annotate src/video/quartz/CGS.h @ 1541:157001382dfd

Quartz implementation for SDL_DisplayYUVOverlay() was returning non-zero on error, instead of zero, contrary to documentation. Fixes Bugzilla #165.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 15 Mar 2006 05:52:31 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2003 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h"
761
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23
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24 /*
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25 Obscuring code: maximum number of windows above ours (inclusive)
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26
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27 Note: this doesn't work too well in practice and should be
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28 phased out when we add OpenGL 2D acceleration. It was never
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29 enabled in the first place, so this shouldn't be a problem ;-)
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30 */
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31 #define kMaxWindows 256
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32
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33 /* Some of the Core Graphics Server API for obscuring code */
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34 #define kCGSWindowLevelTop 2147483632
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35 #define kCGSWindowLevelDockIconDrag 500
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36 #define kCGSWindowLevelDockMenu 101
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37 #define kCGSWindowLevelMenuIgnore 21
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38 #define kCGSWindowLevelMenu 20
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39 #define kCGSWindowLevelDockLabel 12
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40 #define kCGSWindowLevelDockIcon 11
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41 #define kCGSWindowLevelDock 10
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42 #define kCGSWindowLevelUtility 3
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43 #define kCGSWindowLevelNormal 0
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44
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45 /*
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46 For completeness; We never use these window levels, they are always below us
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47 #define kCGSWindowLevelMBarShadow -20
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48 #define kCGSWindowLevelDesktopPicture -2147483647
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49 #define kCGSWindowLevelDesktop -2147483648
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50 */
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51
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52 typedef CGError CGSError;
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53 typedef long CGSWindowCount;
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54 typedef void * CGSConnectionID;
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55 typedef int CGSWindowID;
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56 typedef CGSWindowID* CGSWindowIDList;
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57 typedef CGWindowLevel CGSWindowLevel;
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58 typedef NSRect CGSRect;
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59
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60 extern CGSConnectionID _CGSDefaultConnection ();
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61
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62 extern CGSError CGSGetOnScreenWindowList (CGSConnectionID cid,
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63 CGSConnectionID owner,
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64 CGSWindowCount listCapacity,
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65 CGSWindowIDList list,
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66 CGSWindowCount *listCount);
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67
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68 extern CGSError CGSGetScreenRectForWindow (CGSConnectionID cid,
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69 CGSWindowID wid,
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70 CGSRect *rect);
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71
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72 extern CGWindowLevel CGSGetWindowLevel (CGSConnectionID cid,
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73 CGSWindowID wid,
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74 CGSWindowLevel *level);
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75
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76 extern CGSError CGSDisplayHWFill (CGDirectDisplayID id, unsigned int x, unsigned int y,
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77 unsigned int w, unsigned int h, unsigned int color);
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78
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79 extern CGSError CGSDisplayCanHWFill (CGDirectDisplayID id);
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80
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81 extern CGSError CGSGetMouseEnabledFlags (CGSConnectionID cid, CGSWindowID wid, int *flags);
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82
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83 int CGSDisplayHWSync (CGDirectDisplayID id);
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84