWaitEventSem(hevEvent1, SEM_INDEFINITE_WAIT);
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168
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169 if (e) ; /* Do nothing */
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170 else if (badrc == ERROR_INTERRUPT)
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171 ret = 0;
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172 else if (badrc)
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173 e = "DosWaitEventSem";
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174 if ((rc = DosCloseEventSem(hevEvent1)) && !e) { /* Get rid of semaphore */
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175 e = "DosCloseEventSem";
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176 badrc = rc;
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177 }
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178 if (e)
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179 {
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180 SDL_SetError("[SDL_Delay] : Had error in %s(), rc is 0x%x\n", e, badrc);
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181 }
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182 }
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183
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184 /* Data to handle a single periodic alarm */
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185 static int timer_alive = 0;
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186 static SDL_Thread *timer = NULL;
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187
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188 static int RunTimer(void *unused)
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189 {
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190 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
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191 while ( timer_alive ) {
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192 if ( SDL_timer_running ) {
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193 SDL_ThreadedTimerCheck();
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194 }
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195 SDL_Delay(10);
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196 }
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197 return(0);
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198 }
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199
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200 /* This is only called if the event thread is not running */
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201 int SDL_SYS_TimerInit(void)
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202 {
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203 timer_alive = 1;
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204 timer = SDL_CreateThread(RunTimer, NULL);
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205 if ( timer == NULL )
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206 return(-1);
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207 return(SDL_SetTimerThreaded(1));
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208 }
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209
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210 void SDL_SYS_TimerQuit(void)
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211 {
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212 timer_alive = 0;
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213 if ( timer ) {
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214 SDL_WaitThread(timer, NULL);
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215 timer = NULL;
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216 }
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217 }
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218
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219 int SDL_SYS_StartTimer(void)
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220 {
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221 SDL_SetError("Internal logic error: OS/2 uses threaded timer");
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222 return(-1);
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223 }
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224
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225 void SDL_SYS_StopTimer(void)
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226 {
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227 return;
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228 }
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229
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230